.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   How do I? (http://forum.shrapnelgames.com/showthread.php?t=4945)

evader January 21st, 2002 01:46 AM

How do I?
 
Make fighter warp capable?

Accoring to the vechile size file ot can be done

Captain Kwok January 21st, 2002 02:04 AM

Re: How do I?
 
I'm sorry, but currently you can't make fighters warp capable without losing their special abilities...

Puke January 21st, 2002 05:26 AM

Re: How do I?
 
how do i make ships non-warp-capable without making them stack like fighters?

i dont think i can, but if anyone has ideas...

Phoenix-D January 21st, 2002 05:34 AM

Re: How do I?
 
You can't.

There are a few pre-defined types, and outside those you can't go.

Ships- can warp, can move, can't stack
Bases- can't warp, can't move, can't stack
Fighters- can't warp, can move, can stack
Sats- can't warp, can't move, can stack

Also, if it can't stack it can't be carried as cargo, and vice versa. Cargo units can not carry cargo themselves- no minelayer sats.

Phoenix-D

Andrés January 21st, 2002 05:44 AM

Re: How do I?
 
Here's a wish for SE5, eliminate the difference between "ships" and "units" and make those characteristics definied as abilities such as:
Can jump warp points := True
Can be stored as cargo := False
ect.

Spoo January 21st, 2002 09:32 AM

Re: How do I?
 
I agree. Dockable ships would be great.

Rollo January 21st, 2002 01:51 PM

Re: How do I?
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Phoenix-D:
You can't.

There are a few pre-defined types, and outside those you can't go.

Ships- can warp, can move, can't stack
Bases- can't warp, can't move, can't stack
Fighters- can't warp, can move, can stack
Sats- can't warp, can't move, can stack

...
<hr></blockquote>

Bases can move, not sure whether they can warp or not.

Rollo

tesco samoa January 21st, 2002 07:05 PM

Re: How do I?
 
I do not know why you would mod movable bases. Why not just create ships instead ???

geoschmo January 21st, 2002 08:55 PM

Re: How do I?
 
While revising the Devnull mod we gave bases a "Station Keeping Engine" That gave the base movement in combat only.

We considered giving them standard movment as well, it is possible after all. But we figured like you said, "What's the point? They they would just be big slow ships, and not bases at all", so we didn't do it. http://forum.shrapnelgames.com/images/icons/icon7.gif

Geoschmo

Val January 21st, 2002 09:29 PM

Re: How do I?
 
The station keeping engine is a good idea, let you manuever around the planet a bit.

PvK January 21st, 2002 09:36 PM

Re: How do I?
 
The other difference is they have different weapon mounts.

PvK

geoschmo January 22nd, 2002 02:01 AM

Re: How do I?
 
Bases can move and warp, if the files are modded to allow engines that is.

There is a hard coded difference though in that bases have have built in endless supply, like what a ship would get if you had a Quantum Reactor.

Geoschmo

[ 21 January 2002: Message edited by: geoschmo ]</p>

mottlee January 25th, 2002 10:05 PM

Re: How do I?
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Rollo:


Bases can move, not sure whether they can warp or not.

Rollo
<hr></blockquote>
It depends if you are using Dev's Mod or not and can only move in combat

http://forum.shrapnelgames.com/images/icons/tongue.gif

mottlee January 25th, 2002 10:09 PM

Re: How do I?
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by geoschmo:

There is a hard coded difference though in that bases have have built in endless supply, like what a ship would get if you had a Quantum Reactor.

Geoschmo

[ 21 January 2002: Message edited by: geoschmo ]
<hr></blockquote>

Idea for bases...have the endless supply only if around a planet...If in space (warp point) needs to have supplys ferried to it
http://forum.shrapnelgames.com/images/icons/icon6.gif

[ 25 January 2002: Message edited by: mottlee ]</p>

Rollo January 25th, 2002 11:30 PM

Re: How do I?
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by mottlee:

It depends if you are using Dev's Mod or not and can only move in combat

http://forum.shrapnelgames.com/images/icons/tongue.gif
<hr></blockquote>

Yes, that is true. What I meant is that bases can be made to move. On the other hand, for example, fighters cannot be made to warp.

Rollo

Phoenix-D January 26th, 2002 01:15 AM

Re: How do I?
 
Hmm. I didn't test bases, but combat movement for sats doesn't work.

Phoenix-D


All times are GMT -4. The time now is 07:37 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.