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-   -   MP: Tucana (Random Nations) - Executor Wins (http://forum.shrapnelgames.com/showthread.php?t=48297)

Torin January 30th, 2012 10:14 PM

Tucana (Random Nations) - Executor Wins
 
Random nations - (all nations included)

Also on sombre forum and punta de lanza

Sombre
Punta de lanza

:house:Game
Tucana2
send pretenders to pretenders[ at ]llamaserver[ dot ]net

:ham:Mods
:pointright:Single age Complete (original mod)
:pointright: CBM 1.92
:pointright: Streamers & Standards

:world:Map
orania
http://i1084.photobucket.com/albums/...rto/orania.png


:argue:Diplomacy

Treaties are private & exclusive inside the signers.
An other option is to make it public in the thread when it's signed to avoid future discussions if theres a pact-break you have some record.

No special conditions or house rules
if you are playing for fun (and to win the game) you are welcome.


:aol:Players
(Names are actually links tought to private message regarding diplomacy)

Torin - LA Acro 1º
Paulus (pdl) - LA Pythium 2º - Turned to AI
Nihil (pdl) - MA Ulm 1º - Turned AI
Trismegisto (pdl) - EA Acro 1º
KriegDrake (pdl) - LA Gath 2º - Defeated
Uldin (pdl) - MA Ashdod 2º
Captainmerluzo (pdl) - EA Lanka 2º
Skor (pdl) - MA Mictlan 1º
kosomoko (pdl) - LA Ctis 2º
Taragarth(som) - EA Caelum 1º Defeated
knightofni(som) - MA Rlyeh 1º
Mozkito (shr) - MA Ctis 1º
Zetawulf (shr) - MA Jotunhem 1º
Dfloger - EA Pangaea 1º
Executor (shr) (som) - LA Jomon 1º
DarkAvenger211 (shr) - MA Shinuyama 1º
ghoul31 (shr) - MA Bandar Log 2º
hawk120 (shr) - MA Atlantis 1º Defeated
Constan(pdl) - MA Acro 1º

Every player has the chance to ask for a second roll if th first is not wanted. If so he has to stick with the 2nd roll.

Torin January 31st, 2012 02:15 PM

Re: New game - Tucana (Random Nations) - Recruiting - 11 players so far
 
No joinees from shrapnel so far

Mozkito January 31st, 2012 02:50 PM

Re: New game - Tucana (Random Nations) - Recruiting - 11 players so far
 
There's a potential 3 noobs, should we even bother, or are we going to get our **** wrecked?

Torin January 31st, 2012 03:08 PM

Re: New game - Tucana (Random Nations) - Recruiting - 11 players so far
 
I think there are 4 or 5 noobs. Loosing to experienced players its the best way to learn. Plus you are not playing that much time :)

Mozkito January 31st, 2012 04:32 PM

Re: New game - Tucana (Random Nations) - Recruiting - 11 players so far
 
Alright, I'll talk to the boys.
So I guess sign me up, along with Zetawolf and Dfloger.

Torin January 31st, 2012 04:55 PM

Re: New game - Tucana (Random Nations) - Recruiting - 11 players so far
 
cant find those 2 on the forum. Are they in shrapnel?

Executor January 31st, 2012 04:56 PM

Re: New game - Tucana (Random Nations) - Recruiting - 11 players so far
 
I'd like to join if it's not a newb game. It would be nice to play against some new players.

Torin January 31st, 2012 05:16 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
So far we are 15. Orania map looks fit 259 land +20 water prov Ill roll nations.
Open still for more players

Mozkito January 31st, 2012 07:36 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
They've never joined the forums, I'll put some pressure on them tonight.

DarkAvenger211 January 31st, 2012 07:45 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
I'd like to join in if there's room :D

Torin January 31st, 2012 07:59 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
Joined, you have shinuyama but you have 1 reroll

ghoul31 January 31st, 2012 08:02 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
I'll join

Torin January 31st, 2012 08:06 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
Joined as LA Marignon

ghoul31 January 31st, 2012 08:13 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
reroll please

Torin January 31st, 2012 08:19 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
rerolled

hawk120 January 31st, 2012 08:49 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
you got room for one more?

