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More game stories
Hey folks. I personally always loved the game stories thread someone started some time ago--whether it was just a fact by fact account of their empire or a fictionalization. Good reading when bored at work, and for some reason they always made me want to fake a sickness, run home and fire up a game of SE4. Haha!
So I am starting a new one, for the newbies who want to contribute, for the old hands who feel like dusting off their writing skills and for myself. I've been in the PBW tourney for going on 9 months I think and i am just about to lose out. So I am getting back into single player. This won't be from Gold...as I haven't ordered it, but will be on 1.49 with an extended TDM-modpack. Layout: Slightly oversized galaxy (max at 120 or 130), 15 races, low tech....no victory conditions. One starting homeworld I, fellow warriors, shall play the Klingons. Kha-plah!!!! (ms?) -------------------------------------------- Let me bring you out of the past, the office chair in which you sit, and into the present, where our Klingon fleets roam the galaxy in search of galliant ways to die in battle (always seemed like the be all end all for Klingons to me...don't know about you). The first Klingon colony ship left Kronos some four and a half years ago, and now look at us, occupying 10 systems and 15 planets. Not long after we left our own system we encountered the Jraenar, a race of warriors not unlike our own. By this time the Klingon home system [KHS] had grown too small as you my friend can well imagine. To the immediate galactic east (bare with me on this) of the KHS we'd established a fledgling military colony. And before I begin raving about the weakness of our former Counsel, I will admit, that their egalitarianism and good will towards all, for the time it was used, was a great help in preparing the Klingon race for space. It solidified us. No longer does one Klingon seek honor in the death of his brother. The insignificant Jraenar have given us more than enough blood to spill, even if it is far below our skills as warriors. Anyway, where the hell was I. Ah, yes, a lone Jraenar destroyer was picked up on our sensors approaching the military colony. We'd seen them before, mind you, but only on long range sensors. We'd never been close enough to visually view them. The weak members of the High Counsel, namely that bastard Gol'par, were pressing for friendly relations with them, in the name of all we could gain by sharing knowledge and what not. Bah! Look where it got those colonists! Many in the High Counsel were pressing for better defenses and better ships, but the Weak Ones, the ones who lacked forsight, the politicians whose Klingon warrior instincts had waned from comfortable beds and fleshy-thighed whores, had enough power to slow our weapons development programs to a crawl. Instead they proposed more colony ships, better mining technology and faster engines (thank the gods for somethings at least) in order to explore the galaxy more rapidly. The Jreanar ship closed in, ignored all our hails, halted at about 5000 kelekoms (I think that is the right word although misspelled), and fired every capital ship missle it had. In a blaze of fire and decompression, 4 million Klingons died. We had not a single weapons platform, satellite, or ship with which we could avenge ourselves. Needless to say, Gol'par and his host of soft skinned politicians, found themselves completely out of the loop. Several actually, found themselves in their own blood. The whores left and I assume their beds now have lumps...or so by the gods I hope. Funds flooded everyone's pockets who had anything to do with war! A glorious day! It had been a century or more since the people had felt at one with their leaders. Even the local knife makers' pockets over flowed...and we asked, why does a Klingon need a knife in space? And the answer was, why the hell not. If we fire our meson bLasters till they empty, then we'll suit up and carve up the enemy ships by hand. Blood was going to flow.... Within a few months, we'd assembled a forward fleet of three destroyers. Beautiful they were. Emerald gods. The Klingon empires finest were assigned to these three. More were on their way. One sole ship was standing guard over the warp point leading into the Jraenar realm. As the three moved out of dock and left for the rebuilt colony, a sole Jraenar destroyer, the very same that killed 4 million Klingons and began this blood letting, jumped into Klingon territory right beside our vessel. Have you ever traveled through a warp point? No? Well, you see, they slow time somewhat. No one really knows why...no one that doesn't have a PhD, that is, but it doesn't make for good combat if your enemy stands ready on the other side. The Jraenar ship floated out of the warp point's mouth and before they could scream, Kol, the captain of the sole Klingon ship, open fired, scoring 5 directs hits with its Meson BLasters. The bLasts damaged mainly their point of defense cannons, their life support and one engine. The Jraenar ship limped into a half turn and fired two capital ship missles. As they approached, our point of defense weapons took out one missle right before the other slammed into the aft of Kol's destroyer disabling its rear meson bLasters. Kol returned fire twice leaving the ship more or less a lifeless hull. I've talked to several of the warriors that stood near the forward windows that day, and many saw bodies of the Jraenar floating about, some slamming into the hull of their ship as they were being slowly sucked into the gravity well of the warp point. Several more bLasts and the ship tore into shreads. A story of many. Kol's a hero and was in line to head the war committee. Kol's ship left it's position for repairs the moment the fleet, now named the Outer Fleet, arrived. The decision was made to send them through, the same way the Jraenar ship had come. Who knows what would await them. New research had shown that it was possible to build stellar mines, which would detonate when a ship approached. What if the other end of the warp point was so mined? As the Outer Fleet waited for final orders, a scout destroyer moved west and north from Kronos, looking for new planets and resources. The Drushocka, a so far quiet race had moved three colony ships into our neighboring system. Their planets were no where in sight, and as of this minute, no Klingon ship has seen a Drushocka world or colony. Some say they don't live on worlds. I say rubbish. They immediately declared war on us, saying we had invaded their system. We asked with a smile on our faces, how they can claim a system full of asteroids, but still they insisted on war. Our sole destroyer chased them out of the system, and to date we haven't heard from them. Our ships have explored several systems in that general direction and still no colonies. STATISTICS: Klingon= 3 systems, 6 planets, 8th place Jraenar= 3rd place Drushocka= 5th place The Outer Fleet finally got clearance to move. As its bow entered the warp point a transmission of the crew's personal letters were sent back to Kronos. After that only a few general Messages were sent back. No one really knows what happened. Why our fleet met such a quick demise will remain a mystery. The military colony did pick up two Messages: one saying the fleet was under attack by three Jraenar ships, and the other that the flag ship had been lost. We do not know any more. Kol's ship was sent out back to the warp point. Fearing that the Outer Fleet had been lost, we needed to hold the warp point. His ship had been patched up as best as it could. He waited there for four months while the High Counsel pieced together another fleet. It joined Kol's ship, which had sat there without incident. The new Outer Fleet of four ships were given the same orders as the first. They were to move through the warp and engage the enemy Kol at the lead! One single disabled, abandoned ship waited for them on the other side. Kol cut through it, and afterwards praised the memory of the first Outer Fleet. Apparently, they did meet hostile resistance and found an honorable death in battle, but not without a serious blood-letting. As the ships left the warp point they encountered a sector full of debris. This is where the three had met their end. Kol gripped this iron seat aboard his ship and vowed no Jraenar ship would enter this system without meeting its death. The bridge head was reinforced and soon and second smaller fleet of destroyers joined the Outer Fleet. Two warp points whose destinations were unknown lay at the far eastern edge of the system. Kol decided to divide the ships and cover them both. Meanwhile, not forgetting other things. A colony far in the north, 2 systems away, had recently been built on a rather inhospitable world. Another race, the Norak, moved a destroyer within one month's travel from this northern colony. The High Counsel decided to ask for a treaty of non-aggression, seeing that they did not wish to fight two wars. Trust me, my friend, every battle has it's time, and I suppose there are many great warriors largely due to scheduling. The Norak refused again and again. Months later they declared war. All war ships were being diverted to the Jraenar war effort, but the High Counsel did send a proto-type light cruiser to guard it. The colonists had in the meantime built several defense satellites, but it was doubtful they would be able to stop any concerted effort. The Norak in turn upped the ante and sent two more ships to join the first. They were on their own, with just a few back yard satellites and a single proto-type which could certainly explode with its first meson volley. Haha! But isn't that how a Klingon likes it. STATISTICS: Klingon=6 systems, 10 planets, 7th place Jraenar= 3rd place Drushocka=5th place Norak=15th place The Outer Fleets had been reinforced with several new light cruiser class ships--the first ships to have armor and sensor guided tracking for the bLasters. Kol's fleet sat on the northern most of the two warp points leading into the Jraenar systems. Actually no one knew which system it was that they were in. Could be both or neither as well. Kol sent his fleet through the northern most, and lo and behold, that lucky bastard finds himself in a teeming system full of Jraenar operations. Two war ships rise from the second planet of four. Kol waits them out. These new Jraenar ships are both coated in armor and defended by low level shielding. They also contain powerful missles. However, the newer Klingon light cruiser class has extra point of defense capabilities. The two ships are easily dispatched. This moment in Kol's life have given us all much thought, has it not old friend? I have put myself on his bridge many times and wondered if I would have done the same. Four Jraenar colonies left unguarded. No one knew better than Kol, the face of the enemy. Had it not been for a few minor repairs he'd have been with the first three whose debris drifts about the southern sectors of this system. No doubt he considered that. Five Klingon ships willingly within two months wiped four planets clean of Jraenar life. Kol took the lives of 70 million Jraenar. 70 million, friend! Far more than 10 fold...it is nearly 20 fold repaid for the 4 million colonists the Jraenar murdered. Needless to say, Gol'par had spent the Last several years looking for a way to rebirth his movement toward pacifism. Genocide he called it. Genocide. A new word. A stolen word. Not at all a Klingon word. Who knows where he got it. But those, who over the centuries when the weak ones had ruled, had left behind our proud warrior culture, began to move and slow things. Scandals about men whose honor should have never been questioned crept from the spawning pools. I tell you friend, it wasn't long after that the Weak Ones had gained a foot hold on the Counsel again. Peace with the Jraenar! Ha! Let peace be found in the afterlife, I say. Kol was reprimanded. True, he hadn't been given permission to fire on the planets. He had partially deceived the War Counsel about his activities in the Jraenar system, but his wolf pack tactics had improved the protection of the two new colonies in the ajoining system by half...at least. No longer could the Jraenar move on the colonies from two directions. Some say he did it with the knowledge that 300 million new colonists were arriving in the previous system liberated from Jraenar control. But I doubt that. Kol has been given a dignified, but useless position on the War Counsel. How else could he be promoted and the grievences against him be dropped? As it stands our Outer Fleet defends the other warp point. Several scouts have determined that a good 200 million Jraenar live in the other system. Some say, "I am glad Kol didn't decide to attack that system." I say, "Too bad." The Norak never moved their three ships. The High Counsel issued them several ultimatums to move out of the system. So having been reinforced with two other light cruisers, the newly created Northern Fleet attacked and defeated the pathetic Norak destroyers. Our spies tell us that the Norak are at war with another race we have yet to meet. It is becaues of this they are weakened. It is possible they are losing the war. These three ships we demolished were possibly half their entire fleet. A senseless waste, and why? We now know the Norak are no real threat, but we still attacked. A declaration of war means little to a warrior. A warrior only declares war to the face of each enemy. Why was no one reprimanded for this cowardly act? Because Gol'par's son runs the northern colony. The Norak ships were in effect blockading trade. Gol'par's son was losing money. We are now truely grand as an empire, my friend, but at what cost. Honor is not a comodity. MORE TO COME.......... STATISTICS: 45 turns Klingon=1st place, 10 systems, 15 planets, 18 warships. Norak= 15th place, 1 planet Jraenar= 6th place, 9 ships Drushocka= 7th place |
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<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>MORE TO COME..........<hr></blockquote>
Please, please, please! And soon. Very well done. I cannot wait for the next chapter. Geo |
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It's Qa'pla!
