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-   -   MP: Silent Island, small game, ended. Earcaraxe - Man won. (http://forum.shrapnelgames.com/showthread.php?t=47691)

earcaraxe August 21st, 2011 02:47 AM

Silent Island, small game, ended. Earcaraxe - Man won.
 
hi everyone!

so this is the thread for a friendly, semi-invitational game. and here are my proposed parameters:

-spine of the world
-cbm 1.91
-30 hrs, quickhost, tolerance
-MA
-all talk (forum or PM or any other) in this game must be done like one of ur hall of famers were talking.
-HOF 15
-some mysterious rule about VPs

we are looking for a friendly, mature, sociable 4th player to join.

earcaraxe - Man
jimbojones - Ermor
deadnature - Shinuyama
ghoul - Jotunheim

jimbojones1971 August 21st, 2011 03:38 AM

Re: Silent Island, small game, not recruiting.
 
Put me down for MA Jotunheim.

jimbojones1971 August 22nd, 2011 07:42 AM

Re: Silent Island, small game, not recruiting.
 
Actually, can I change my preference to MA Ermor? I've played them before, and had quite a bit of fun :-)

llamabeast August 22nd, 2011 08:40 AM

Re: Silent Island, small game, not recruiting.
 
"not recruiting"?

earcaraxe August 22nd, 2011 09:50 AM

Re: Silent Island, small game, not recruiting.
 
hi llama! its just the discussion thread for this game of ours.

Deadnature August 26th, 2011 12:21 PM

Re: Silent Island, small game, not recruiting.
 
hey earcaraxe, sorry it took me so long to read your message! I'm in for sure if we can fill it up :)

Shinuyama for me!

earcaraxe August 28th, 2011 07:02 AM

Re: Silent Island, small game, not recruiting.
 
welcome!

I would like to suggest to wait for cbm 1.9, as it will be soon out, and we are not in a hurry (at least me:) )

jimbojones1971 August 28th, 2011 07:07 AM

Re: Silent Island, small game, not recruiting.
 
Happy with waiting for 1.9 - gives us a chance to recruit a fourth too.

earcaraxe September 8th, 2011 03:41 PM

Re: Silent Island, small game, not recruiting.
 
hi all!

so cbm 1.9 is finally out. i have played some test games with 4 players on silent seas, and i have found, that for 4 player the island is too small, some players will inevitably start about 2 provinces far from each other.

I have two ideas to avoid this: play on "spine of the world" instead, its a small map, and i think its wuite balanced and small, and works for 4 land players. the other idea of mine is to play on silent seas, but on wraparound, and let one of us play with an uw nation.

jimbojones1971 September 8th, 2011 11:28 PM

Re: Silent Island, small game, not recruiting.
 
I am happy with either map. I've got a slight preference for Spine of the World, but nothing too major.

Deadnature September 9th, 2011 06:07 AM

Re: Silent Island, small game, not recruiting.
 
great, I'm down with the current setup, game on! :)

earcaraxe September 9th, 2011 06:23 AM

Re: Silent Island, small game, not recruiting.
 
i have set the game up, its ready to accept pretenders. cbm 1.91 (not 1.9), hosting is changed to 30hrs, so it will be doable to make the turns about the same time each day, i hope u all agree to this change.

I have one other idea i'd like to try: if u all like a little role-playing we can agree on it: all talk in this game must be done like one of ur hall of famers were talking. I have set hof to 15, so i guess everyone will own at least one all the time. what do u say?

jimbojones1971 September 9th, 2011 10:13 AM

Re: Silent Island, small game, not recruiting.
 
I'm game for the HoF idea :-)

jimbojones1971 September 9th, 2011 09:00 PM

Re: Silent Island, small game, not recruiting.
 
Well, its me Toys R Us, and I'm pleased to say I am back again with Ermor to sort out this god thingo once and for all.

