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The Rope Bridge, any-skill MA (uploading pretenders)
As much as I love the new trend of 6-player games, I thought it might be nice to get a slightly larger one going. As such, I would like to welcome everyone to the rope bridge! MA, standard settings, with graphs off, this game is open to players of all skill levels - although if this is one of your first MP experiences, I'd highly encourage you to take the time to get extremely familiar with game mechanics and come in with the expectation that it might be a short trip*.
*and also with the intent to stick it out to the bitter end, even if you're getting crushed - it's a great way to learn. Game Info Name: The Rope Bridge Players: 16 Schedule: 36h quickhost to start, moving to 48/72/beyond as needed - the general pace will be relaxed, as it's summer and you guys are probably as busy as I am Mods: CBM 1.92 w/ ettin fix http://forum.shrapnelgames.com/showpost.php?p=804194 Map: Riverlands for Rope Bridge http://forum.shrapnelgames.com/showp...3&postcount=29 EDIT: Please make sure that your map image file is Riverlands_for_RopeBridge.tga, and NOT ropebridge.tga. I'd mistakenly included the wrong image in one of my zips. The above link is now correct. Game Settings Age: Middle Age Independent Strength: 5 Research: Standard Magic Sites: Default for the age Money: Default Resources: Default Supplies: Default Random Events: Default Re-naming: On Score Graphs: Off Hall Of Fame: 15 Diplomacy: Machiavellian. Trades are binding. As for the rest, think of it like the board game Diplomacy - you can do whatever you want, but reneging on treaties is likely to have consequences on your ability to pursue further diplomatic options within this game. Please keep any hurt feelings over political machinations within the confines of this game, however. House rules: Usual stuff, common sense applies here. No bogus orders, no free ettins, no lab-flooding or invisi-sieges, etc. If newer players have any questions about this section, please feel free to ask in the thread and I'll be more than happy to explain in greater detail. Note that I will be simultaneously recruiting on several forums; I'll do my best to keep the nations list current, but it's first-come, first-serve across all boards. IMPORTANT NOTE FOR NEWER PLAYERS: please DO NOT set yourself to AI without prior approval. if for whatever reason you're unable or unwilling to continue playing, either find a sub or just make a post in this thread saying you have to bow out - it takes the same amount of time, and prevents the rest of the community from hating you forever. Admin: Kungfoo link to dom3mods post: http://z7.invisionfree.com/Dom3mods/...?showtopic=769 Nations [16/16] Kungfoo - MA Agartha HotCarl - MA Pythium ghoul31 - MA Ermor AlbertTheObscure - MA T'ien Ch'i HoleyDooley - MA Shinuyama EZBrown - MA Arcoscephale Reverend Zombie - MA Bandar Log Jolly Roger - MA C'tis Mars76 - MA Marignon Ragnarok-X - MA Vanheim skymoon - MA Ulm himselfbh - MA Eriu garga - MA Abysia Wendigo_reloaded - MA R'lyeh ismellcolours - MA Caelum RabbitCook - MA Machaka |
Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
Hey I'm in and I want Pythium. I'm going to build an empire of bath houses and also orgies.
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
ermor
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
Put me down for T'ien Ch'i, if you would.
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
Bandar Log, please.
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
For me C´tis
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
How about using CBM from http://forum.shrapnelgames.com/showpost.php?p=804194?
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
I'll try Marignon if you don't mind.
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
I would try Vanheim, thanks.
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
Ma ulm, please. ^Q^
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
ma eriu thx :D
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Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
Awesome, great response so far guys. We're at 13 players; I'll probably leave recruiting open for another day or two (with a hard cap of 16) and then look to start sometime in the middle of next week, as I believe Ragnarok-X is out this weekend, and I want everyone to have at least a few days to design/test pretenders.
Also thanks to shardphoenix for pointing me in the direction of calahan's ettinfix for cbm 1.92 - http://forum.shrapnelgames.com/showpost.php?p=804194 - we'll be using that instead of standard cbm, so please download the fixed version and then use that when you design your pretender (unless you really want a pathless archmage). for maps I'm currently looking at roaring rhinos/greece stain, or possibly riverlands if we get a few more players, but I'm open to suggestions. |
Re: The Rope Bridge, new MA game (open to all, vets warmly welcomed) - Recruiting!
If you are looking for an UW nation to play Riverlands at 13+1, I might as well join with R'lyeh & try this CBM thing.
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Re: The Rope Bridge, any-skill MA (recruitment CLOSED, designing map/pretenders)
and... we're full! With 15+1 players I'm inclined to go with a modified version of Riverlands (228+17 by default) with fixed starts and a more proper land/water province distribution. For fixed starts I'll either get someone else to assign them or do a random assignment of non-coastal/water nations and mark capitals with a crown so I don't have access to any more information about the map than you guys do.
That said, alternative suggestions are still welcome. I expect to have the map finished over the course of this weekend; use that time to build pretenders and then we'll start after Ragnarok is back and ready, so tentatively tues or wed! |
Re: The Rope Bridge, any-skill MA (recruitment CLOSED, designing map/pretenders)
and just as another reminder, please be sure to have CBM w/ ettin fix ( http://forum.shrapnelgames.com/showpost.php?p=804194 ) as the only mod enabled when designing your pretender.
thanks! |
Re: The Rope Bridge, any-skill MA (recruitment CLOSED, designing map/pretenders)
Hi.
