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-   -   V hexes (http://forum.shrapnelgames.com/showthread.php?t=49448)

paulo January 19th, 2013 02:35 AM

V hexes
 
Is there a way to delete V hexes and just leave one group of seven? Thanks

paulo January 19th, 2013 03:22 AM

Re: V hexes
 
deleting them while building a battle, not in a scenario, thanks

Imp January 19th, 2013 05:47 AM

Re: V hexes
 
Nope just stack them on top of each other if you have extras

paulo January 19th, 2013 06:11 AM

Re: V hexes
 
OK, thanks a lot

gila January 19th, 2013 09:01 PM

Re: V hexes
 
Just make sure you stack any unwanted vh's in the grey edge;)

paulo January 19th, 2013 10:17 PM

Re: V hexes
 
Thanks again

AMX January 20th, 2013 05:20 AM

Re: V hexes
 
Quote:

Originally Posted by gila (Post 816442)
Just make sure you stack any unwanted vh's in the grey edge;)

No.
The AI does not like that.

DRG January 20th, 2013 10:36 AM

Re: V hexes
 
Quote:

Originally Posted by AMX (Post 816454)
Quote:

Originally Posted by gila (Post 816442)
Just make sure you stack any unwanted vh's in the grey edge;)

No.
The AI does not like that.

Gila was being "ironic" ( i.e "smartass")......... DO NOT stack unused V hexes in the grey map edges !!


Don

paulo January 20th, 2013 09:39 PM

Re: V hexes
 
ok, thanks again

gila January 23rd, 2013 09:09 PM

Re: V hexes
 
Quote:

Originally Posted by DRG (Post 816466)
Quote:

Originally Posted by AMX (Post 816454)
Quote:

Originally Posted by gila (Post 816442)
Just make sure you stack any unwanted vh's in the grey edge;)

No.
The AI does not like that.

Gila was being "ironic" ( i.e "smartass")......... DO NOT stack unused V hexes in the grey map edges !!


Don

Well,thats what *I* do with unwanted VH's in the case of pbem and encounter no problems.
Playing the AI i figured VH's in the left grey edge are out of play and not of concern for the AI,most times they just disappear,but appearently i'm doing it wrong.
Please elaborate why this would be a problem
I was not being a smartass in this case, just :confused:.

DRG January 23rd, 2013 09:45 PM

Re: V hexes
 
The AI still detects V-Hexes on the grey map edges

paulo January 23rd, 2013 11:44 PM

Re: V hexes
 
I looked at the game guide and it does say it will screw up the ai

Mobhack January 24th, 2013 08:11 AM

Re: V hexes
 
Quote:

Originally Posted by DRG (Post 816618)
The AI still detects V-Hexes on the grey map edges

And therefore it will aim its troops for these, as well as plotting arty and air strikes on them etc. It may also mess up it's calculations for throwing in the towel for early end of game, and so on. Exiting the map edge results in the removal of the unit that takes any such hex as well.

Therefore any unused V-hexes you must be stacked on top of another valid used one on the map - as we state in the game guide.

Your described usage is in PBEM, where your opponent is a human, and so should not go for them. Unless of course he's really dense...:rolleyes: - or he puts some of his formations under AI control.

Andy

gila January 24th, 2013 09:55 PM

Re: V hexes
 
Ok understood,i should not have not assumed it would be the same when playing the AI.


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