and those Jraenar Habd'ibah's got what they deserved... Consider yourself a worthy warrier in the eyes of Kahless and his Bat'leth for you will be on your way to Sto'vo'kor! http://forum.shrapnelgames.com/images/icons/icon10.gif Boy, now I know why those trekkers made so much fun of. [ 12 March 2002: Message edited by: TerranC ]</p> |
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Very cool history!!!!
But if you can keep writing at the same rate during all the game, I think that you're more crazy than the average SE4 player (and God, the average SE4 player is a complete madman!). Please, if the guardians in the asylum let you write, please please continue!! Oh oh... the Doctor is coming to my cell with a syringe again... |
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Game Stories: (Top page) (First Story Posts)
[ 13 March 2002: Message edited by: Suicide Junkie ]</p> |
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Thanks for the many encouragements. The writing might help me to finish this game instead of killing if early and starting a new one.
--------------------------------------- Let me buy you a drink, friend. Have you seen the latest numbers from Yoshri (the system where battle rages between the Klingon and the Jraenar)? Terrible...we outnumbered them 2 to 1, and still the colony on Yoshri 3 found itself guarded by a single destroyer. An old destroyer at that. I hear the old man of that ship had his vessel whizzing around, dodging capital ship missles like they were balls in a kids game. Two light cruisers, he toyed with. Brilliant tactics. But for all his fancy flying, they pushed him back from his orbit around the planet, and right as relief would arrive, one of the Jraenar ships released a volley at the planet killing some 6 million colonists. I say, what's the use in getting awards for beautiful loops and fancy tricks. He should have flown into the missles instead of looping around them like some kind of warrior artist. Too many of those these days. Friend, I say, the war is beginning to smolder. We are twice what the Jraenar are and we cannot protect our own borders. Ship after ship, like rogue flies, they enter Yoshri. And our forces race about the system trying to bring them all down. Since then, I hear we've given up terraforming Yoshri. We hold a lone colony in that system now, I am sure you know it. It's a small, distant place. The Jraenar have great need for carbon dioxide atmospheres, and no doubt *grins* that is why Klingons are keeping that particular planet warm. The High Counsel has dispatched one of two new prototype cruiser class ships to the Yoshri system, claiming it can defeat the foe at two to one odds. Their fancy *** simulators tell them this rubbish. The Jraenar are ruthless and lack honor and are therefore worthy of death, but one thing they are not, is predictable. I doubt they fear us, friend. Not nearly as much as we fear them. The Jraenar ships are moving away from missle technology and have begun using phased beams, which have a greater range than our bLasters and at point blank can tear our ships out of the sky. It is no wonder our scientists are trying hard to duplicate this technology. Yes, I talk like I fear them. I know. I am a pessimist friend. A patriot, but a pessimist. We must be discreet about this...and what I am about to reveal can cost you your life, were you to...well, if someone else were to....I think you know. A compromise between the peaceful faction and the ruling faction of the Counsel has been reached. Gol'par does not wish to see Klingons die, just like the rest of us. He's an opportunist of the broadest sort, if you get my meaning. Haha! Our scientists are several months away from it, but we are perfecting the use of drop ships and ground troops. Our construction yards stand ready. Do you know what this means? Invasion, friend. If our diplomats cannot convince the Jraenar to cease their attacks, we shall have little choice but to take their worlds one by one...until they comply or cease to be as a free people. Yes, friend, the knife maker is richer yet...old wisdom says it is the sign of a Klingon golden age. We're also enroute to set up mine fields along the Klingon/Jraenar border. Most of the mines are built, but we do not have enough layers to spread them around. This should slow their intrusive nature. In Yoshri, we presently have 8 ships scattered around the system, all guarding one single colony. In the adjoining system, Forlon, Kol's old fleet, consisting of five older ships, sits guarding a warp point leading into the other half of the Jraenar system. A main concern of mine is the age of our ships. Many cannot return to be refitted due to the war, and we do not have the resources to redo them all at once. I hear the mineral stock piles are at their lowest ever. But that brings me to the good news. As you may know, if you have studied the Klingon star charts, that Kronos is located in relation to the center of the galaxy half way between the west edge and the center...right along the equator of the galaxy. From sensors, star charts, predictions of warp points and just from lack of activity, we believe that the entire southwestern quadrant of the galaxy is uninhabited. Scouts ships are on their way to map it and uncover any life. If it is true, that it is uninhabited, because of position, we should have sole access to it. Already our strategists have seen the grand design, and are positioning forces to choke off this area from the rest of the galaxy. If we are able to colonize this as of yet, uncharted area, we will rule over nearly a 5th of the galaxy. M class planets have been so far extremely rare...this area must have them in order for this empire to grow...otherwise we will have to tie up research for years to come trying to find a way to colonize ice planets....and have you ever heard of a Klingon building snow men? We've encountered another race. Sent on a deep space scouting mission, a destroyer class, loaded with extra supplies, left Kronos to find the Drushocka. After coming to the galactic edge in a system called Lenoltris, where a great beastish black hole attempted to suck them in, they turned north in to Butukret, a wasteland nebulae. From there, it went west into Marjoram...the homesystem of the Drushocka. Before the captain of that ship stood the sparkling home world of the Drushocka. Several warships raced out to meet our destroyer. Years ago the Drushocka declared war on us, and we had not seen them since. Our emmissary stated they were on a scouting mission of peace, not to gather intelligence, but simply to meet and greet, as it is said. The Drushocka surrounded our innocent vessel, and most likely through some elaborate trickery, took the crew hostage and bLasted the empty hull into nothingness. That day we encountered a new race, the Fluidic Space Imperium, who are allied with the Drushocka. Naturally, our diplomats distrusted them. However, their smooth tongues and honey-ed words filled our diplomats with awe and wonder. They negotiated the release of our imprisoned scout crew. Since then the High Counsel has taken up a tight alliance with the Fluidic Space Imperium. I smell Gol'par on this one. There is something to gain here. Otherwise, why would the Klingon High Counsel take in as a friend someone who can also befriend the Drushocka. The Imperium is obviously playing us for fools against each other. Their are no peace makers in space. Because of the location of the Drushocka homeworld, we now suspect the Drushocka behind the battered state of the Norak. Maybe it is high time we convince the Norak to side with us. The Last thing I'll mention, since I see your glass is almost empty is a little known secret called Gergan. Do you know it? It is a system, which the general public thinks still as yet unexplored. However, one of our colony ships from Yoshri fled a small raiding force of Jraenar ships. Some lunatic in the High Counsel sent a ship loaded with colonists as a deep space scout. I suppose someone thought it might save time, as they were bound to find a suitable planet. They attempted to skirt around the Jraenar border, but ran into as I said, a raiding party. They chased it through their own adjoining system, Eurul, but left off in Gergan. Out of fuel and unable to return through Jraenar territory, they picked a world and set up shop. They transmit sporadically. Last we heard a Jraenar ship was close and they are without defenses. They are attempting to set up a makeshift mine field around the planet just to buy some time for their construction yard to get up and running. That is the whole tragedy of Yoshri. We needed Yoshri 3 to help link up and save Gergan. I fear now that we can do little to help. Qa'pla!!! STATISTICS: turn 55 Klingon=23 planets, 29 ships, 1st place Drushocka=11th place (the war between them and the Norak must be costly) Jraenar=6th place Norak= 13th place Fluidic Space Imperium = 5th place |
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Jmenschenfresser ,
Very Impressiv. Please, may we have some more. |
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Aye, you writing is very impressive. I await your next chapter.
