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My greatest victory
OK, it's against the AI, but it was such a massacre I thought I'd rather share the results (For the record it's an Israel vs Syria scenario, the "to settle the score" one):
http://img832.imageshack.us/img832/5567/wawau.png |
Re: My greatest victory
Wow! Congratulations! That's quite a score!
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Re: My greatest victory
My best victory was "Skirmish At Steinberg," where I destroyed literally every unit the A.I. possessed (2402 points, though I'm positive my score was 2398, so a crew must have escaped), while losing ... 6 points. Just 6.
Didn't know how to take screenshots at the time, though. |
Re: My greatest victory
When you see this kind of turkey shoot,i wonder why some still complain the AI uses too much artillery ect...;)
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Re: My greatest victory
Ouch!:cool:
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Re: My greatest victory
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For the record final score was 30,000 and change to a little over 2,300. Could've done better but I just HAD to fool around with an Apache, succeeding in having it shot down by radar flak. Great way to flush 700 points down the gurgler. Plus I forgot to dismount two 90-point snipers from ATV's that were later lost :doh:. Live and learn, eh? |
Re: My greatest victory
Kurt is right there are easier ones, cant remember which scenario but I know got well through it then realised I had not lost a man. Cant remember enemy casualties but in the end 1 of my squad lost a man to enemy squad fire. 3 or 4 were killed by artillery & an APC went bang. Cursed at that one it was my fault.
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Re: My greatest victory
Yeah I know the feeling. It's so easy to spoil a "perfect" win by acting impulsively. You want to kick yourself for being so careless. Nice thing about Steel Panthers is we have plenty of opportunities to discover our own weaknesses!
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Re: My greatest victory
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That being said, I did lose 2 from carelessness, if I didnt my score would be even better (though I dont remember how I lost them, I think one from a close assault and one from an ATGM of some sort, Syrian tanks didnt even fire a shot at my tanks...) |
Re: My greatest victory
Give yourself a pat on the back,then try a PBEM game!:)
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Re: My greatest victory
One time I played as the US Army, against Iraq in the desert, and I didn't lose one single soldier, not a single artillery piece, not a single soft vehicle, not a single APC, not a single AFV, not a single helicopter or trnsport, not even a single aircraft. Not a single anything. Didn't even have to mobilize all my units. A turkey shoot in the desert. My greatest victory. Though it was against the A.I. My greatest victory against a human opponet would had been back in the DOS days. Can only remember that one vaguely, though I remember getting a sh!t load of artillery real cheap, then I preceded to plaster my opponet who was trapped in a mine field which was shapped like a eagle.
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Re: My greatest victory
His bad for not discussing Arty limits:D
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Re: My greatest victory
Meh - in SP3 for S&Gs I defended by laying out a minefield that went up and down the map several times, making a single entry point and exit point of a snaking maze that went up and down the map 3 or 4 times.
The AI horde predictably went for the gap and then promenaded up and down the alleyways, which I pounded with arty (gold spots plotted, old SSI code that where you adjusted was what it fell on without any target movement allowed). Carnage for him - since in SP3 a "track hit" eliminated one of the several vehicles in a "platoon" icon as there was no way to leave sub-wrecks behind - so 60mm mortars were probably the most cost-effective anti-tank weapon in that game - Tiger 2 or M1A1 were equally dead to them:)! Just did that the once, though. SP3 did not last long on my hard drive post the closing of the SSI beta test team (which I was on). I did get a free boxed version of it post release - gave it away to someone's kid as I recall. The other "killer gamey" tactic for SP3 was that you soon figured out that the AI in the attack laid its predictable phalanx exactly 1-2 hexes behind its deployment line, somewhere in the centre of the map - so a pre-game bombardment on that area was always extremely effective. It always left its flanks undefended as well, so running scout cars down the unguarded flanks soon dealt with its arty park and flak batteries. Also, it stuffed any captured objectives with leg grunts, in order to "defend" these - so applying arty to flipped objectives was a standard operating procedure. SP3 was really not the best version of SP that SSI produced. Though perhaps a conversion of it to WW1 would have made more sense as it really was an arty is the king of the battlefield sort of game. Andy |
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