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Move Take Back
When playing against the AI it's possible to take a move back provided it didn't reveal any enemy units.
Why isn't this available when playing PBEM? |
Re: Move Take Back
Because it provides "negative intelligence" cheating (by the fact that if you could not retake the move, then something has spotted your unit or you have spotted him). So a cheat could make several moves, attempt to retake them, and so build up knowledge of enemy LOS.
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Re: Move Take Back
Buy 3 or 4 fast cheap vehicles as scouts and you could very quickly determine things if you kept taking the move back.
Just take more time to ensure you don't miss click a unit which is I think its real purpose, still doesn't help when you accidently drive into a building though :) |
Re: Move Take Back
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If this was involved in contests for money it would be understandable that strict measures are required. But my friends and I play this for fun, and I assume the vast majority of other players do so as well. The move mechanics in the game make movement errors very easy to make and when they happen, it's quite annoying. I can't speak for the rest of the player community, but when I'm annoyed I'm not having fun. |
Re: Move Take Back
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Most stuff in the game has been asked for by the players - the great thing about this forum is we can talk to the developers directly and they listen! |
Re: Move Take Back
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You asked why and that's why...... what it "portrays" is reality for a lot of players If is it's true that " my friends and I play this for fun" then why are you playing full security PBEM ?? "Fun" players use basic security that does not require PW's and with basic you can take back moves just like a regular game. |
Re: Move Take Back
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Re: Move Take Back
Basic mode needs a password. It's more forgiving of file handling errors etc. Basic mode is the only mode that lets you play on different computers (e.g. play on your laptop when away from home on a trip).
Basic mode is all that is required for games between friends. Secure mode requires to be played on the same computer, in the same slot, attempts to count loads and exits etc. Secure mode is for competitions and similar. |
Re: Move Take Back
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Set up a standard PBEM with both sides set all controls to human. When that screen appears, simply press continue. You will then brought to the save game screen, pick a slot and then send the files from that slot to your opponent.....no PW needed Don |
Re: Move Take Back
Ah ! I'd lost the thread of this report.......the discussion involves campaigns not stand alone PBEM so yes, Andy is correct a PW is indeed required for a PBEM campaign. My comments were for a single PBEM game and you don't get to take back a move in a PBEM campaign.......sorry for the confusion, I was rushed the first read through
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Re: Move Take Back
I have gotten into the habit of saving every move after the first move following deployment, mainly because of the accidental move or the wrong key press. Saves frustration but really, any accidental or unplanned moves could be construed as the "fog of war" and mistakes do happen. Occasionally I have forgotten to move a unit, or not checked my artillery and this has cost me dearly. I have lost battles because of a miss click and it is almost as if my troops are ignoring my orders and doing their own thing. So much for the best laid plans of mice and men!!
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Re: Move Take Back
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No need the game saves that automatically This is a useful feature from time to time such as when your game has been interrupted by real life & you have a brain fade moment upon returning. |
Re: Move Take Back
Not just at every turn, but at the end of each phase of the battle. For example, I may be advancing on two axes, one a feint, the other real but as yet unseen by the AI. I will move one group, save, then move the other. I use two save slots only, one which has the name of the battle, and another the next save slot below which I call "see above". I can save in "see above" as often as I want during a turn and this avoids the frustration of having to start a turn from the beginning if I miss click or hit the "A" button by mistake, for example. I only have to repeat a particular phase rather than a full turn. I suppose that this only matters in larger battles where there are lots of units on large maps, but I find it a great time saver.
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Re: Move Take Back
I never thought about doing saves for such occasions...
If I miss click or something I simply accept it as "such things happen in war". |
Re: Move Take Back
C'est la guerre ,,,,,,,
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Re: Move Take Back
Amen brother.
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Re: Move Take Back
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Sometimes, someone doesn't get the word. |
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