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We meet again this side of Sto'vokor, friend. The chances of that. Do you know where I've been these Last months? Why aboard a destroyer class in the Forlon system. No, I wasn't there when the Jraenar nearly forced a bridge head. I had just left. But let me begin where I Last left off. Ah, yes, the hopeless colony in Gergan. But the tale doesn't begin there, it begins two systems over...that's right, in Yoshri. Do you remember when the Jraenar destroyed Yoshri 3? What a damned stupid blunder...leaving it open like they did. But did they learn? Hell, no. The trial is still going on. You would think not many would be left to try for tactical errors if every local commander is bLasted off the face of a planet, but you know the High Counsel and the Judges they appoint. Ruthless and meticulous. A squadron of war ships were stationed on Yoshri 9 when Yoshri 3 fell. Two Jraenar ships were on a course to attack Yoshri 9. Some think the Jraenar planned it this way; others think it was pure luck. Our squadron of warships intercepted their top of the line light cruisers. The fighting was hell. We lost one destroyer and two more left the fight bleeding everything you can bleed from a ship. A third Jraenar ship quickly out ran our returning squadron and arrived at Yoshri 9 ahead of it. When the two beat up ships pulled into orbit, scanners weren't even activated. They could see the smoke from the colonized areas burning from space. Another 21 million Klingons dead. I've never been much good at math, but I figure the casualties are about neck and neck.
The commander of the eastern fleets was axed. A prodigy was put in his place. Within 3 months, he'd chased the Jraenar from Yoshri and set up a tight perimeter. Soon the first shipment of interstellar mines arrived...not a host of them mind you, but enough to allow time to rebuild the eastern front. Yoshri has since been repopulated. I question the sense in it. Yoshri is still not completely safe for civilians and scientists. Of the three new colonies in Yoshri two are research stations, with a hefty military presence. I know you love war stories, friend, so I will tell you a grand one. The Battle of the Nizzarum Warp Point. The Jraenar had previously sent a scout ship through the warp point into Forlon, right into our back yard. Two things the High Counsel knew could get them...that the war in Yoshri had drug too many ships too far east, leaving Forlon semi-unprotected, and the age of our fleets. Some still used the model A Meson BLaster...the kind that overheat after two pulses. Rusting armor. Slow engines. Sure enough, friend, I had just left one of those ships. I had walked down those cold damp halls. I remember some of the faces friend. Have you ever been on one of those old destroyers? Of course not, you run a book store. Well, I tell you, the halls in some places are so tight two men passing each other can't help but to hit shoulders. Some of those ships hadn't see space dock in 2 years. A previous scout ship had damaged the only light cruiser stationed on the warp point to Nizzarum. It had left a week before for repairs. And then, two ultra modern Jraenar light cruisers jump through the warp point. The three destroyers didn't even react until the Jraenar are well out of the gravity of the WP and into open space where they could maneuver. Our three ships fired first. Their first volley drained the shields of the leader, but didn't even completely pierce the armor. The Jraenar returned fire. Their phased beams, an erie yellowish streak, as the first shot seared the paint from the leading destroyer. They had trouble hitting our smaller ships...which despite their age do have better evasive technology. However, several shots did find the lead destroyer, first few knock out the armor, one clipped the forward bLasters and somewhere in the thick volley, one of the beams scored a direct hit on the bridge. As the other two ships persued and passed their completely disabled comrad, they could see only a blackened eye...where the bridge used to be. The rest of the bridgeless ship was relatively intact, and from the sub-space logs of the battle, a bright young ensign in engineering, quickly rerouted tactical and fired everything the ship had at the fleeing Jraenar war ship. Every single shot lit up its rear end reducing the poor bastard to one engine. The other two destroyers finished him off. However, the other Jraenar ship swung around and crippled another destroyer and took out half of its weapons. The remaining Klingon vessel in a brave gesture flew straight at the Jraenar ship, but alas, it was too slow, and never got within range of the ship. The Jraenar soon finished them both off. Hearing of the battle, the light cruiser in space dock, raced to the WP, hoping to catch the Jraenar ship before the Klingon debris got cold. She was there. Lurking and waiting for reinforcements. Toe to toe the Klingon vessel would't Last long with the Jraenar ship, being slower. Gau'qan, the captain, knew it would take at least two volleys to do any damage to the Jraenar vessel. He waited as the ship closed in...and right before it would reach its own firing range, Gau'qan ordered his ship to race forward at top speed. It was just enough to get them into range. Only one shot from his first volley missed. Suddenly the Jraenar found themselves without shields. They returned fire, most of their shots missing, but enough not, so that Gau'qan was left with little to no armor. He had one more try. Moving in again, he fired. The other ship lost a engine and several of its beams. The field was now level. Firing again, the Jraenar completely missed, and not only that, but they turned the wrong way, right into Gau'qan's bull rush. He fired all he had, point blank. The ship was nearly gutted. It fired one Last partially powered beam and attempted to turn and run, before Gau'qan reduced it to bulk heads and frozen meat. Do you have something to drink back there? That will do nicely. A colony ship from the Fluidic Imperium is causing quite an uproar with in the High Counsel. After tackling the Black Hole in Lenoltris the ship is apparently running on reserve energy heading south...toward the uncharted corner of the galaxy...our uncharted corner. We've offered them fuel, if they would turn around and return home. They refuse, saying they are merely exploring for new lands. I say, bah!! Killing innocents is not the Klingon way, of course...it is without all honor. So what are we to do? Stand by while they snatch it from us? We've refitted an old destroyer with enough resources to cross half the galaxy and sent it to map the area. We've sent another along the southern edge of the galaxy in hope to find new allies...perharps one that can open a second front on the Jraenar. In this Last year, we've encountered several new races. The Toltayan and the Sergetti. Both formed trade alliances with us. Neither poses a threat to the Klingon empire. We know little about them, and have only encountered them through our deep space exploration ships. The Norak still send raiding parties into Pantrissa. To stop them, we've set up a small mine field. They waste the lives of their soldiers and the tears of their mothers. A pathetic race. They fight with little honor. They have a single colony just through the WP from Pantrissa in a system called Tordan. I wonder if the High Counsel would consider taking it, as a lesson to the Norak. And as I mentioned before, our possible ground war with the Jraenar is looking more and more like a possibility. The High Counsel has ordered the training of 300 troops and 4 heavily armored transports. Book keepers never get drafted friend...who would sell the adventure novels to the lonely widows! Haha! Don't worry friend. We are on Kronos! You live under a canopy of thick energy. Of course it works, friend. The Planetary Shield Generator is a real thing. It would take a fleet of Jraenar warships to bLast through that thing (modded the planetary shield generator to have 20,000 points, and I upped the cost in rads and minerals significantly as well) Yes, I did come here looking for something...a copy of the lyrics from "Worf", the Klingon operetta. Do you know it? Haha! STATISTICS: (from memory...don't have the game in front of me) Klingon= 1st place, 30 warships, 30 planets Norak= 12 or 13th place, 5 planets (they are growing again) Drushocka= 14 or 13th place, 2 planets (apparently they've been hit hard) Jraenar= 3rd place, 13 planets, extremely large research capabilities...twice mine. If they send more than 5 ships through an unmined WP, I probably can't stop them...they have some badass light cruisers. Others ?????? |
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Very enjoyable narrative.
Chancellor Gorkon: If there is to be a brave new world, our generation is going to have the hardest time living in it. |
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Again, A very sweet narrative. Keep them coming, I am looking forward to your next bit of news from the front.
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Re: More game stories
I wasn't aware that you lived right above your bookstore! Klingons aren't the type to steal books, you know. You are quite the stoic for a Klingon, my friend. Ah, yes, there are a few things going on in the empire. Nothing which threatens us, but nevertheless, drama can be found in little things, as I am sure a book worm like yourself is well aware.
