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Hoarding Data?
Is there any reason not to always sell collected generic Data? Is it used for anything other than selling, or is there any reason to wait to sell it?
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Re: Hoarding Data?
AFAIK, it's only purpose is fund raising.
-Dubious- |
Re: Hoarding Data?
Thanks. I did notice a reason to sometimes wait to sell it, though. The offer for it is not always the same. I imagine it depends on the faction paying for it.
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Re: Hoarding Data?
Maybe, it would be logical to have an option for using data in crafting somehow?
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Re: Hoarding Data?
Different races do indeed pay more or less for data, and it also varies by sector. There are some quests that require large amounts of data. But its main purpose is indeed to keep you flying (money!).
Mentioning crafting, maybe something like "moonstones in the grinder" in borderlands TPS... interesting... Or, I've just created "experimental weapons", so maybe a certain amount of data could force an experimental weapon to be made...? Or, exchange data for "crafting manuals", which permanently increases your base crafting level... oh, the possibilities. [EDIT] 20 minutes later... OK, I ran a simulation of using data to improve crafting, with a max of 133% of your base level. cost increases per level increased. you have DATA=0 , your base crafting level =88 you could increase it by #levels=0 you have DATA=30578 , your base crafting level =88 you could increase it by #levels=18 which would cost data=31768 you have DATA=387998 , your base crafting level =88 you could increase it by #levels=29 which would cost data=64680 i had to stop becuase i reached the 133% limit |
Re: Hoarding Data?
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Doesn't appear to be much, but that is indeed an option. |
Re: Hoarding Data?
ibol, it would be nice to have something interesting to do with data... except I wouldn't think it would make sense for the current data, which seems mostly to be from exploring space and planets and caves, to result in crafting improvements. Maybe if there were different types of data.
Also, while it makes some sense to be paid to contribute data and be paid for it once, it doesn't make sense that selling data to someone would reduce how useful that same data might have been if you used it to help you craft, because data is inherently copyable, so sharing with the Bank or the Gruff or whoever, would not mean you didn't still have copies of any data you had which would be useful to help craft things. Which is a long way of saying, it seems to me that if data is usable for more things, maybe there should be different types of data - mapping data vs. terminal data and combat data. |
Re: Hoarding Data?
I get obsessed with math and modeling things...carried away...
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Re: Hoarding Data?
By the way, slightly offtop: I hired an officer with Science skill something about "greatly increasing the amount of data collecting" from various types of objects (anomalies, computer terminals and so on). So the question is: should this officer be in away team to "greatly increase" data amount from objects that awat team can meet?
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Re: Hoarding Data?
If it's something that you collect during your excursions to the surface, then yes. All the effects you get from your officers that apply to stuff on away missions only work when the officers who give that are present; anyone who had an officer with the skill that heals the away team can tell you that much because it's easy to see when it works and when it doesn't.
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Re: Hoarding Data?
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On a pure unit basis, I have seen data sellable through a range that runs from a little less than one credit per unit of data, up to a figure that is close to 2.5 credits per unit of data. (I also believe that it tends to be worth slightly more in (much) later sectors. In any event, it pays to shop around; and accumulating it, until you find a price you can not pass up, OR find yourself in a funding emergency, seems to be a good course of action, IMHO. Anyways, I don't call it "hoarding" (negative connotations) -- I call it "saving for a rainy day" (positive connotations) OR "cutting the best deals" ... :D |
Re: Hoarding Data?
Oh, and I almost forgot: there are some "Pay It Forward" type rewards for accumulating/holding (however briefly) certain specified amounts of data, to wit:
Have 20,000 data, earn $10,000 in Pay It Forward credits; Have 100,000 data, earn $25,000 in Pay It Forward credits; Have 500,000 data, earn $100,000 in Pay It Forward credits. In my 90 Sector winning game, I did briefly accumulate and hold 500,000 data, and collected the Pay It Forward reward for that. Right afterwards, I warped to a nearby Sector with a Tentaculon Embassy, and sold the data for a near-optimal price, that was (as I recall) a little in excess of $1.35 million. ;) |
Re: Hoarding Data?
and if you pickup the wrong artifact you will lose all your memory and maybe your 2.something M data hoard like me :(
btw. did someone encounter a banker science relay in whitespace -> insane amounts of data with total puny security that is speed bumps. |
Re: Hoarding Data?
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That said, I appreciate the heads-up. I will think twice about picking up an artifact when I have a large "hoard" of Data. Better perhaps to plan on selling my data "bank" for a good price, before I head to the next Star Temple. ;) The "interesting" features and little surprises in this game just keep on coming ... :up: |
Re: Hoarding Data?
Yep, I've discovered several interesting things that can happen with data since I asked the question. For example, there are quests which require and consume it, and the rates for selling it can vary quite a bit depending on whom you're selling it to and what sector you're in. I now only sell it when I either need funds or the rate is high.
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Re: Hoarding Data?
yep i got a cursed artifact (and not a bug - sorry if i was not clearly enough)
btw in my game it seems that i get the best prices for data from 1. tentaculons 2.vordalene firax is only slightly better than banker and not even always... also the tentaculons pay the most for artifacts (sometimes up to 10times more than the worst price offered by someone else) - even cursed ones! |
Re: Hoarding Data?
The option to exchange data against crafting manuals sounds great! In version 2 i have an hard time to craft anything valuable even at level 89 (is this a low level now?).
bye |
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