I'll admit we took a bit of beating in the last round, which historians are now referring to as the "Statue Of the Art" wars. Bloody monkeys. And my limp is back again, as a result of accidentally stepping on a spear carrying monkey. I’ll say it again – bloody monkeys. Darned things are just bad news all round – don’t even taste good, no matter how much butter you cook them in :-(

Anyway, I've retooled Ermor a bit. I figured that what we needed was more death magic - fire was cool, but whatever, been there and done that. And what could possibly go wrong with playing with death magic and summoning huge armies of undead? I mean, it’s not like Ermor is going to turn into a vast charnel house populated by hordes of undead that threaten the whole world with a vast zombie or apocalypse or something is it? (awkward silence follows)

(cough) So, moving right along, I’m looking forward to getting stuck into this and sorting out once and for all who the real Pantokrator is!

earcaraxe September 11th, 2011 03:32 PM

Re: Silent Island, small game, 4/3 recruiting.
 
it turned out nathan has not the time to play. now we are looking for a 4th player.

ghoul31 September 11th, 2011 07:18 PM

Re: Silent Island, small game, 4/3 recruiting.
 
Jotunheim

earcaraxe September 12th, 2011 03:30 AM

Re: Silent Island, small game, 4/3 recruiting.
 
hi ghoul!

i updated the first post. there is a rule: "all talk in this game must be done like one of ur hall of famers were talking."

Based on my experience you are not that talkative type. I still gladly play with u (i think jimbo and DN agrees), but i wan to avoid confusion, since it wasnt in the first post when u applied. are u ready for a little role-play?

jimbojones1971 September 12th, 2011 03:46 AM

Re: Silent Island, small game, 4/3 recruiting.
 
ghoul would be good. probably worth PMing though, not sure if he reads the forums much?

ghoul31 September 12th, 2011 06:49 AM

Re: Silent Island, small game, 4/3 recruiting.
 
I don't roleplay, so I will pass on this game.

earcaraxe September 12th, 2011 01:29 PM

Re: Silent Island, small game, 4/3 recruiting.
 
ok, ghoul, u dont have to roleplay, just send in ur pretender and dont be surprised if we will.

earcaraxe September 12th, 2011 05:47 PM

Re: Silent Island, small game, 4/3 recruiting.
 
welcome!

so it started. there r some VPs on the map, which i have no idea why they r there. So be it. :)

Deadnature September 12th, 2011 10:03 PM

Re: Silent Island, small game, started
 
should have asked this earlier, but can someone put up a link to spine of the world? I can't seem to find it on llammaserver...

thanks

ghoul31 September 12th, 2011 11:11 PM

Re: Silent Island, small game, started
 
http://forum.shrapnelgames.com/showt...ighlight=spine

earcaraxe September 13th, 2011 10:51 AM

Re: Silent Island, small game, started
 
for some reason the server postponed the hosting until thursday 2 am, so i preponed (its the opposite of "postponed" :) ) by 24 hrs.

earcaraxe September 23rd, 2011 04:54 AM

Re: Silent Island, small game, started
 
postponed hosting until sunday evening because of vacation.

jimbojones1971 October 4th, 2011 06:03 AM

Re: Silent Island, small game, started
 
Is Shinuyama still playing?

earcaraxe October 4th, 2011 07:29 AM

Re: Silent Island, small game, started
 
good catch, thanks!

I set him to AI now.

Deadnature October 4th, 2011 11:30 AM

Re: Silent Island, small game, started
 
aww, guys! sorry I missed that one, I knew I staled once but thought i had more time for some reason. I'm almost dead anyways; can't even pay upkeep for my units, so its ok if you've already set me to ai. But sorry again about the two stales there.

earcaraxe October 4th, 2011 02:08 PM

Re: Silent Island, small game, started
 
np deadnature!

I thought i have given up already.

thanks for the game anyway, I hope we meet soon again!

earcaraxe October 5th, 2011 09:50 AM

Re: Silent Island, small game, started
 
Deadnature, would u like me to switch shinuyama's email to urs? i have asked valerius to turn it AI, thats why u didnt receive ur recent turn.

jimbojones1971 October 8th, 2011 07:28 PM

Re: Silent Island, small game, started
 
As I suspected I am so totally outclassed by Man that there was almost no point turning up other than to let Man look good busting some cool moves on the battlefield :-)

I could make some excuses about being boxed in to the corner of the map etc, but the truth of the matter is that earcaraxe has clearly outplayed me.

While I am happy to keep playing, IMO there is nothing now that I can really do to affect the outcome of the game. My preference would be to concede, unless Ghoul thinks he can still win in which case I will stick around for the ride :-)

ghoul31 October 9th, 2011 08:38 AM

Re: Silent Island, small game, started
 
ok, lets end it then. grats to earcaraxe.

earcaraxe October 9th, 2011 11:21 AM

Re: Silent Island, small game, started
 
many thanks guys, and thanks jimbo for the compliment. I also thank u very much for playing!