The Jraenar have sent through so many doomed vessels several of our mine fields along the blockaded zone, which now stretches through four systems, are damned near dry. Ship after ship, they throw them at our fields. The High Council underestimates them...I do not. I have seen the new reports from our deep space scout skirting along the southern edge of the galaxy. I estimate the populated systems of the Jraenar to nearly equal ours, and the systems they control to exceed ours...that is not counting the recently charted southwestern area. You see, we now know, thanks to the Fluidic Imperium, that the galaxy is roughly a circle. The southern section reduces through several systems to a single chain of WPs lying in a straight line. Here the Jraenar can propel themselves into the other half of the galaxy, yet contain insurgents through a series of heavily armed planets. We are sure the Jraenar are tracking our scout, but they have yet to attack it. We continue to send scouts through the....ah, is that Romulan Ale?...yes please....ummm....through the Blockaded Zone. In the Last few months we've noted a lack of activity in the border regions. Gergan for instance has built it's own little fleet containing two of the most sophisticated ships in the entire Klingon empire, but they haven't seen a single Jraenar ship in months. I doubt the Jraenar are planning an attack. That is not underestimation friend. I have seen what is left when their ships take on ours in combat. Our fleets keep getting older and older. Perhaps four of the more than 30 ships in the Klingon empire have seen any kind of retrofit. Shameful. How can a Klingon fight with honor, when he feels the shame and neglect flying around in a bucket of rust. Yoshri is up and running, but still it lacks a coherent degree of infrastructure. While scouting the southwestern quadrant, our unarmed scout ship found several colonies of the Drushocka. We now know the location and subsequent entrapment of the Druschocka. THeir empire lies in an outlying arm of the galaxy. The single exit from this area opens right into the middle of our empire...and fat chance we will let them out. The High Council is debating whether or not to give them another chance at peace or simply force them into some kind of subjugated pact...or possible surrender. The thing I find funny, is that the High Council isn't making this debate a secret. They want the Drushocka to know. Either way, they do not come out ahead. The intent is to reduce negotiations and produce fear. Until the debate of the Drushocka is over, the colonies' future in the southwest is in question. By analysing the state of the colonies, we believe that their colony ship must have run out of fuel and drifted for years before finding the world they are on. I can't imagine the hopelessness. And now, we come along and claim the whole thing for ourselves...They have not had it easy. I personally hope we do not destory them...even if the rest of the Drushocka are burned from the galaxy. As far as the Jraenar invasion is concerned...I think a preliminary force may be ready within a year. Already several newly created transports are loading troops. I think the initial invasion will be east to link up with Gergan and south. Many have argued taking the second force farther south and then move in to the east, thus dividing their empire. I think that is a bad idea. The Doctrine of Warp Point Defense, written by Quar'qok states that all movement forward should be to the ultimate goal of reducing the number of warp points defended. Unless the Klingon empire is willing to change it's policy of static defense, then a divide and conquer is not the way. No I cannot stay. I shall soon be off again. I am first off to several colonies in the north to take command over the front against the Norak. Ah, I almost forgot that. The Norak have not been easy...so the local commander, without orders, sent his fleet through the WP and into Norak space. He defeated a small Norak Fleet and proceeded to bloacked the single Norak colony in that system. I am to oversee the invasion of this planet...it is to be a proto-type for our Jraenar invasion. I have to be there to rethink everything that goes wrong, and graft ideas about the future of this bothersome northern front. Until next time. No, you are right, I doubt the human Clausewitz will help much against the Norak, but then again, war is war. |
Re: More game stories
First Steps of the Remorhaz Society
Authors note: This is my first attempt at writing a story based on a game, but I do know that I am having a bLast doing it. Please bare with me, and if you have comments/suggestions/praise/criticism I would love to hear them. Bright lights shone down from the roof of the cavernous space yard and played across the sleek surface of the craft. Scores of technicians, scientists, and laborers packed the slip, watching and holding their breath as their creation hummed to life. Chairman Sachmo gazed down on the scene from the control blister. This was the culmination of the greatest scientific efforts ever seen on Remorhaz. Sachmo smiled. It was destiny. Sachmo was determined to push Remorhaz into space. The glory of Old Earth would be reborn. After years of trial and effort, it was now beginning. As the final checks were completed, the throng of spectators filed back into the airlocks. Once all were safely inside, air inside of the space yard was bled out, and the huge airlock began to open. Soon, the RSS Eagle would launch. She was the first spacecraft in what Sachmo hoped would be the most powerful fleet ever created. She would discover new planets for Remorhaz to colonize, and defend these worlds against all comers. She would lead them into the future. RSS Eagle lifted from her berth, and silently ignited her main engines. Slowly she guided her nose out of the space yard. After her initial 3-week shakedown cruise, she would head for the first of 3 wormholes present in the solar system. Radio telescopes confirmed that there were planets out there, but what (or who) would be on them was a mystery. Still, there was no time for Chairman Sachmo to rest. He heaped praise on the staff of the space yard, for it was well deserved. They had been working at a feverish pace for the Last 3 years just to get Eagle together. Checks, simulations, and setbacks…they had overcome it all. It wasn’t over for them. Construction continued on the second Eagle Class System Patrol Craft, and soon after that the first Colony Ship would be built. No, their work had only just begun, but the Chairman had every faith in them. The Remorhaz were excellent builders, and they would turn out a fleet to meet whatever needs would arise. The shakedown cruise was eventful for the crew of the RSS Eagle. On the second day out, at maximum thrust, the main computer core went offline. That gave Captain Jager a bit of a scare, as the ship had to maneuvered manually while the core was brought back up. Of course, the crew survived this, and came thru with flying colors. The test firing of the main gun was a bit nerve-wracking, as they compensators didn’t absorb as much of the recoil as they were theorized to, and the result was a cracked seal around the main gun housing. There were no major problems, however, and all of the decencies were corrected before the start of the mission. Captain Jager requested additional supply storage, and so they techs scrambled to make room for the extra gear. Before Captain Gina Jager knew it, it was the night before the mission. She couldn’t get rid of the butterflies in her stomach. On thought kept going thru her mind…IN THEORY. IN THEORY the gravity wells should allow the ship to survive passage thru the wormhole. IN THEORY they should be able to return thru the wormhole thru which they had come. IN THEORY there should be no intelligent species within a million light years the solar system. Jager had dealt with theories before. The theory of the inVersion drive had killed her fiancé. The early theory of inertial dampers had cost her the lives of many friends. It was understandable that she was a little nervous. “Nothing to be done”, she muttered to herself. She decided to take a long shower, since she knew that she would not sleep tonight. In fact, she wasn’t sure when she would be able to sleep. RSS Eagle slipped from the berth the next day, intent on making history with her crew. First thru a wormhole, first to see another solar system, first to spend an extended time in a spacecraft. How many firsts would the Eagle survive? The crew settled into the routine of space travel. Most of the time, the crew’s main enemy was boredom. Out in open space, there weren’t many obstacles to worry about, so the crew spent most of the time monitoring a screen while Eagle sped them along for their date with destiny. Drills, exercises and simulations filled their days. Jager wanted to be sure that the crew was ready for anything. They were the best that Remorhaz had to offer, but they were green. For that matter, everyone was green! At the end of the 4th week, the wormhole appeared on the edge of the scanners. The crew began the Last minute preparations for the trip. Jager could feel the sweat beading on her palms. Quickly she threw into any project she could find, to take her mind off the fact that she, her crew, and Eagle could be torn apart by the gravity of the wormhole. Hours pass, and still the wormhole drew closer. All was ready…they just had to ride it out. Jager glanced at her XO. He was sweating more than she. “Good, I’m not the only one”, she thought. The XO flashed her a weak, but brave smile. 5 minutes to contact. Everything was in the green. The helmsman was calling out readings, as was the sensor station. Everything was as it should be. 30 seconds…Jager’s heart began to beat so hard it felt as if it would fly out of her chest. She took a few deep breaths, and tried to calm down. The wormhole filled the forward window. Before she could call out for a status check, they were in… First steps Captain Gina Jager knew she was dead. First, she saw a brilliant white light. Then, she felt herself floating and time seemed to stand still. “Well, I’m glad it didn’t hurt.” Only it did hurt. Suddenly and severly, everything hurt. Her entire body felt as if it had collapsed in on itself, and then just as suddenly felt as if it were going to burst. Just as suddenly as it had come, it was over. Captain Jager suddenly remembered to open her eyes. She could see the bridge, and her crew, and the inky blackness of space. “Captain, we made it!” Gina heard her XO shout. He was right, they were alive. She struggled to regain her composure. Gina toggled the intercom. “All sections, report. I want a thorough search of your entire section. Let me know about anything that seems amiss, no matter how small.” Suddenly the bridge became alive with activity. “Nav, I want you to be absolutely sure that this is the Koltan system. Helm, take us in on full ion.” The navagation officer snapped to it. Gina smiled as she sat back in the captain’s chair. She checked her timepiece. The entire trip thru the wormhole took less than a second. “I’ll be a son of a gun”, she thought, “The damn gizmo works.” Chairman Sachmo leaned back in his chair, gazing out of the window. Two hours since Eagle went into the wormhole. All that the scientists could confirm was that she wasn’t destroyed going into the wormhole. Other than that, they had no answers. He steepled his fingers on his chin, thinking about how much work would be lost if the gravity wells couldn’t withstand the stress of the wormhole. “Mr. Chairman?” the com console chirped. “Yes?” “We received a communication from FSS Eagle, sir. They