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-   -   Tips for fighting misform units (http://forum.shrapnelgames.com/showthread.php?t=48607)

mrlich March 31st, 2012 01:05 AM

Tips for fighting misform units
 
Every time I fight mistform units, I get get beaten even when attacking with overwhelming forces, like crusher and iron dragon armies. How can I beat enemies like that?

bbz March 31st, 2012 01:18 AM

Re: Tips for fighting misform units
 
Magic weapons, flaming arrows, big AOE spells.
Your armies with weapons of sharpness will make a short work of the High prot. Iron dragons and crushers. First cast the big aoe spells to dispell mistform and then cast armour negating/piercing spells.

rdonj March 31st, 2012 05:24 AM

Re: Tips for fighting misform units
 
Fighting mistform units is when you break out spells like conflagration.

Bananadine April 2nd, 2012 08:49 PM

Re: Tips for fighting misform units
 
If the enemy with mistform is a lone commander, you could put a couple of mages up front with instructions to cast some high-precision armor-negating spell several times, such as Lightning, Drain Life, Incinerate, Frozen Heart, or Shatter, depending on what you can cast and what the enemy is vulnerable to. Or give somebody an item that casts spells, such as a phoenix rod or spirit helmet.

If many enemies have mistform... yes, Flaming Arrows, Falling Fires, uhh that astral-and-death spell that makes a shower of glowy things, Earthquake, maybe Foul Vapors, various other large-area attacks that pierce or negate armor... really your question is more about how to hurt an enemy a lot in spite of armor, because once you've hit somebody with mistform hard enough to hurt them a lot in spite of their armor, they lose their mistform. So, learn how to hurt a well-armored enemy a lot (there are a thousand ways, and they vary according to what other vulnerabilities the enemy has) and just do that. :)

Or you could just cast lots of large-area protective spells on your own army to give most or all of them more armor, maybe regeneration, maybe even mistform. Then they might live long enough to batter through the enemy's magical protection.

bbz April 2nd, 2012 09:02 PM

Re: Tips for fighting misform units
 
earthquake doesnt work. It needs to do more than 25 dmg to dispel it since the damage is not magical.

Bwaha April 2nd, 2012 10:14 PM

Re: Tips for fighting misform units
 
Add a regen bless and you have hate on a stick...

Finalgenesis April 2nd, 2012 11:09 PM

Re: Tips for fighting misform units
 
Magic damage (just think non-physical damage, not 100% accurate but close enough) pops mistform, and thats the angle you want to go for.

As mentioned, AoE damage spells, the bigger the better, battlefield-wide even (soul drain, bloodletting, bone grind ...etc). Note that immunity prevents mistform popping against the corresponding damage type (cold immune unit with mistform will not be popped by cold damage).

Magic weapons, fire arrows as mentioned (though if enemy can cast mistform, you can probably expect storm / mist / arrow fend from any decent players, unless you're sneaky, though at most you can pull it off 1-2 times), bow of war, troops with native magic weapon such as Caelum, Atlantis, summons like unfrozen warrior (flint sword - magic), banes, wrights, fire snakes, lamias, ghosts. Thugs/SCs with AoE magic weapon like brands/scourge (note shadow brand is more then AoE 1 though MR check) ...etc.

Magic aura/shield, note heat and cold aura does not deal damage and therefore won't pop mistform. You want things like the retaliatory fire shield, banefire shield, or the more offensive soul vortex. So F or D path thug/SC (say Wraithlord), charcoal shield...etc

Preemptive gem burning, if enemy caster only carries enough gems to cast mistform once (and AI always overcast thus burn a lot of extra gems...), you can burn those up by doing a magic ritual phrase attack large enough to trigger the spell and engage in battle with them immediately after in the same turn. Say, 2-3 ghost riders.

Keep in mind that even if you bring enough magic damage to pop mistform, it will still nullify 1 magic attack, and that's a pretty big advantage that adds up. You'll likely want some battlefield buff of your own to match, Army of, WotF, quickenings, immunity + BF spell combo, mass regen...etc

Just some ideas...

Shardphoenix April 3rd, 2012 01:33 PM

Re: Tips for fighting misform units
 
Quote:

You'll likely want some battlefield buff of your own to match, Army of
Is it a good idea to cast Army of *Whatever* against high-air enemy?

bbz April 3rd, 2012 01:55 PM

Re: Tips for fighting misform units
 
Yea that's the drawback, depends on what you mean by high-air enemy. Against Caelium I wouldn't recommend it.Against any other air power - it depends on what is his style of fighting if he is not fighting with evocations but with thugs you should cast the army of x, otherwise I'd only use army of lead/gold if I had thunder ward/storm warriors. Also you can always use marble warriors with similar effect but without the increased lightning vulnerability.

HoleyDooley May 1st, 2012 08:22 PM

Re: Tips for fighting misform units
 
Does the 25 damage to pop the mistform have to occur in once instance of an attack or spell casting or over the entire battle round?

Corinthian May 1st, 2012 09:13 PM

Re: Tips for fighting misform units
 
In one attack. And it is 25 damage *after* protection, so thugs with high protection will never pop because of this unless he is supremely unlucky.

Finalgenesis May 1st, 2012 09:25 PM

Re: Tips for fighting misform units
 
Quote:

Originally Posted by Shardphoenix (Post 800617)
Quote:

You'll likely want some battlefield buff of your own to match, Army of
Is it a good idea to cast Army of *Whatever* against high-air enemy?

When to use what buff I've left as exercise for the player, otherwise it'd be a 10 page guide.

But to answer your question and give another example from bbz's explanation, consider:

Eg. Mistform army is often cast through an air enabler like fairy queen for a non/weak air nation, which is quite common. For which case you'd use different buffs then say, against Caelum.

Knai May 1st, 2012 10:30 PM

Re: Tips for fighting misform units
 
Quote:

Originally Posted by Corinthian (Post 803294)
In one attack. And it is 25 damage *after* protection, so thugs with high protection will never pop because of this unless he is supremely unlucky.

They will never pop sans bad luck without being specifically countered. Getting 25 damage through a lot of protection isn't particularly difficult with dedicated units (high attack and strength while wielding a pair of AN knives with Boots of Quickness gives a good four attempts a round, all of which have a good chance of succeeding).

BewareTheBarnacleGoose May 2nd, 2012 01:29 AM

Re: Tips for fighting misform units
 
EDIT: Nevermind

HoleyDooley May 2nd, 2012 05:48 AM

Re: Tips for fighting misform units
 
I appreciate all the tips guys. Thx muchly....to my future mistform opponents...bring it on!

bbz May 2nd, 2012 06:09 AM

Re: Tips for fighting misform units
 
Quote:

Originally Posted by Knai (Post 803299)
Quote:

Originally Posted by Corinthian (Post 803294)
In one attack. And it is 25 damage *after* protection, so thugs with high protection will never pop because of this unless he is supremely unlucky.

They will never pop sans bad luck without being specifically countered. Getting 25 damage through a lot of protection isn't particularly difficult with dedicated units (high attack and strength while wielding a pair of AN knives with Boots of Quickness gives a good four attempts a round, all of which have a good chance of succeeding).

No all of them have 100% chance of succeeding if you are talking about the dusk dagger, since its a magical weapon it will pop the mistform with the first attack and then they will chew through the high potection in no time.:)
But yea that kinoff setup is good against the particular enemies specified " high protection + mistform" what you want to do though not to loose your 30gem investment(2 daggers + boots) is to have a mainline of units to take the damage initially from the thug, and to flank it from the sides with the dedicated thugs.


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