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Usa 1980-2020 Mod
WinSPMBT - OBAT 012_USA Moderation Version 2
This is a Mod that ONLY deals from 1980 to 2020 in the USA OOB. I have removed units and disabled formations that have a date before 1980. I feel that WinSPMBT could be split in 3 different time periods; late 40's to early 60's, early 60's to late 70's and the 1980's through 2000's. This marked the time period as the beginning of the Modern USA military. The 1980's was the time when the US began to field new modern technology like the M1 Abrams, M2 and M3 Bradley, HMMWV's, Apache's, Blackhawks, A-10 Warthog, F-15 and 16's as well as infantry weapons like M-16A2, M249 SAW and javelin ATGM. All this and the belief that WWIII was set to happen in Europe. I originally started this mod to improve on the way the Stryker units were being organized and a few formation changes that did not change the base OOB work in the game. As time went and my unit modifications started to out number the available unit openings I decided to create a mod in a time period I like the most. Still many of the newest changes are since the beginning of combat in Iraq and Afghanistan to reflect the changes to the BCT structure and to the large variety of changes to vehicles from HMMWV's, Stryker's, MRAP's and some not yet operational (furture possible) vehicles. (more details with the release) This is a personal modification for WinSPMBT. Do not try this with older versions (earlier than 7.0) and if you install these files and try a saved game or scenarios it may cause WinSPMBT to crash. IMPORTANT : This is a complete mod not just an OOB modification. I have changed and added new unit pictures and Icons. If you try to use just the OOB, WinSPMBT will possibly crash and defiantly not work well. Also, I have not made an Picklist for this mod so DO NOT expect the AI to use these modifications. You can make a scenario and play against it but not a quick battle. There will be 2 install options, a compressed file that can extract the files into the proper folder structure or individual files and an executable file that will prompt you where to install. Use what you want of this mod or plug in the whole thing. I did not replace any pictures or icons already in WinSPMBT but, this mod will not work without these new files. My files may change your own personal modifications. I tried not to overwrite original files but, they could overwrite some of your personal mod files. SOOO… Before using these files PLEASE BACKUP your original game or modification files. This mod will include: 1 obf file (Obat12.obf) At least 12 SHP files - (That is a ton of NEW or REMODELED icons) At least 12 text files for each SHP file, explaining what is in each one SHP file with the icon number. This is in the same format as WINSPMBT_MasterIconList. (Located in the SHP txt folder under the Graphics Folder) 100+ New lbm files for unit pictures. All shuold work in game, no corruption. They include New Abrams, Bradleys, Infantry pics, artillery, B52, AC-130, AH-64D Longbow, Strykers, MRAPs, Bradley FOV and many more. (Still working on many more). 150+ Formation Information text files - This information is found when purchasing a formation. These files describe the formations and suggest specific units to pick to make the formations work properly. Again this not a SPCAMO official patch or modification and is a work in progress. Also there is a Document file (.doc) that explains in more detail the changes and history of this mod. Again, this is just an amateur (NON-Official) Modification. I accept honest critical opinions and suggestions. I realize not everyone will agree with what I have done but, I enjoy the game a little more with the options that my changes have allowed. I am aiming for a release of mid to end of April depending on how my time goes. Hope this will be enjoyable to others and give maybe a different spin on the game. Gooseman2448 |
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Thanks. Interesting looking icons:). Btw, how about doing similar mod for Russia;)?
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You have a real problem with math....... You list 11 SHP files not 12. The first 10 are turreted Icon SHP files which means at most they can hold 48 hull/turret combination Icons and one turretless Icon and 183 is an "Invisible turrets for Icons with AAMG's " file that can hold 99 icons max. At the very most those 11 SHP files can hold 589 Icons IF every slot is filled ( and they aren't..) NOT "at least 1200". An Icon with a hull and turret counts as one Icon not two and even counting a hull and turret as two icons does not add up to "at least 1200" You need to redo your count. Don |
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Congratulations on the release of your mod! Everything looks great to me, and I applaud the amount of effort you clearly put into it. Being a former Bradley monkey, I can certainly appreciate a mod like this!