made it.” “Thank God.” “Sir, they found…eh, something in the system.” “Explain, please?” “Well, we are trying to confirm, but it seems the entire Koltan system is overrun with some sort of…organic infestation.” “I don’t understand. How can entire solar system be…infested?” “Sir, we aren’t sure of that, but it seems that the Koltan system is worthless to anyone but scientists.” “Thank you, Major. Please let me know what you find.” This grand step for the Remorhaz Society was off to a very poor start. One month later, the second Eagle Class System Patrol Ship was launched from the Space Yard. The plans to start a colony ship were put on hold with the discovery of the infestation of the Koltan system. There were no suitable worlds found to colonize, so priorities were shifted to exploration. Meanwhile, the Remorhaz scientists focused on Ship Construction technology. They felt a breakthrough iminant. In 2400.2, the RSS Falcon became the second ship to travel thru a wormhole. Aside from the unpleasant physical effects reported by Captain Jager and her crew, there were no ill effects. Upon entering the Nekron System, the Falcon immediately set word back to Remorhaz of the discovery of two suitable worlds: 1. Nekron V, a medium rock planet with an oxygen atmosphere 2. Nekron I, a small rock planet with an oxygen atmosphere. Neither planet showed any abundance of minerals or radioactives, but Nekron I did appear to possess excellent farmland, and would be used as an organics farming colony as soon as possible. Also present in system were Nekron II and VIII, both rock world but with unsuitable atmospheres. If they were to be colonized, they would have to be shielded by a protective dome, thus limiting the usefulness of the planet. Meanwhile, Captain Jager and the Eagle were continuing on to the next system thru another wormhole. 2400.3 saw the launching of the RSS Hawk, the Last of the initial line of Eagle Class System Patrol Ships. Immediately, the Remorhaz space yard began construction of a Colony Ship. The scientists also discovered how to create a larger hull size, and Chairman Sachmo immediately ordered Admiral Urian to design a Frigate to give the fleet some firepower. The result was the Nemesis Class Frigate, and production was queued up for immediate work as soon as the Colony Ship was complete. Chairman Sachmo “suggested” that Admiral Urian hold the command of the initial Nemesis for Captain Jager, in honor of her achievements. The Falcon became the first craft to explore 2 systems. The Yullado System was a poor star, with only one suitable planet for colonizing, Yullado II was a medium rock planet but had a methane atmosphere. On the upside, it appeared that the planet had an above average mineral content. Meanwhile, Captain Jager finished the “jump” into the Zanthris System, which held nothing more than an asteroid field and 3 stars. In 2400.4, Captain R.J. Brennan jumped into the Organtrix System. Immediately, the sensors on RSS Hawk screamed in warning. “Sensors, what have we got?”, R.J. shouted. “Captain, we have exited the wormhole right in the trail of a gas core. The sensors misread the cloud as a huge mass of foreign objects. I’ve compensated for the density of the cloud, but we might want to report this to the techies back home. It scared me to death.” “You and me both, Sensors.” Captain Brennan tried to calm his nerves. What a way to finish your first jump! By the end of the day, sensors confirmed Organtrix as another useless system. Back in the capitol, Chairman Sachmo went over the resource figures. Remorhaz possessed a good surplus of minerals, organics, and radioactives, but as the fleet grew, so did the demand for these resources. He considered rushing the production of the colony ship, but then decided to let the work proceed as planned. “We should be fine for the year.”, he thought. Meanwhile, the scouts continued exploring the galaxy, looking for a solid planet to colonize. 2400.5 saw the exploration of two new systems, a scientific breakthrough, and the construction of a colony ship. Captain Jager and Eagle jumped into the Hollifax system, and beheld a sight which took their breath away. The system was empty of planets, as any matter within the system must have been swept up into the process taking place in the center of the system; the birth of a star. At least this system would yield valuable scientific information for the scientists back home to help them unlock the mysteries of the universe, but in pratical terms, the system was dead. Jager reported her finding back to Remorhaz, and continued on. She started thinking about home. She knew her crew was getting tired and restless, and the supplies wouldn’t hold out forever. With a sigh, she made her decision. A couple of more months, then we head back. She knew the crew would stick with her…at least she hoped the would. Back on Remorhaz, the entire planet watched as the huge colony ship set out for Nekron V, which would be the first planet colonized by the Remorhaz Society. Also, the scientists had just discovered a more efficient depleted uranium cannon, with increased range and lethality. Admiral Urian wanted to get them on the ships as soon as possible. The scientists next task was to try and create a ship mounted repair bay. Also, the Naval Bureau decided to design a multi-purpose transport which could move people and supplies to the new colony, but could also deploy defense satellites if needed. 2400.6 Two new sytems explored: Osshod Lenoltris Neither system contained planets with breathable atmospheres, but there were some large rock planets rich in resources. Chairman Sachmo decided that they may just have to resort to colonizing these places. It would be hard on the colonists, but they would survive. Possibly the payoff would be worth the trouble and expense. With the added resources, maybe the scientists could concentrate on terraforming. Meanwhile, RSS Eagle, running short of supplies, started for home. Contact 2400.7 The colony ship brought itself into orbit around Nekron V and began deploying the colony modules. Once deployed, the craft brought itself down in a gentle decent. The entire colony ship was designed to deploy into usable resources for the colonists. The first colonists stepped off of the colony ship, and a Remorhaz flag was planted in light, frosted ground. The first Remorhaz colony was born. They named the planet Glory. Chairman Sachmo watched the replay on the com unit. A warmth passed thru his body. “This is our destiny”, he thought. “It’s all coming together.” On Glory, the colonists set up their living areas and began assembling all of the facilities required to survive on this new world. They began building a Space Port to facilitate transport craft coming and going from the surface of the planet. Back on Remorhaz, the fleet had a new flagship; the RSS Nemesis. Admiral Urian was extatic. In a grand ceremony, Captain Jager took command. There was much celebrating and eating of fruits, and vegetables, and antelope, and wildebeest, and or…never mind. Meanwhile, in the newly explored Fezzran System, two small, oxygen atmosphere planets were discovered. Fezzran looked to be particularly rich in both minerals and radioactives. Remorhaz immediately began working on a new Colony Ship. 2400.8 “I have a bad feeling about this.” “Pardon me, Chairman?” Admiral Urian looked confused. “Nothing, nothing. I was just thinking about defense.” “Sir, I have drawn up plans for a new defense satellite design, and General Werman has been tinkering with a weapons platform capable of defending the planet from the surface.” Chairman Sachmo looked up from his plate. The light from Velocitas Prime shown down on the balcony where the Chairman and the Admiral were taking their lunch. “Admiral, do you think that we are alone in the galaxy?” The Admiral thought for a moment, started to speak, then paused again. After a few moments, he spoke. “Sir, eight months ago, I would have told you yes, and I would have believed it. Since then I have seen entire systems infested with organic infestations, witnessed the birth of a star, and watched an entire gas giant hurl itself thru space. Sir, there is just too much that I don’t understand for me to believe that we are alone here. Who, or what they might be, I have no idea, but I hope they’re friendly.” Chairman Sachmo laughed. “I feel pretty much the same way. That’s why I have this nagging suspicion that we should be preparing for our defense, in case they aren’t friendly.” The Admiral straightened. “Then should we proceed with the construction of the weapons platforms and defense satellites, Sir?” “Yes, but let’s not lose site of the main goal of colonization.” “Understood, sir.” The men went back to their lunch, making small talk and trying not to think about the uncertainties that were sure to come up. Captain Jager smiled as the RSS Nemesis cut smoothly thru the darkness of space. Just a few days ago, Nemesis had accounted well for herself in a simulated hit and run attack by three System Patrol Ships. Nemesis’ missiles took out two of the SPC before they could get into guns range, and while the third got a few licks in, Nemesis was ultimately able to destroy her, too. It made Gina a bit sad, as one of those System Patrol Ships was her old command, RSS Eagle. They hadn’t been together too long, and her former XO, now Captain Hanks was a fine skipper, but she felt a bit out of touch with her new crew. They were promising, but as green as the plains of Glory. Currently, she was taking on a shakedown/routine patrol, and things were going well. She wondered how long that would Last. 2400.9 The scientists created the ship mounted repair bay. They began their next project; ground attack weapons. Chairman Sachmo was serious about preparing for anything. This month also marked the first production shortage of the empire. The reserves were holding, but they would not Last another entire year. 2401.0 Nemesis discovered the Wurtuy System, which was almost entirely filled with asteroid fields. Glory constructed their Space Port, allowing the import and export of resources. The Society was running at a surplus again. The colonists began the work that they had been trained to do…mining. Who ever said that life in space was glorious? 