![]() |
visualization of damage unit
The damage to the unit are shown in the unit menu, Headquarters menu(H) or Unit details (right click)
Is it possible to display it in the game interface under the term suppression (red color) It would be faster to check the status of a unit. Of course, it should not be that this results hours and hours of programming. It would also require that it is not the demand of a single player. What do you think? Yves |
Re: visualization of damage unit
Quote:
Andy |
Re: visualization of damage unit
Have time to study the possibility of integrating the damage to the main view in the future patch ?
Regards Yves |
Re: visualization of damage unit
No, sorry.
|
Re: visualization of damage unit
It is with joy that we welcome your new patch 2015 (unexpected)
Have time to study the possibility of integrating the damage to the main view in the future patch ? Regards Yves |
Re: visualization of damage unit
Ah....... just read the entire thread .
No, it wasn't looked into. A lot of things in this patch are little things we've wanted to address but never got around to |
Re: visualization of damage unit
Thank you for the answer.
Perhaps a later patch? (Fingers crossed!) You are doing a superb job. Regards Yves |
Re: visualization of damage unit
In a future update, could you incorporate my old request ?
I admit it would be nice to immediately see the number of damage to a unit without having to click on it. Regards Yves |
Re: visualization of damage unit
It's on the list to investigate........ at first glance this seems like something I could code but RL keeps "complicating" things. I do see the usefulness of the idea though
Don |
Re: visualization of damage unit
Thank you for the answer.
Regards Yves |
Re: visualization of damage unit
Even just being able to see the status of a unit directly on the map (Ready, Suppressed, Broken, etc.) would be very useful.
|
Re: visualization of damage unit
Its on my to-do list so hopefully it will happen this patch, depending on other stuff of course.
|
Re: visualization of damage unit
1 Attachment(s)
Here is a quick screen shot of the new changes as its currently implemented for full game owners.
The existing status field is now shown in yellow if buttoned or pinned, red if in retreat or worse. The existing suppression field is now green if 1 (not there if 0), yellow if suppressed >1, red if it is in retreat or worse. If damaged, the damage value is now shown in red below the status field. (new field) |
Re: visualization of damage unit
1 Attachment(s)
|
Re: visualization of damage unit
Quote:
Maybe a P for Pinned, R for Routed, etc? Another option could be to change the color of the platoon markings on the unit's icon, when these are activated (white=ready, yellow=pinned, red=routed)... |
Re: visualization of damage unit
Superb, a long time ago that I dream!
The patch will be valid for only the paid version or also for the free version? Regards Yves |
Re: visualization of damage unit
Quote:
This one will need a tweak - since the passenger status and altitude for helos uses the same areas. So it'll probably go out to the right of the current status area, therefore that needs a wider screen than the free demo's 800 pixels. cheers Andy |
Re: visualization of damage unit
Thank you for the answer.
Too bad for me that has only the free version. I do not have a large display (1024x768) Regards Yves |
All times are GMT -4. The time now is 11:53 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.