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-   -   Ultimate Mod Over?!?! (http://forum.shrapnelgames.com/showthread.php?t=4725)

disabled December 4th, 2001 06:02 PM

Ultimate Mod Over?!?!
 
What happened? Did Malfador close him down or something? Does he not have SE4 Gold?

[ June 13, 2003, 06:05: Message edited by: General Talashar ]

Dravis December 4th, 2001 11:50 PM

Re: Ultimate Mod Over?!?!
 
sniff... http://forum.shrapnelgames.com/images/icons/icon9.gif

jimbob December 5th, 2001 12:48 AM

Re: Ultimate Mod Over?!?!
 
Well,

I'm glad to hear that there will be an Ultimate II mod.

I'll have you the gravity tech stuff tomorrow, fell free to do what ever you wish with it.
(Oh, Last time I tried to email you it gave me a delivery error... are you using a new address?)

disabled December 5th, 2001 05:08 AM

Re: Ultimate Mod Over?!?!
 
YAY! Another ultimate mod! Will the first one be finished or capped off or something?

[ June 13, 2003, 06:14: Message edited by: General Talashar ]

Captain Kwok December 5th, 2001 06:58 AM

Re: Ultimate Mod Over?!?!
 
Ultimate Mod II - How bout' Ultimate Mod Gold? Sounds cooler...

Suicide Junkie December 5th, 2001 07:33 AM

Re: Ultimate Mod Over?!?!
 
"Ultimate II mod"; pushing the limits of hyperbole http://forum.shrapnelgames.com/images/icons/icon7.gif

Dravis December 5th, 2001 01:39 PM

Re: Ultimate Mod Over?!?!
 
How 'bout Ultimate MODē?

disabled December 5th, 2001 06:00 PM

Re: Ultimate Mod Over?!?!
 
Ultimate Mod - Platnium Edition

[ June 13, 2003, 06:07: Message edited by: General Talashar ]

Urendi Maleldil December 5th, 2001 08:43 PM

Re: Ultimate Mod Over?!?!
 
How about Penultimate Mod?

geoschmo December 5th, 2001 08:56 PM

Re: Ultimate Mod Over?!?!
 
"Penultimate" sounds cool, but it means "next to Last" so that doesn't really fit methinks. http://forum.shrapnelgames.com/images/icons/icon7.gif

jimbob December 7th, 2001 01:04 AM

Re: Ultimate Mod Over?!?!
 
Hadrian,

I've been having a hard time e-mailing this to you because... well I cheap see. I use Hotmail because it's free, but I can't put large attachments on my emails.

So here is the Gravity Manipulation Racial Trait stuff I've been working on. The first zip file is for the "Ultimate Universe" and the second is for the "P&N Universe".

1007679334.zip

1007679226.zip

Hopefully this will help with the completion of the mammoth thing called "Ultimate" http://forum.shrapnelgames.com/images/icons/icon12.gif

disabled December 7th, 2001 04:20 PM

Re: Ultimate Mod Over?!?!
 
Cool, I hope he goes with your concept!

[ June 13, 2003, 06:12: Message edited by: General Talashar ]

capnq December 7th, 2001 06:16 PM

Re: Ultimate Mod Over?!?!
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>"Ultimate II mod"; pushing the limits of hyperbole<hr></blockquote>How many "Final" Fantasy games are there now? http://forum.shrapnelgames.com/images/icons/icon12.gif

disabled December 7th, 2001 06:23 PM

Re: Ultimate Mod Over?!?!
 
I think they stopped counting. lol

[ June 13, 2003, 06:11: Message edited by: General Talashar ]

disabled December 9th, 2001 02:27 AM

Re: Ultimate Mod Over?!?!
 
Double post

[ June 13, 2003, 06:10: Message edited by: General Talashar ]

dumbluck December 9th, 2001 05:30 AM

Re: Ultimate Mod Over?!?!
 
Pardon me for a pathetically newbie question, but will the new UM be 1.49 compatable? Gold compatable? Both?

disabled December 9th, 2001 06:35 AM

Re: Ultimate Mod Over?!?!
 
Will any of the tech trees be filled out when it's made compatible? Or will it be done later?

[ June 13, 2003, 06:09: Message edited by: General Talashar ]

Shyrka December 10th, 2001 02:04 AM

Re: Ultimate Mod Over?!?!
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Hadrian Aventine:
I'm aiming to release a 1.49 compatible Version and that will be the Last of it.
<hr></blockquote>

That are excellent news, Hadrian. Thank you very much.

disabled December 11th, 2001 03:01 PM

Re: Ultimate Mod Over?!?!
 
Any due date at all? I'm dying to find out

[ June 13, 2003, 06:08: Message edited by: General Talashar ]


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