2401.1 Captain Jager and the RSS Nemesis enter the Xillantha System and collect planet data. Five rock worlds, small, without breathable atmosphere. Captain Jager is discussing the next hop with her XO and Nav officers when she hears her Sensor Officer, in a very weak voice, call her over. “C-C-Captain? I have an unknown contact just completing the jump into the system.” The bridge suddenly got very, very quiet. “Sensor, did you say unknown?” “Yes Captain. Bearing 120. It’s definitely a ship, Cap’n. I just don’t know who’s.” “Alright people, let’s get this in gear! XO, sound general quarters! Sensor, you let me know if that contact does anything, copy? Sparks, send a standard hail to that ship. They probably won’t be able to understand us, but it’s worth a shot.” The bridge got very noisy, very fast. Contact had been made, but who were they? Also, as the Admiral and the Chairman had earlier asked, were they friendly? A short-lived peace 2401.2 “How quickly things can change”, thought Chairman Sachmo. In just under a month, the Society had been shaken from their ethnocentric view of the universe and been forced to deal with the reality that the Remorhaz were indeed only one of at least two species in the galaxy. The significance of this fact could not be understated. On one hand, contact with another race presented great possibilities for both races. The scope of things that both species could learn from each other was unfathomable. Each species could quite possibly learn things that would change the entire way of thinking of an entire people. On the other hand, this race might present an obstacle to the expansion of the Remorhaz Society. Which would it be? Was there any way to be sure? Chairman Sachmo was willing to try the peaceful route, but only after ensuring a strong defense. So, from the moment Captain Jager had radioed news of interracial contact, the crews back home had been scrambling to build defense satellites to defend the important warp nodes. It would take time to protect them all, but it could be done. That is, assuming that both cultures didn’t completely misunderstand on another and instantly go to war. Both sides had started the cultural exchange. While no official governmental contact had yet been established, scientists from both races had already exchanged information on the racial traits, behaviors and history of both races. (Authors Note: How’s that for getting around the instant contact information the game provides? J ) Chairman Sachmo glanced down at the file containing the information which the scientists had learned of the other race…known as the Norak Continuum They are Impulsive Zealots. They prefer Rock worlds with Oxygen atmospheres. Biology: The Norak are a semi-aquatic species that are amphibious by nature. Though they prefer a very damp climate, they tend to prefer land dwelling over water. The Norak stand approximately 2 meters tall and are tri-pedal. The average life span of a Norak is approximately 120 years. Also of note is their uni-sex nature. Their are no male or female Norak, merely a single neutral sex. Physical Strength- pathetic Intelligence- superior Cunning- average Environmental Resistance- average Reproduction- impressive (hubba hubba!) Happiness- superior Agressiveness- non-existent Defensiveness- impressive Political Savvy- pathetic Society: Historians believe that the trinary star system which the Norak homeworld resides is that cause of the deeply religious nature of all Norak. Their entire society is patterned after their polytheistic worship. The leader of their society is the current high priest. Their society once contained many different sects, but after a great "religious cleansing", only one sect remains. This has actually proven to be of great benefit, as the society is now coherent enough to devote its resources to space travel. Mining Aptitude- Average Farming Aptitude- Pathetic Refining Aptitude- Weak Construction Aptitude- Average Repair Aptitude- Average Maintenance Aptitude- Impressive General History: Norak relations in the galaxy have been highly mixed. Their religion allows them to help one species while destroying another. If the Norak's religions finds another race faulting, they will attempt to wipe them out. Also, the Norak excel at resource and cargo storage techniques, and they are deeply religious. Chairman Sachmo placed the file on his desk, and rubbed the bridge of his nose. Obviously, negotiations would have to be handled carefully. If the Norak found Remorhaz culture to be compatible with their religious ideals, then they could become a powerful ally. If not, they could quite possibly be the most determined, ruthless enemy in the galaxy. Over the course of the next few weeks, the Chairman, biologists, religious leaders and the military finally decided on a course of action. The Chairman would present the Norak leader, High Priest Rakul, with a gift of the finest organics which the Remorhaz Society had to offer. Once this gift was made, it would allow the ambassador staff to get settled and report back to the chairman with more information on how the Norak viewed Remorhaz culture. Hopefully, this would give the military enough time to prepare to blunt any attack if things went sour, or give the Council staff more information on what might be required for a trade treaty. Also, Chairman Sachmo decided that they would push for a non-aggression pact as soon as possible. Orders were cut, and everyone went to work, hopeful for the future. In the meantime, the second colony ship was sent out on course to colonize Fezzran I. The Remorhaz Society was expanding its borders. 2401.3-.4 “Chairman, I have excellent news!” “Yes Yarboro, what is it?” The Chairman was very tired, and anxious for news from the Norak government. “Sir, the report from the Norak government is favorable. They deeply appreciate our gift!” Chairman Sachmo felt as if a weight were lifted from his shoulders. Many plans, possibly the future of the Society, hinged on the response of the Norakians to their diplomatic overtures. This gift would hopefully make future relations with Norak easier. The Chairman paged his diplomatic staff. They had a non-aggression treat to draw up. 2401.5 Remorhaz scientists discover a new, more efficient ion engine. This engine will help reduce the resource requirements of the fleet. Also, the fleet christened the first Multi-Purpose Transport, the RSS Loxias. She would immediately begin seeding the warp points with defense satellites. On the political front, wonderful news. The Norak government has accepted our non-aggression pact. Thankfully, we won’t have to fight them anytime soon. Of more concern to the Society, the colony ship bound for Fezzran picked up an unknown contact in the Xillantha System. The sensor signature returned fit no Remorhaz or Norakian design known. Hailing frequencies were met with aggressive maneuvers from the craft. No engagement took place, but the crew of the colony ship were definitely intimidated by the actions of the ship. The Remorhaz Society had made contact with another race, known as The Rage Collective. The Rage Collective are Violent Warriors. They prefer Rock worlds with no atmosphere. Biology: The Rage is a race of organic machines originally designed for war. There is a limited shared intelligence across the race, with stronger ties to those units that are near by. For some reason, the Rage seem to only be able to thrive on planets with no atmosphere. The reason for this is not known. The most surprising aspect of this race is its emotional nature. This may be due to the fact that while their external appearance is mechanical, their processing units are primarily organic. They are average in all physical characteristics. Society: The Rage society is a limited collective in which processing (thinking) is distributed across a network comprised of the individual units. The processing is organized into local Groups that are working on the same project. Therefore, while information is theoretically known across the entire network, in practice it is used in a more localized fashion. Overall strategic decision-making is controlled by the Primary Sequencer. This unit is the closest thing to a ruler that this society has. They are average in all vocational aspects. General History: There is not a lot of information on the origins of the Rage. Most scholars believe that they were originally created as intelligent war machines. They then out lived (or perhaps destroyed) whatever race created them. The Rage Collective are experts in propulsion, and also storage techniques. The Rage could prove to be trouble. The Society immediately went into a crash naval building program. War might come sooner than anyone thought… 2401.6 Happy day! The Remorhaz Society now spans three planets in three different systems. This segment saw the settling of the planet Cirius. This planet was abundant in both minerals and radioactives. Once a Space Port was built, this planet would be a vital contributor to the Society. The Rage Collective accepted a gift, but with this message: “Your gift has been accepted. Do not bother us again.” Not the best hope for future relations with this race. Relations cooled. On Glory, the first colonial Research Lab was constructed. It is hoped that the colonists might contribute some fresh ideas to the Remorhaz scientific effort. Admiral Urian dispatched RSS Eagle under Captain Willas Hanks to take up patrol duties in and around Glory, and RSS Falcon to take up station off of Cirius. Glory began construction of defense satellites and Small Weapons Platforms. If time permitted, and a Space Yard was constructed, heavier defenses could be constructed. 2401.7 The com unit blared. Admiral Urian looked up from his report, and stared hard at the unit. He was hoping to knock off early tonight to spend some time with the family. This was a call from the Chairman, however, and it would not do to pretend he had left for the day. He tapped the pad to answer the unit. “Good evening, Sir.” “Admiral, thank God I caught you. Something has gone dreadfully wrong. Both the Norakians and the Rage Collective have declared war on us. I still don’t have all the details, but I need you to get the fleet rolling.” The Admiral has to fight to keep from getting sick. How could this have happened? What went wrong? He didn’t have time to find out right now, he had to lead the fleet into battle. “Sir, I will execute the defense plan. Thanks to your foresight, we are a step ahead of the game. We do need to shift priority to building some additional capital ships, sir. One frigate and 3 system patrol ships severely limits our option. We may hold, but we cannot take the war to the enemy without leaving our people wide open for attack.” This time it was the Chairman who fought down his fear. There were so many things which needed to be done, and they Society was running low on minerals. “We will do what we must, Admiral.” He paused, gathered his thoughts, and then spoke. “Admiral, we didn’t start this war, but we will finish it. Is that clear? We will win! It’s our destiny.” Seeing the Chairman’s display of strength helped the Admiral regain his own. “Aye, Aye, Sir. We will finish it.” “Captain Jager, emergency message coming it.” Gina turned away from the supply officer and looked at the communications bay. What now, she thought. Lately, the exercises had been getting a bit monotonous. Her crew was ready for some shore leave, not another missile drill. “Right, Sparks. Forward it to my console.” “On the way, Cap’n.” Gina settled into the command chair of the RSS Nemesis. When the message came thru, Gina felt her skin crawl. She read the message again, just to be sure. She looked up at the bridge, and at the faces of her crew. How could this happen? How many of her crew would die? Gina took a deep breath. “We’re as ready as we’ll ever be”, she thought. Gina keyed the intercom. Pipes rang thru the ship. “This is the captain. I have just received an emergency message from Admiral Urian. Both the Norak Continuum and the Rage Collective have declared war on the Remorhaz society. We are to proceed at best speed to Remorhaz, refit, and take up station at Glory. Folks, this is the real thing, but we’ve trained night and day for this. I know we will do our duty, and we will win.” Gina heard the cheer echo thru the ship. That put her at ease somewhat, until she saw the face of the XO. Never before had she seen fear so plain on his face. She shot him a quick smile, and a nod. They would survive, or die trying. 2401.8 No action as of yet. A Rage Bytreon Class frigate jumped into the Fezzran System, threatening the colony on Cirius. Falcon was a couple of jumps away, and probably would not arrive in time to prevent a bombardment of the colony. The colonists began to dig in, but things were looking pretty bleak. 