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LA Medicia (Revival of Reason)
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Medicia is a new late-age faction based on Renaissance Italy. They have access to technologies like Gun powder and flight but disdain magic. Like the Italian city-states, Medicia can also create mercenary units (they are cheap production-wise, but leave after a battle)
Brief: Medicia Occupies lands that were once a southern province of ancient Ermor. After the empire fell the people of Medicia were left to fend for themselves. Having seen first-hand the destruction and evil wrought by misused magic, they have focused their efforts on developing technology and study the arcane only as it relates to scientific endeavors. Troops: Stratioti, Guardia Ulma, Marignonese Crossbowman, Provisionati, Schiopettieri, Lanzi Spezzati, Aviati, Bombard, Tartaruga, Ornithopter Leaders: Assassin, Cosmologist, Antomologist, Metorologist, Geologist, Sergente, Condottiere, Polymath, Provveditori Heroes (no unique gfx):Leonardo Da Vinci, Galileo, Bartolomeo Colleoni, Lorenzo de Medici. Spells: Contact Iron Angel Gods: none :( Anyone have any ideas here? |
Re: LA Medicia (Revival of Reason)
Nice :up:
Love the sprites. |
Re: LA Medicia (Revival of Reason)
Brilliant sprites!
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Re: LA Medicia (Revival of Reason)
Beautiful sprites !
Do you mean chassis options? Or new ideas for their gods? Regarding the first, and strictly thematically speaking (can't give you advice gameplay wise), I would say: A sacred statue, as for the holy mother Divine Glyph, representing Logos Forge Lord, for the crafting theme A Virtue, an Arch Seraph maybe A Titan, he looks like in the Michelangelo's picture :p |
Re: LA Medicia (Revival of Reason)
Might wanna have Machiavelli as a wandering hero...
..and those sprites, awesome! |
Re: LA Medicia (Revival of Reason)
Quote:
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Re: LA Medicia (Revival of Reason)
^^^
I think a patrol bonus (his book was on kingdom management), and a standard (the fear was supposed to keep people in line after all) would be more thematic than heretic. |
Re: LA Medicia (Revival of Reason)
No way, he was constantly grabbing for power, definitely a heretic. Heck, if you want to do the age of reason thing, make all your best engineers heretics, but give them inquisitor priests and cheap temples, so you have to balance it out.
After all, nothing say age of reason like taking science and rationality over the doctrine of some church, and the push back that comes with it. |
Re: LA Medicia (Revival of Reason)
For a unique god chassis you could probably do a fun stationary one based of a Babbage Engine. And maybe a philosopher kingish human chassis.
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Re: LA Medicia (Revival of Reason)
Might want to give the crossbowmen a shield of some sort. Italian crossbow mercs were (rightly) feared throughout Christendom because they'd found a solution to the main problem with crossbows in missile duels, namely the long reload times.
What they did was, they wore huge shields on their backs. They'd shoot, turn around to reload, then turn back to shoot again. So the only time they were vulnerable to counter-fire was when they were shooting, which obviously wasn't a good time to be anywhere in front of them ;). When they didn't expect to have to move a lot around the battlefield they'd just stick the shield into the ground and ducked behind it, like a portable fortification of sorts. Pavise shields were of course en vogue throughout Europe by the time the Renaissance swung around, but nowhere near as much as in Late Age Italy. Dudes loved themselves some crossbows. I think it's also the Italians who came up with the claw-and-stirrup system (a hook worn on the belt, and a stirrup at the end of the crossbow, to make reloading easier and faster by using the leg muscles instead of the arms' or a windlass), but then again I'm not sure a crossbow firing every turn would be all that balanced :) |
Re: LA Medicia (Revival of Reason)
You can make them balanced if they're expensive enough, but crossbows firing every turn is pretty strong. Crossbows are really good at breaking the DRN :P
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