I know that´s a pain in the ***, but I´ve just received a message I have to speak on a congress in Prague, means I´ll be out of town from Thursday (14th) morning to Saturday(16th) late in the evening. So I could continue on Sunday morning (GMT).:doh: Sorry, hope that´s not too annoying. The good message is I´ll be available without any break until the 11th of August.:D Regards, Klaus |
Re: The Rope Bridge, any-skill MA (recruitment CLOSED, designing map/pretenders)
That's fine, I'll just extend the game over the weekend as needed. Prague is a wonderful city so I can't be too annoyed.
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Re: The Rope Bridge, any-skill MA (recruitment CLOSED, designing map/pretenders)
Really hope, I won´t spend all the days on the congress:)
Very curious to see Prague Thanks, Klaus |
Re: The Rope Bridge, any-skill MA (recruitment CLOSED, designing map/pretenders)
Have we decided the map? riverland?
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Re: The Rope Bridge, any-skill MA (recruitment CLOSED, designing map/pretenders)
We'll be using a modified version of Riverlands with fixed starts for 15+1* players. I've had to move a few provinces around to provide equal starts/spacing and am just now finishing up a last check of all the connections. I'll have the map uploaded in a couple hours so you guys can check it out, and will open the game for pretender uploads at the same time.
*note that while the starts are fixed, I won't be the one assigning nations to starts, so as not to gain any informational advantage over the rest of you. |
Re: The Rope Bridge, any-skill MA (recruitment CLOSED, designing map/pretenders)
1 Attachment(s)
Map is finished! The .map file included will not have fixed starts, but the live version on the server does.
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
game is up! http://www.llamaserver.net/gameinfo....he_Rope_Bridge
go ahead and upload your pretenders now, and we'll start as soon as everyone's in! |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
1 Attachment(s)
.map edit: fixed connection between sea provinces 82 & 84. won't have any effect on the game, but will on the test map, so here's a new version!
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Whenever i try to create a game on the map, it says the maps image is not found ?
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Quote:
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Kung my friend,
looking on the link I do not see Marignon... |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
Quote:
Marignon should show up once you have done so. |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
Yup, just what the reverend said! Nations show up on that list after their pretender has been submitted to llamaserver.
llamabeast wrote an excellent faq linked from http://forum.shrapnelgames.com/showthread.php?t=35160 - it should cover just about any questions you have (esp. parts 1 & 2). |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
1 Attachment(s)
Ok, clearing up any confusion, please be sure to have riverlands_for_ropebridge.tga (posted below) in your \maps folder. Main page has been updated to reflect the proper link.
Mars76, as soon as you get your pretender uploaded, we'll be good to start! Let me know if you have any further questions. |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
thanks for the quick response.
Will have him in tonight! |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
done
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Awesome. Did you get an email confirmation from llamaserver?
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Since it still hasn't come across the server, I'm guessing you either sent your .2h file to the wrong email address, or with the wrong subject line.
The subject line should be exactly: The_Rope_Bridge and you should be sending your email to pretenders and not turns or anything else. hope this helps! |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
ahhh...underscore. noobs.
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
haha. we're all in, let's rock and roll!
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Please don´t forget, I need a time out, as I´m in Prague until Sunday. Can´t play the next turn before Sunday GMT 12:00.
Thanks, Klaus |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
Yep, after this current turn goes through I'll postpone until after you're back.
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Thanks ! I´ll play the turn on sunday asap !
Cheers, Klaus |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
It's turn 3 and I already see an enemy dominion candle.
How far away exactly did you place each capitol from one another? |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
There are at least four provinces between every land capital (ie, cap0-prov1-prov2-prov3-prov4-cap5), and at least two between any water start and any land start. Sounds like you may have an awake pretender to deal with!
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Attn:dominion Holder Of Glade Woods (19)
Arcoscephale Is Moving Glorious Army Into This Province. There Are Elephants, Say Again, Elephants. Steer Clear Of Glade Woods (19), Over. |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
Up! This thread is far too quiet.
A number of parchments are delivered to the free nations of the world, carried by lobotomized Atlanteans, former members of a once proud race. The parchments are sealed with a sigil in the form of a trident: "Smart commanders should stay clear from the waters, 'cos the seas are dark, and filled with terrors" The slaves leave without waiting for an answer. |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
Quote:
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
May I have an extra 12 hours to get the current turn done, please?
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Yep, added.
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Thanks!
...and the power is back on in my house, so I was able to send the turn in on time after all. |
GG!
The monkeys' reach has exceeded their grasp, and Bandar Log is now trampled under the writhing tentacles of R'yleh.
Good luck to you all! |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
Whats the hold up ?!
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Re: The Rope Bridge, any-skill MA (uploading pretenders)
Agartha has staled two consecutive turns:
http://www.llamaserver.net/doAdminAc...ion=showstales So we have no game admin! If anyone knows Kungfoo, it would be nice if you could retrieve the admin password. Cheers. |
Re: The Rope Bridge, any-skill MA (uploading pretenders)
I am now Admin of this game.
If you need a break, a longer turn timer or something else, Post here. |
All times are GMT -4. The time now is 09:40 PM. |
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