2401.9 Cirius was now facing 2 Rage frigates, but did manage to get a satellite into orbit, and Falcon was that much closer to jumping in system. Remorhaz launched another frigate, the RSS Furious, and sent her to rendezvous with Eagle and Nemesis. They would form a fleet at Glory and attempt to fly to the relief of Cirius if at all possible. There was still no sign of the Norak fleet. Mineral resources were at an all-time low. 2402.0 The New Year began very harshly. The colony on Cirius was destroyed by the Rage. They were able to launch missiles at the surface, and their superior propulsion allowed them to escape the missile fire of the single defense satellite before it could score a single hit. Falcon arrived in system just in time to answer the final distress call of the planet. Outgunned and outnumbered, she re-entered the wormhole and made for Glory. The fleet would make their stand here. The scientists made yet another improvement to the Depleted Uranium Cannon. The System Patrol Craft would be refit as the situation permitted. With the frigates on station, Eagle started a patrol into the Wurtuy System. The huge asteroid fields in this system afforded ships good protection, but she spotted a Norak colony ship wallowing toward a jump point. If she came closer, Eagle would pounce. 2402.1 Eagle never got her chance. The colony ship slipped away. Meanwhile, in the Xillantha System, Falcon was following the movement of the three Rage frigates. They seemed to be heading for Glory. The fleet was waiting. Meanwhile, Glory was preparing upgraded Small Weapons Platforms, and the Multi-Purpose Transport was seeding the wormholes with defense satellites. Meanwhile, the RSS Justice was launched at Remorhaz. She would remain in system to protect the home planet. At the same time, the Rage task force drew closer to Glory, and Captain Jager was ready for the showdown. 2402.2 The fleet watched and waited. Glory continued to build Mineral Miners, and Remorhaz was forced to curtail production because of a mineral shortage. All they could do now was wait. Losses...and Gains 2402.3 Another month, and still the Rage did not come. Admiral Urian flew to Glory with his staff, determined to gain the imitative in this war. After consulting with his staff and his line officers, he finally agreed to release one frigate to make a penetration run into the Fezzran System. The fleet needed to do something instead of waiting for a conflict to come to them. So, he picked Captain Jager and Nemesis to head out the next day. Captain Jager was very nervous. She had every bulkhead checked, every access panel inspected. There wasn’t much chance that something had broken in the past two months as the only action Nemesis had seen was running simulation while parked in geo-sync orbit over Glory. Now they were heading into battle. Obviously, all the simulations in the world couldn’t prepare Gina or her crew for what they would face, but she knew they would do their best. Hopefully, that would keep them alive. Gina reviewed her orders again as Nemesis cleared the traffic pattern over Glory. Proceed at best speed to Fezzran System and engage any forces found there. Inflict maximum damage on targets and return to Glory at best speed. Extreme caution is to be exercised, and all efforts must be taken to return asset RSS Nemesis to Glory Fleet Command. Gina chuckled. All possible effort to return “asset”. As if she had a choice. Shaking her head, she went about the business of commanding her ship. Gina was expecting to find Rage frigates present in the Xillantha system, but a sensor sweep revealed nothing. Cautious, she laid the quickest possible course for the wormhole to Fezzran. If the Rage were laying a trap, they would have to catch her before they could hit her. Reports from Eagle patrolling the Wurtuy System showed no sign of the Rage fleet. Where were they? 2402.4 Eagle came out of the jump into the unknown system. Immediately, sensors picked up a large target right off of their beam. Captain Willis Hanks immediately sounded general quarters, and took the ship into action. “Sensors, what do we have?” If the Sensor Officer was excited, he didn’t show it. “Captain, we have a Norak Colony ship off of our bow. Very close…12.3K miles. She’s unarmed, sir.” Hanks nodded. “Right. Sparks, send her a message. Come about for towing or be destroyed. Sensor, if they attempt to send a distress call, you let me know. Weps, warm up the DUC. If she tries to run, we open fire.” A chorus of “aye, aye” echoed from the bridge. The demand to heave to was met with the Norak colony ship quickly reversing course and firing her main engines. Hanks frowned. “Ok, we can play that game. Weps, disable that ship.” Weapons Officer Davis took aim and depressed the firing stud. Eagle lurched slightly as her depleted uranium cannon fired a wave of shells at the colony ships engines. The DU shells tore thru the colony ship’s engine nacelles like a knife thru hot butter. “Hit, Cap’n! She’s lost three of five engines.” Hanks paused. “Hold fire, Weps. Let’s see what she does. Sensor, has she tried to send any Messages?” “Negative, Captain.” Hanks nodded, and rubbed his chin. Navy regs allowed officers to grow beards, but Hanks wished that he had taken time to shave before leaving Glory. His face itched like mad. Suddenly the XO yelled out, “Captain! She’s sending out a distress signal! The signal strength is incredible! Every ship in the system must know she’s in trouble by now!” And I’m a damn fool, thought Hanks. I should have known she wouldn’t surrender. “Weps, take aim and fire. We need to take her out and get the hell out of here. In a stand-up fight, we lose.” It actually took quite a while for Eagle to finish off the colony ship, only because of her sheer mass. Hanks would remember the worst part of the engagement being when the colony ship was in her death throes, hundreds and hundreds of bodies were expelled out into space. As they prepared to head back for Glory, Captain Hanks tried not to think about the fact that he had just killed 4 million Norakinas. At the same time, Nemesis jumped into Fezzran. Sensors showed only a Rage colony ship, well across the system at the mouth of a jump point. Also observed was a Rage colony, which had been set up on Fezzran IV. Captain Jager did her duty, however, and rained nuclear missiles down upon the helpless colonists until the Rage colony was nothing but a glowing crater capped by a tremendous firestorm. Cirius was avenged, but Gina felt numb. This was war? Somehow, she hadn’t pictured bombarding colonists as an illustration of the honor of far. She didn't feel much like a combat officer. 2402.5 For now, it seemed Glory was safe. Nemesis bombarded a second Rage colony, which had been established while she was still in system. 35 million of the Rage died in nuclear fire. Yes, Cirius had been avenged, but the duty was hard on Nemesis and her crew. Captain Jager didn’t press her luck, and started the journey for Glory. Meanwhile, in Wurtuy, Eagle spotted a Norak transport and moved in for the kill. Admiral Urian released RSS Justice from garrison and had her move in to assist Eagle. They would interdict this system for as long as possible. Mineral resources were starting to build back up. Soon, Remorhaz would begin construction of additional ships, and the Remorhaz Society could take the war to the home systems of their enemies. The scientists reported to the Chairman that research on improved missiles would be completed within the next six months. These missiles would give the fleet a range advantage over the Rage craft, which might help negate their advantage in speed. 2402.6 Glory continued their crash mining program. The results were showing as the mineral shortage lessened. In the Wurtuy system, Eagle and Justice continued to hunt down the Norak transport. 2402.7-.8 Eagle and Justicepersue the Norak transport into the Turdan System, and spot a Norak colony. There are only two wormholes out of this system, with none leading to either Norak or Rage space. Admiral Urian orders this system to be taken, and for Wurtuy to be garrisoned by a modest force. Remorhaz began production of a colony ship. 2402.9 Hooray! The scientists have discovered the next phase of the capital ship missile. The fleet would begin refitting all Nemesis Class Frigates as soon as possible. On Remorhaz, a rock colony ship was launched. In the Tudran System, RSS Justice attacked a seemingly defenseless colony, and was blown to bits. Apparently, Tudran V was going to be a tougher nut to crack then originally suspected. This was a very costly lesson. 2403.0-.1 A Norak fleet was approaching Glory. We sent Nemesis and Furious to meet them, with Eagle backing them up. Opposing them would be 4 Norak Alagoa class frigates. The loss of Justice will be a big factor in the coming battle. A large planet was colonized in the Neckron System. The colony was named Black Hills. Black Hills had a methane atmosphere, which would limit the colonists ability to utilize the planet, but it was rich in minerals, and another shortage could lose the war for Remorhaz. 2403.2 The Norak fleet decided not to try and fight thru the defense satellites around the wormhole, and instead headed for Rage space. Admiral Urian wondered at this tactic, but did not complain. Every day the enemy avoided attacking was a day for the Remorhaz Society to grow stronger. Glory concentrated on building another mining facility and one more research lab. Then she would build defenses for the Society. After the resources were sufficiently built up, the fleet would concentrate on taking the Tudran system. In the interim, the cat and mouse game in the Wurtuy System would continue. Moving Forward 2403.3 A new colony ship is created. A diplomatic communication to the Rage, requesting an end to the conflict, is flat out refused. Their answer? “Sorry, but we must kill you first.” The rock colony ship departed Remorhaz to colonize the Last known planet with a breathable atmosphere, in the Neckron system. The planet was very poor in mineral resources. 2403.4 Remorhaz was unable to complete construction of a new frigate because of lack of resources. No enemy attacks. 2403.5 Salvation is colonized in the Neckron system. The colony will concentrate on farming operations and research. Remorhaz was unable to refit Eagle due to a mineral shortage. 2403.6 RSS Intimidator under Captain Lu takes up station at the Wurtuy-Neckron wormhole. The multi-purpose transport heads for the Wurtuy-Tudran wormhole to lay some of the new defense satellites, hopefully cutting the system off from resupply. 2403.7 The Wurtuy-Tudran wormhole is cut off with defense satellites. Admiral Urian plans to keep a constant patrol of frigates to back the satellites up. 2403.8 Nemesis began a refit at Remorhaz. Intimidator entered the Tudran system and attacked the Norak colony Tudran VI. The colony was defenseless, and had 39 million colonists. The entire colony was destroyed by nuclear missile barrage. The Tudran Offensive was underway.. 