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Fighter Groups
I know this is most likely very simple, but I can't figure out how to split Groups of fighters. I have 100 fighters on a carrier, and want to make Groups of 10-25 of them. How? Thanks!
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Re: Fighter Groups
Just launch them in combat in Groups of 25. If not in combat, launch 25 fighters, then leave the launch screen and return, launcing 25 more fighters.
From what has been posted it seems there is no way to do this simultaneous games. |
Re: Fighter Groups
I tried, but I can't get it to work! Launch, leave, then launch. All fighters in same group.
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Re: Fighter Groups
I've never done this, so take it as you will. However, if I remember what I read on the forums, you must do the following:
-Launch 25 fighters -Leave Launch screen -Move fighters away from carrier (2 or 3 spaces is sufficient, IIRC) -Launch 25 fighters -repeat ad nauseum I hope that helps. Hell, I hope I'm right! |
Re: Fighter Groups
You can only lauch one fighter group per game turn on one location IIRC.
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Re: Fighter Groups
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by dumbluck:
[QB] -Move fighters away from carrier (2 or 3 spaces is sufficient, IIRC) <hr></blockquote> Fighters have no movs when they're lauched, you have to move the carrier away from the fighters |
Re: Fighter Groups
I have another question about fighters. I have experimented with using them in formations by themselves to protect warp points. Has anyone ever found this effective against humans? If so, which formations and how many fighters per group are most effective?
I have created formations of nearly 200 fighters, but PDF cannons always seem to pick them off. There must be a way to organize them to overwhelm a fleet's defenses. |
Re: Fighter Groups
Thanks soo much for the quick replies, they have helped alot. BTW, and I know I mentioned this before, but this is the best and most friendly forum I have every seen.
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Re: Fighter Groups
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Andrés Lescano:
Fighters have no movs when they're lauched, you have to move the carrier away from the fighters<hr></blockquote> <blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Q: You can only lauch one fighter group per game turn on one location IIRC.<hr></blockquote> Well, I did say that I hoped I was right.... Ah, well, now I know, don't I! [ 03 December 2001: Message edited by: dumbluck ]</p> |
Re: Fighter Groups
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>
Originally posted by Q: You can only lauch one fighter group per game turn on one location IIRC. <hr></blockquote> This isn't true though. You can launch as many fighter as you like, in as many locations and in as many Groups as you like, provided you have sufficient lauch bays. In other words, if you have launch bays for 25 fighters per game turn, you can launch 5, move, launch 5 more launch another 5, move and launch the Last 10. Or any combination you like. I'm sure this is true. I'll have to check it now... |
Re: Fighter Groups
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by dogscoff:
This isn't true though. You can launch as many fighter as you like, in as many locations and in as many Groups as you like, provided you have sufficient lauch bays. In other words, if you have launch bays for 25 fighters per game turn, you can launch 5, move, launch 5 more launch another 5, move and launch the Last 10. Or any combination you like. I'm sure this is true. I'll have to check it now...<hr></blockquote> Dogscoff if you move you will launch the other fighters not at the same location, will you? |
Re: Fighter Groups
The problem with this, is that on PBW games, launching units is all or nothing. You can't launch 5, move then launch 5 more. IMO, this is a flaw. It really reduces my stratigic options.
[ 04 December 2001: Message edited by: bearclaw ]</p> |
Re: Fighter Groups
OTOH, you can set the fighter group size in Strategies/Launch. That 25 launch bay carrier can drop 5 flights of 5 fighters each on a single turn, and they will appear in different sectors around the carrier. (This would be on the Combat Replay screen in PBW games.)
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