Great work! Matt |
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LOL!!! :laugh: You are right. Guess I got GREEDY. I did remake some of the turrets so... can I get a half point? lol. |
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It seems as if every time a bird craps on a Russian tank it is re-designated. LOL! Maybe one day there could be a version of WinSPMBT that starts in the 80's. I am sure there could be an add-on market. (As well as Vietnam or Korea or just an 80's WWIII) I have to give Don and the Mod community the credit for my icons. I did not create any new icons. I use (in a very amateur way) what is out there and make very crude modifications. But, it is fun to do it. |
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I did ALOT of background research on units and formations. If I found something that didn't match up, I kept searching to find more accurate info. Trying to find accurate info on a Bradley company organization was tough. Trying to make it work in the game is harder. :confused: I LOVE the Bradley FOV. It is one of the BEST platforms out there. I think it compares to the versatility of the Sherman chassis or US half tracks. It is not truly heavy or is it light but, puts up a big time fight against all others. I think the Bradley FOV would be a perfect replacement for the M-113 FOV. I made a couple formations where the Bradley APC is in a mixed team with Bradely IFV. This is awesome, the firepower of IFV and extra combat troops. Hope you enjoy. Any help making it better is appreciated. |
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I remember the Linebacker system, the M3A3 Cav Bradley, M2A2 Bradley, and I was on the M2A3. Company organization was simple. Out of a four-platoon infantry company, the fourth squad in each platoon was designated as Bradley crews. There used to be MOS 11M, which was crewed vehicle infantryman, but they did away with it and they just pick normal 11Bs to train on them. Reasoning being, I guess, that if your Brad is killed, you have a three-man fire team to go along with the dismounts. Anyway.. three Bradleys to a platoon, and four platoons to a company, one of them being a headquarters platoon composed of TOCroaches and PT non-performers. They should have very, very low experience at anything other than squaring away their ERBs, and plummeting morale to simulate the internet connection dropping in theater.. hehe!
I agree with you. All told, the Bradley is a good, reliable vehicle. Still fiddling around with the mod, it's looking very good. I especially like the varieties of HumVee. It's difficult to simulate an infantry squad in theater.. we rolled in HumVees until the MRAPs arrived on my last tour. You had a nine-man squad split up in two or three HumVees, and if anything happened, the gunner and driver would stay in the vehicle while the rest of us dismounted. Impossible to replicate in SP. But again, I like the variety. |
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My experience in an AFV predates this "modern era" and my MOS wasn't 11B but instead 11E so here's my take:
Had our M551A1 been shot out from under us and we somehow managed to have miraculously survived a main gun hit from a Soviet 115mm gun that destroyed our particular Sheridan(without any hearing or sight loss amongst the crew to go along with that hit), this crew would have had in it's possession the mighty sum total of 3 1911A1 .45 CAL pistols and the drivers M3 .45 cal Grease Gun. That IMO wouldn't have inspired any heroics on our part to imitate any Rambo types on the battlefield and my first and only order would have been to get out of Dodge ASAP and find a way to our real eschelon and friendlies faces. Live to fight another day with another legitimate fighting platform under our rumps. FWIW,and we could have been quite likely to have been :hurt: |
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Used the Mech HQ Sec and Mech Rfl Sec in this MOD. Looks like this: Mech HQ Sec (3 men) Sniper/marksman (1 man) HMMWV - MMG Mech Rfl Sec (4 men) HMMWV - GL Mech Rfl Sec (4 men) HMMWV - HMG Formation type: Section I also made a platoon with a HQ, sniper team and 3 of the squad sections. Formation type: Combat Group. Also added an IBCT version using the Rifle Aslt Sqd from this Mod. |
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New Version Update....
Read New Information Above. |
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Okay maybe I am being a bit thick here but where is the download?
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Either I'm monumentally dense or blind but I can't find the link to this mod either. I really wanna try it out.
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It's gone to the ages unless someone saved it.
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"Read New Information Above." ->1st post (v.2.0)?
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Where is the link to download your mod ? Want to try it.
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I wouldn't mind checking out this mod either, but I don't see a link either. I wonder if the original poster is still on this site?
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Board software says he last logged on in...2014.
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If someone else is as masochistic (or probably more) as I am they could take on the task of dealing with the US Army.
At a guess I've put 2-3000 hours into the USMC OOB. |
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There never was a link.
Fool removed his original OOB and then forgot to upload the new one...:doh: |
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I Agree.........
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OK sorry.
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Shouldn't the entire thread be deleted?