2403.9-.10 Intimidator approached Tudran V cautiously. Captain Lu was fully aware that this was where Justice had met her end. Lu had no intension of meeting the same fate. The Captain scanned his readout. “Helm, take us in until we reach maximum firing range. If intelligence is correct, our missiles have about the same range. Of course, we have the advantage of maneuverability on our side. Let’s get our missiles off before they do. We can fire and move, and hopefully take out some of those bases…soften the place up a bit.” “Aye, Aye, Captain. We will hold a maximum range.” Now we earn our pay, he thought. The XO called out. “Sir, we being hit with active signals. They know we’re here.” Captain Lu nodded. This was going to be tricky, but he was confident. At least this planet could defend itself. Minutes passed. Lu ran over the figures in his mind one more time. If their timing were off, they would become a ball of flaming gas, very quickly. “Sir, we are at maximum missile range.” “All tubes fire. Helm, as soon as the Last missile leave the tubes, back us out of here full power.” Moments after all missiles were away, the ship turned on her axis and retreated. The Sensor Officer, Lieutenant O’Brian, shouted, “Sir, I have multiple bogies coming from the surface of the planet.” Hopefully their missiles had not been upgraded. “O’Brian, get me an ID on those bogies, please.” “Aye, Aye, Captain.” His voice sounded a bit calmed. Lu glanced at his XO, and nodded him over to help reassure O’Brian. “Sir, the bogies are ground based missiles, look like the same signature as the ones that got Justice.” “Very good, Mr. O’Brian. Helm, continue on course, maximum power.” Helm acknowledged the order. O’Brian called out the range of the incoming missiles. “Sir, missiles closing. Estimated impact 1 minute, 30 seconds.” O’Brian continued to call out the range. Lu watched his own missiles streak toward the surface of the planet. They ran out of fuel in the low atmosphere, doing no damage. “Sir, estimated time of impact 45 seconds.” The Captain nodded. “Helm, take us to 10% thrust, and head us back toward the planet.” O’Brian spun around with a face whiter than a sheet. “Sir, missiles closing! Estimated impact now in 25…oh. Sir, enemy missiles have run out of fuel and are dead.” “Thank you, Mr. O’Brian. Helm, we have to get closer before launching.” The Intimidator reversed course, and the helm called out maximum missile range. “Take us in another 1000 miles, helm. Once our missiles are away, turn us around and get us the heck out of there.” The order was acknowledged. “Sir, multiple bogies lunched from the surface!” “Understood.” Weapons Officer Hubbart spoke up. “Firing full spread of missiles. Right, missiles away!” “Get us out of here, helm!” O’Brian called out the closure. The missiles would not catch them. Unless Captain Lu made a mistake, they would pulverize the planet’s defenses. He didn’t, and the colony on Tudran V was destroyed. The Last Norakian presence in the Tudran system had been wiped out. Back on Remorhaz, the news was piped thru the ship intercom on board the newly refit, upgraded RSS Nemesis. Cheers could be heard throughout the ship, but Gina Jager was more sober. She knew that the war was far from over. Unless the enemy paid a higher price, this war might never end. She was determined to do her part, whatever that was. With the victory in the Tudran system, Admiral Urian decided to split the fleet to keep the Norakians from retaking the system. Defense satellites and at least two frigates would garrison the wormhole. Chairman Sachmo instituted an emergency order for 3 new colony ships to colonize the two worlds taken from Norak, and a third, previously uncolonized world. 2404.1 No enemy counter attack. The fleet was building up defenses around the Tudran system. Soon, it would take quite an armada to pry the system back from the Remorhaz Society. The governor on Glory reported that the Glory Ship Yard should be complete within two months. Chairman Sachmo decided to offer a non-intercourse treaty to the Norak. 2404.2 The Norak Continuum rejected the treaty proposal. The RSS Furious finished her refit. Now all frigates were equipped with the latest generation of missiles. 2404.3 The Glory Space Yard is complete! We will now be able to repair, launch and upgrade ships from Glory. Admiral Urian believes that this greatly increases his strategic options in the forward systems. On Remorhaz, the first colony ship bound for the Tudran System is completed. Her launching is vidcast all across the Remorhaz Society. Chairman Sachmo gazed out over the city of Turian, capitol of the Remorhaz Society. Things are starting to go our way. Once we colonize the Tudran System, our resource production will triple. We can then build up a fleet large enough to enable us to either destroy our enemies or at least bring them to the bargaining table. The Chairman’s diplomatic staff had still not quite figured out why both empires had declared war at the same time. The most plausible theory was that the Rage and the Norak were in an alliance together. The thought froze the Chairman’s heart. If those two races would ally against us, how must they have perceived us? When this was all over, he hoped to find out. His biggest fear was that he would have to destroy both races to find his answers. 2404.4 While laying defense satellites outside the wormhole between Xillantha and Wurtuy, the multi-purpose transport discovered a Norakian colony. In orbit around it was a single Alagoinhaus class frigate. The RSS Furious, on long-range patrol, would jump into the system from a direction the Norak wouldn’t expect our ships to come, and try and take her from behind. The diplomats felt that the Rage might be willing to discuss a cease-fire. An envoy was dispatched immediately. He was given a tremendous send-off, and was decorated with many medals. He was also given huge tracts of land on the next colony in the Tudran System. He probably wouldn’t live to enjoy his rewards, as all envoys sent to negotiate with the Rage since the war started had been cut up and used for scientific study by the Primary Sequencer. Politics can be a deadly business sometimes. The Battle of the Rocks 2404.5 The ambassador did not return from the parlay with the Rage. The Norak were on the move, and it was looking like there would be a showdown in the Wurtuy System. 2404.6 Gina couldn’t help but grin. Nemesis and Hyperion had cornered a lone Norakian Alagoa Class frigate in Wurtuy Asteroid Belt XII. This was what she had been waiting for, and knew it was what her crew wanted, also. Ship on ship combat was what they craved. They understood what was expected of them…if destroying a colony was vital to the war effort, then it would be done. In an engagement against another warship, there were no innocents. One side was trying to kill the other. This is how things should be settled. Jager touched her command screen and brought up a com link to the bridge of Hyperion. Captain Walt Reed’s thin face appeared on the screen. “Walt, we have the Alagoa at 500k. What do you think?” Gina was senior to Captain Reed, and had also seen combat (such as it was), but she wanted his input. He was a good tactician, and Gina wanted to use every advantage they had. “Well, with all of the asteroids, maneuvering is going to be tricky. We might be able to fork him, and get him in a position where he can’t run from us.” “Alright then, I’ll take the lead, and you try for the flanking maneuver”, Gina said. She looked at her chart. “I’ll hang back as long as I can, and if he goes for you, I’ll have a broadside shot.” Captain Reed smiled. “Sounds good. Good luck, Captain Jager. I guess this is another first for you, eh? As far as I know, we are the first ships in the Remorhaz Navy to engage another armed capital ship. Let’s hope we live to talk about it!” Gina laughed. “I guess you’re right, Walt. To be honest, I’ve been looking forward to this my entire career. Luck to you too. Jager out.” Gina turned off the link. It was time to fight. The actual battle didn’t turn out exactly like they had planned, but in reality battles never do. The Alagoa got off an early shot at Hyperion, and a bad range calculation sent her scrambling away from a barrage of rapidly closing missiles. The fork would have to wait. Nemesis fired a spread while the Alagoa was rearming. Jager kept the ships spread far apart, so they could be sure about who was being fired at. This way, one ship could close the range while the other retreated from the enemy missile shot. After that, it was simply a matter of time, unless something went wrong. Something did go wrong. During the third exchange, Hyperion closed range and fired at the Alagoa. The Alagoa fired simultaneously. While Nemesis closed the range to fire, Hyperion again misjudged the range of the incoming missiles. She took the spread amidships. Thankfully, the damage was moderate. She lost an engine and one of her missile tubes, but she still could make way at 2/3 speed. On the next barrage, Nemesis took a spread in the bow, and she was reduced to 1/3 speed. Worse yet, the crew quarters had been hit. Thankfully, most of the crew had been at battle stations, but she lost some people. Now the Alagoa had the advantage in speed, and she had not taken a hit. Missiles flew back and forth, and eventually both sides lost contact with each other. Nemesis and Hyperion made for Glory for repairs, both ships hauling a cargo of very angry, very disappointed captains. Gina knew that she could have performed much better. She had misjudged the Alagoa, and now twelve of her crew were dead, and [I}Nemesis[/i] would be off the line for at least a month. That Norakian captain had handled his ship beautifully, and used the asteroids to his advantage masterfully. Still, Gina felt she should have beaten him. Two against one…she should have won. She replayed ever step of the battle in her head, recalling her mistakes, and studying them. Next time, she would account better for herself. Next time, she would make Remorhaz proud. She soon got her chance. Intimidator jumped in system from Glory before the battle started, to cover the wormhole in the absence of Nemesis and Hyperion. When she received word about the results of engagement, she immediately moved into the asteroid field to cover Nemesis and Hyperion in their withdrawal. As Captain Lu moved her into the belt, and was immediately greeted by a barrage of missiles from behind a particularly thick asteroid cluster. Intimidator tried to maneuver, but was caught near the stern with the barrage. She lost two engines and the right side missile tube. Luckily, the Weapons Officer had fired an immediate counter barrage down the bearing, which slammed into the Alagoa, knocking out most of her engines and crippling her. All three Remorhaz ships tracked and then killed the wounded Norakian ship. Captain Jager and Nemesis had the honor of having their missiles actually finish off the Norakian frigate, but it was a hollow victory. For the cost of one frigate, the Remorhaz Navy would have three capital ships off of the line for a month. That could not happen, so one of the three ships would have to take up a defensive position behind the satellites and become what amounted to a slightly mobile space station. The Remorhaz Society was once again on the defensive. Two System Patrol Ships, 15 defensive satellites, and a crippled capital ship were all that were defending the Wurtuy wormholes. Three out of four frigates were damaged. Furious was almost to Glory, and another Nemesis Class C Frigate would be launched from Remorhaz next month. The Battle Of the Rocks, as this first engagement would be called, was a tactical victory for Remorhaz, but a strategic victory for the Norak Continuum. What momentum Remorhaz had gained in taking Tudran was lost. To be continued... [ June 18, 2002, 19:52: Message edited by: sachmo ] |
Re: More game stories
Oh hey! You found my long neglected Klingon thread! Glad you posted here. Originally I wanted this thread to be for lots of people posting their stories here, but only I did for the longest. Got involed in the History story and let this one fall back.
Sorta gave up on my story, as I was the dominant force in the galaxy and the AI didn't stand a chance. On top of that, I had to delete my 1.49 Version because I kept getting errors, and I deleted all my old saved games. Roll on with the stories! They are fun, aren't they. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: More game stories
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