Torin January 31st, 2012 08:56 PM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
joined as MA Atlantis

Torin February 1st, 2012 07:46 AM

Re: New game - Tucana (Random Nations) - Recruiting - 15 players so far
 
Game created. You can send pretender now

Zetawulf February 2nd, 2012 07:55 PM

Re: New game - Tucana (Random Nations)
 
Hi! My name actually has a u in it :D

Will you post the game ip at some point or did I miss it? Can't seem to find it in any of the links. Pretender is already sent. Let's rock and roll!!!

On second though, more like Ima get rock and rolled :doh:

Torin February 2nd, 2012 08:27 PM

Re: New game - Tucana (Random Nations)
 
sorry for the mispelling. Its a play by email game.
you will receive turn files to your email
copy the trn file received on a folder inside the savegame folder(name it how you like) in dominions 3 and play tour turn. Finishing your turn ot will be created a 2h file
and you must send your 2h files to: turns[at]llamaserver.net

If you have Vista or 7 the folders are not exactly the same i dont know how the turn files are managed. On XP both files go into the folder you create inside savegame.

Let me know what is your os to inform you better.

We have time because some players are yet to send pretenders. Ill start as soon as all pretenders are sent. And I will give a long host over the first turn

Torin February 2nd, 2012 08:49 PM

Re: New game - Tucana (Random Nations)
 
Just to make sure. Everyone of you had the mods active while creating your pretender, right? You will get a generic mage as preteder if not.

Mozkito February 2nd, 2012 09:42 PM

Re: New game - Tucana (Random Nations)
 
Ugh I didn't know this was a pbem :/

Zetawulf February 2nd, 2012 10:03 PM

Re: New game - Tucana (Random Nations)
 
Hey!
Thanks for the in-depth explanation. I think I played an email game a long time ago - I know my brother had played on a game with a server that was constantly online so I wasn't sure if this was also the case hehe.

Torin February 4th, 2012 12:50 PM

Re: New game - Tucana (Random Nations)
 
Started the game when the last pretender was sent. But the game dissappeared from llamaserver. Something is wrong with the server

Torin February 4th, 2012 02:36 PM

Re: New game - Tucana (Random Nations)
 
Created the game again under the name of Tucana2. You all hav eto send your pretenders again but with this name

Torin February 7th, 2012 10:46 AM

Re: New game - Tucana (Random Nations)
 
Game Started. Game interval 24h and quickhost. Cannot change any settings yet because the game dont recognize the password. It probably would take a day or 2 to fix that.

Torin February 7th, 2012 12:15 PM

Re: New game - Tucana (Random Nations)
 
Now its fixed. Time its until sunday to submit first turn. Then host-time its 24 hs.
Being Quickhost if everybody send their turns it will host sooner than sunday.

Mozkito February 11th, 2012 08:46 PM

Re: Tucana (Random Nations) - Started
 
I've sent my file, but I haven't received a confirmation e-mail, and it hasn't been updated in the game status page. Problems?

Torin February 11th, 2012 09:24 PM

Re: Tucana (Random Nations) - Started
 
llamaserver is hanged. Lets see what happens if this turn fails i can do a rollback later

Executor February 16th, 2012 02:20 PM

Re: Tucana (Random Nations) - Started
 
Torin, not sure I sent you a PM. Posting here just in case.
Could you give me a 24 hour extension on the next turn? This one is in but I won't have time to do the next turn until Saturday evening Llamatime.

Torin February 17th, 2012 02:48 PM

Re: Tucana (Random Nations) - Started
 
turn 8 extended 24 hs.

hawk120 if you dont play this turn ill turn you AI. You staled 4 times in a row.