It serves no purpose now (unless someone has the original OOB) I had downloaded it but can't find it...:( |
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Leave dead threads like this alone - we dont need zombies!. However, leaving it alone just in case the OP returns and wishes to revive it himself, is valid. |
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Check post #13 who BTW was the one that brought this thread back from the dead not me. |
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I was very close to releasing an updated version and some days I work on it with hopes of making a final version. But, as most of you know the time needed to research (which leads me down too many rabbit holes), edit shp files and the bmps to go in them plus, the oob edits and unit text files, individual pics and custom scenarios was not available. I did take down the original file because it was at least 2-3 versions old and not compatible with current versions. Every new version released before I finished meant I would have to redo at least 40%. If you want things to run as smooth as possible you have to start with the current version and update from there. This was always a fun challenge but, I ran out of time and resources to keep going. I will be glad to link the original files back for anyone who would like to have it. I can also upload the updated files where I left off (which is roughly 60% done.) I have had so much fun on this Forum and with this community over the years and truly formed an understanding (on a much minor scale) of what it takes to work on this game. I worked on my own personal goals for just one modification of one OOB. It is overwhelming and Don and the guys have to build a complete game and handle us baboons that never give them enough respect or peace. Also this thread can be deleted after this. I can always start a new one>:D:D:D:D:D Much respect and good luck to the future. |
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Resurrection...:)
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Thanks for coming back! And yes, I'm interested in the original and updated files you mention.
In return for your coming back; I'll see what I can do about bringing back my old Draka mod from about ten years ago (I still have the files on CD). |
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I still keep thinking I want to do something from a book I once read.
Basically aliens with 2016 tech invade Earth in 1943. Needless to say the tech advantage allows them to dominate whenever and wherever they wish ... BUT ... they have a limited amount of forces and high-tech ammo. And being the middle of WW II the major nations are armed to the teeth. It would probably have to be a campaign with attrition being the key. |
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I have a soft spot for that book series; even if it is kind of drecky, because it was one of my first introductions to a comprehensive epic book series. I've actually thought about designing a mod to do this; and it would have to be a mod set in 1944-45 using the WinSPMBT engine to allow for the various weapons the Race uses; and using bits and pieces of late WW2 kit floating around in the Post WW2 OOBs. |
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But the idea is very interesting and should be fairly easy to do with WinSPMBT. Just make a custom OOB in one of the R&D slots (so you don't have to over-ride the default OOBs) and create a campaign. |
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especially with the lower difficulty levels. Or in higher difficulty levels, often you would catch the "barbarians" on the New World still wielding axes and horses while you surprise them with grenadiers & flintlock rifles. With a certain mod (I play Civ 4 BTS + Legends of Revolution mod) you can even deploy mech robots on these poor stone age warriors. :D |
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I found a very early version of this mod by accident while looking in my archives for some of Troopie's stuff.
The version attached to this post was from the old SPMBT Yahoo group from eons ago; and dated 11 OCT 2004 and it was intended for SPMBT Ver 3.01. |
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Found another version in my files now that I knew what keywords to look for.
LINK 10~ MB ZIP, hosted temporarily on my website. File is dated to about March 2006 and was baselined to I think the first WinSPMBT. |
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Unfortunately, I do not play this game any more. It just requires so much time to set up and actually play. I have enjoyed it more for the OOB and icon modding but, do not have extra time to do either anymore. (I have moved on to Combat Missons:Shock Force style games at Battlefront.com - you can mod and set up custom scenarios - just in modern modeling) I have been dedicating a small amount of time to bring this up to the current version (now V10b). This always happens, I finally get a chance and desire to work on this and a new version comes out. LOL. I love it though, great game and there is never a disappointing addition. It is funny that you found an old SPMBT version on that was before WinSPMBT. I forget how long this has been around and how far everything has come. With that I am going to post all the WinSPMBT versions I can find. From the original USA ReMod to where I decided to make it from 1980 to 2020 (through version 2). If you read the version notes you will see how much it has changed. (I suggest you unzip them to temp folders not to your current game install) I starting to work on Version 3 and NOW I am having to adjust for WinSPMBT V10b. I have a lot of work to do to produce the same level of quality as the previous versions. (especially since now it goes to 2025 - New Mod name???) If I can continue to dedicate the time I need, I may be able to get it out by the end of August or September. (hopefully I will not get pulled into too may rabbit holes doing my research and updating icons... lol.) If you have any questions or problems hit me up. I will be checking in more regularly. One last thing guys, especially if you are new... use these at your own risk. They are no longer compatible with the current version of WinSPMBT. Make a new install (I have at least 6 for playing and testing on my USB stick and my Win7 PC). Thanks you for your interest and I am feeling renewed to complete this task. Attached files: USA ReMod V01.zip USA ReMod V01.5.zip USA 80-120 ReMod.zip USA 80-120 ReMod V1.5.zip USA 80-120 ReMod V2.zip |
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Sorry it had problems with V2.
Here it is. Thanks |
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