I'm curious about ur planned strategy, and i like to share mine, in case someone is interested.:

my pretender was a dormant great serpent, with fantastic scales O3P3M1 and N7, dom 10. my plan was to put mother oak up asap, then gift of nature. with dom10 and man's cheap temples i had my soldiers hp pumped up by 50% on my borders, and kept my witches alive (without growth, transformation or forest of the ever young).

I managed to pull a good early game with knights (prod3) and some longbowmen, i was surprised to discover that i had about twice as many provinces by year 1 as any of the other pretenders, so i was expecting an early attack from then on. Not soon after my armies arrived at the border of shinuyama, the bakemonos launched an offensive, knowing they had no choice: stop their already powerful neighbor now or never. Because of the devastating evocations and rust mists of those old beardy sorcerers I had to reform my army, employing lighter amrored troops, and more archery. I think i have won the war mainly on the economical level, with bards inciting revolts in rich shinuyama provinces, and with my superior gold income from the many conquered lands. I had some fruitful tactical moves as well, and an ill-fated one (attacking the capitol of shinuyama too early, when he had a still-potent army: my borderguard really was longing for a skirmish. well, they got it). The goblin's early offense - after some early successes - got exhausted and retreated, but the rearguard got encircled in the western swamps near the river by my troops.

Before the end of the bakemono wars (but the goblins defeat in sight), Ermor went on the offense. My generals were hoping that the frost giants wont join them too soon, just as it happened. That huge number of skeleton cavalry nearly got me with my pants down - or at least i thought. In retrospect it seems that both of us were perhaps afraid to engage the other's main force.

Soon the easter front got opened when the giants decided to intervene. Fortunately this mild climate made them lazy and slothful enough to have only a smaller, altho elite expeditionary force. This opening of the new front was handed nearly entirely by the citzens of easternmost city in Scytha, plus all the mercenaries my gold could by. And two of my faery trodding witches.:)

As time passed, the eastern war commenced very favorably, conquering most of the giants homelands, while the bulk of my forces still remained around shinuyama, where despite of declining faith and even more declining supplies, the bakemono leader, the Great Sage still held his position over the city and its immediate surroundings.

My main army was given the orders of allowing the ermorian legion only till the border of the western swamp, called Fever Fens, and retreated when it seemed that the theurgs 600-man undead horde could break thru at the Pass of Many tomatoes, OR could take an evasion and march eastward, taking shinuyama in the process, and then threatening either by breaking thru the Pass of Etheral Squirrels, or at Scytha. None of this happened.

With the northward marching of the main army of Ermor every thread got tangled up in the battle what is now remembered as the Clash at Southern Fever Fens. Truth to be told, i was sure about the victory, but the decisiveness came as a surprise: i was really afraid of those 500+ ud cavalry.

With the capitulation of Ermor and Jotunheim, and the eventual defeat of the Sage, all the children of the Spine of the World got to live under the rule of the one and only Great Serpent and its Gift of Nature.

Deadnature October 10th, 2011 06:42 AM

Re: Silent Island, small game, ended. Earcaraxe - Man won.
 
nice arr earcaraxe, congrats on the victory. It seems that, on such a small map, great scales with good troops or an awake combat pretender is the way to go. I obviously went with the awake great sage + a minor earth-bless for my sorcerers. My goal was to hit the crucial early evo and then crush someone with a huge army + battlefield spells.

This may be a strategy more suited to a larger game/map, since Man could comfortably focus his full (higher quality) army on mine without worrying about any other front, indeed I had to give Ermor my territory just to allow him to attack Man. And you're quite right earcaraxe, I totally attacked you cause I had no choice! :)

In any case, Man's army was much stronger than my own, our early war became an attrition contest that I generally lost, though my mage-support did win me a few battles.

The spies disabling my capital was really the final blow in a war that wasn't going well already; I had no choice but to return my army to desperately try to quell the unrest and try to nab those nasty spies. Without any money to build new armies and my existing forces stricken by desertion and drawn back to the capital, it basically became a last stand for me at that point.

Also, my early expansion was hampered by my faith in banakono warriors, who duly disappointed me :(


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