Executor February 18th, 2012 11:00 AM

Re: Tucana (Random Nations) - Started
 
Thank you for the extension Torin.

Torin February 19th, 2012 03:28 PM

Re: Tucana (Random Nations) - Started
 
Atlantis is now AI

Torin February 20th, 2012 05:20 AM

Re: Tucana (Random Nations) - Started
 
Caelum is AI now too. I wish people didnt do this. Neighbours of the stalers are in advantage now.

Zetawulf February 21st, 2012 08:20 PM

Re: Tucana (Random Nations) - Started
 
Too bad I can't take over for one of them :P I won't be around much longer, sadly...

Torin February 21st, 2012 08:34 PM

Re: Tucana (Random Nations) - Started
 
their position was poor. They staled for 5 turns each

Zetawulf February 21st, 2012 11:17 PM

Re: Tucana (Random Nations) - Started
 
LA Gath and Lanka have formed a demonic pact and have beset my lands, burning my people and slaughtering women, children and dogs without remorse. They approach my fortress... I don't expect to last long, but we shall fight to the death!!! :envy:

Torin February 22nd, 2012 01:01 AM

Re: Tucana (Random Nations) - Started
 
Hope you good luck defending that fortress

Zetawulf February 26th, 2012 11:53 AM

Re: Tucana (Random Nations) - Started
 
Is the server held up again? O_O

Game: Tucana2
Turn number 14
Next turn due: 19:44 GMT on Saturday February 25th

Torin February 26th, 2012 03:11 PM

Re: Tucana (Random Nations) - Started
 
yes it is so far

Executor February 29th, 2012 06:39 PM

Re: Tucana (Random Nations) - Started
 
Dude! Fully kitten Poison Golem on turn 17!

Torin February 29th, 2012 08:44 PM

Re: Tucana (Random Nations) - Started
 
who?
Oh, this summon is at constr 5 in CBM but const 9 vanilla. I wonder what balance that makes? "conceptual"

Torin March 14th, 2012 04:09 PM

Re: Tucana (Random Nations) - Started
 
Some players have trouble delivering their turns on time host interval changed from 24 to 32 hs

Torin March 21st, 2012 02:23 AM

Re: Tucana (Random Nations) - Started
 
knightofni (rlieh) is stalling. I may need a sub for that nation

Torin March 21st, 2012 12:34 PM

Re: Tucana (Random Nations) - Started
 
rlieh given to Legolasjrt from pdl forum

capitanmerluzo April 2nd, 2012 03:23 AM

Re: Tucana (Random Nations) - Started
 
Hi all! I am just wondering here to say... "ey Executor, how did you manage to get those numbers? :)". They are impressive! I'm quite newbie in dominions (this is my second game), but looking at your stats anyone can agree you are the virtual winner for sure. The only reason I'm still playing is because I always play to the very end, no matter whether my perspectives to win are good or bad.

I hope that when this game ends you would be so nice :D to post a short guideline briefing the strategy you followed, as it will be surely useful for us, the newbies.

Congratulations!

Executor April 2nd, 2012 05:50 AM

Re: Tucana (Random Nations) - Started
 
Capitanmerluzo, I'll be glad to answer any questions and/or post a brief guideline of my strategy when the game is over. At this hosting interval that shouldn't be long.
If anyone's interested I will also attach my turns.

Torin April 2nd, 2012 03:51 PM

Re: Tucana (Random Nations) - Started
 
Thats nice. I would like to see those.
I kept my turns too but i just struggled through the game.
:doh:

capitanmerluzo April 3rd, 2012 03:27 AM

Re: Tucana (Random Nations) - Started
 
Thanks, Executor, I would also be very interested in those turns. Particularly the last one is a must see, just to watch how Mictlan's empire shrinks!

Well, someday my own empire will also fall, and the tricky thing would be just to guess how many turns it will take :).

Executor April 8th, 2012 03:56 AM

Re: Tucana (Random Nations) - Started
 
Leave it to the AI to do something unimaginably stupid and screw you over...


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