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-   -   Bugs in WW2 and SPMBT (http://forum.shrapnelgames.com/showthread.php?t=53082)

Aramis1978 March 2nd, 2024 04:55 AM

Bugs in WW2 and SPMBT + ONE feature request
 
Hi,
1. Why is 100 % units ammo in both projects bad type in game + description (SPMBT+ WW2) dtto.? Today Soldiers DO NOT use HE bullets in any rifles - each foot-er have it though! (not only type)! Armies use only AP ammo for everything - SMG/Magine guns,, planes pills bozxes etc. HE ammo for machinegun doesnt exists! Armies use usually only cheaper (part steel even) FMJ + AP + no HP (expansionh is fine, but penetration is priority today)! - As HE you cant shoot now through some 1 mm truck with them etc. + geneva convections....

2. Guys we pls need some better use of space in both games - on modern big displays I have to look for shooters, units, procents, chances, . .. look on 4 display parts each shot! Isn't possible to add some Wesnoth style all info in one box close to center instead?

At least give it a thought! MANY THANKS!

PH

DRG March 2nd, 2024 11:15 AM

Re: Bugs in WW2 and SPMBT
 
1/ IN THE GAME...... HE is the standard designation for a standard bullet it does NOT mean it's explosive..... it has been like that in SP for nearly 30 years

It is NOT a "bug"

2/ I have no idea what you are taking about

Aramis1978 March 2nd, 2024 01:13 PM

Re: Bugs in WW2 and SPMBT
 
1. strange - then why is in the HE numbers there but not AP? It is not using another wrong thing: Z instead to A letter for example?+ WHy i cant shoot through the 1 mm truck with HE ammo? Even 357 mag clone 9 x 39 goes through 5 mm steel!
2. FEature request!

DRG March 2nd, 2024 01:49 PM

Re: Bugs in WW2 and SPMBT
 
Maybe it's time to read the game guide. Armour in this game is in Centimeters and starts at 1 and as you should know 1cm = 10mm

AP is not used for standard infantry weapons like rifles and LMG's
Trucks have ZERO armour unless they are armoured and the vast majority are not

Quote:

WHy i cant shoot through the 1 mm truck with HE ammo
SERIOUSLY??? Have you even played the game?

Build a scenario.... buy trucks for your side. You do not have to load them with your own troops..... set up the other side with infantry that have rifles , SMG and light MG

Drive the trucks toward the enemy infantry and watch what happens to the trucks then consider the question you asked.



IF ANYONE ELSE WANTS TO TAKE A SHOT AT EXPLAINING THIS BE MY GUEST

Aramis1978 March 2nd, 2024 02:26 PM

Re: Bugs in WW2 and SPMBT
 
Quote:

Originally Posted by DRG (Post 856134)
Maybe it's time to read the game guide. Armour in this game is in Centimeters and starts at 1 and as you should know 1cm = 10mm

AP is not used for standard infantry weapons like rifles and LMG's
Trucks have ZERO armour unless they are armoured and the vast majority are not

Quote:

WHy i cant shoot through the 1 mm truck with HE ammo
SERIOUSLY??? Have you even played the game?

Build a scenario.... buy trucks for your side. You do not have to load them with your own troops..... set up the other side with infantry that have rifles , SMG and light MG

Drive the trucks toward the enemy infantry and watch what happens to the trucks then consider the question you asked.



IF ANYONE ELSE WANTS TO TAKE A SHOT AT EXPLAINING THIS BE MY GUEST


dude, tested cca 20x on ww2 - battle of Vietcong vs china - soldiers weren't able to shoot through first 1 mm stuff... cant shoot through armored truck! - what am I doing wrong?

DRG March 2nd, 2024 05:45 PM

Re: Bugs in WW2 and SPMBT
 
Quote:

Originally Posted by Aramis1978 (Post 856136)

dude, tested cca 20x on ww2 - battle of Vietcong vs china - soldiers weren't able to shoot through first 1 mm stuff... cant shoot through armored truck! - what am I doing wrong?


POST THE SAVE GAME............
Also....

1/ THERE IS NO "VIETCONG" IN WW2 so try keeping the game straight OK?
2/ There is no "1mm stuff"
3/ You are not meant to be able to shoot through an actual "armoured truck" with light infantry weapons....... that is why they are armoured

Aramis1978 March 2nd, 2024 05:53 PM

Re: Bugs in WW2 and SPMBT
 
Gotcha! - But it is not realistic - even 9x39 mm with 1 000 J - ,357 mag cca is shooting through 5 mm...

Mobhack March 2nd, 2024 06:18 PM

Re: Bugs in WW2 and SPMBT
 
If you want to play a game with that sort of micro detailed trivia, there are plenty of "squad" level shooters out there that differentiate between revolvers and pistols etc, and hand grenade A vs B and whether the player has blue or red socks on his feet today. Go find one of those that you like and play that.

This game is at coy/batallion level of abstraction, the colonel doesent care if Pte Snuffy was issued a ham and egg MRE or a pizza in his ration sack. Your shootemup FPS game may give Pte Snuffy a +1 health for a particular meal choice, but we dont.

We deal with centimetres of armour, and armour level 1 is light, and whether it is 3mm, 5mm or 7mm - we dont care. Ball rounds (treated as HE in the game) bounce from light armour, end of story. The close assault mechanism deals with trying to deal with AFV at close range with small arms (if no AT weaponry carried). FPS 'tacticool' shootemups may be a different story, this is not that sort of micro detail freakery game.

Aramis1978 March 2nd, 2024 06:23 PM

Re: Bugs in WW2 and SPMBT
 
I assume it is again because of **** DOS programming? This level if abstraction? 10 cm/20/30,,,

Aramis1978 March 2nd, 2024 06:25 PM

Re: Bugs in WW2 and SPMBT
 
What bad on realistic weapon behaviour?

DRG March 2nd, 2024 07:36 PM

Re: Bugs in WW2 and SPMBT
 
WTF is "What bad on realistic weapon behaviour?" supposed to mean??
What language are you translating this from or is that how you write questions normally?

1 cm armour increments is standard for SP1 and SP2 AND THESE GAMES and that goes back nearly 30 years and it is baked into the code

BUT..

This is REALLY GETTING OLD..

Trucks can be destroyed by small weapons fire. "Armoured" trucks are assumed to be protected to withstand small weapons fire.

THIS is how the game works and most things you have posted prove you do not understand how the game works but think it should work the way you think it should work which is not how it does or will.

Maybe a long time player will have better luck but I am done trying

georgesedlak March 13th, 2024 03:44 PM

Re: Bugs in WW2 and SPMBT
 
HE means not AP.

Griefbringer March 16th, 2024 05:03 AM

Re: Bugs in WW2 and SPMBT
 
Quote:

Originally Posted by georgesedlak (Post 856201)
HE means not AP.

Perhaps another way of putting it would be that HE represents ammo that is intented primarily for anti-personnel work: regular bullets for small arms (up to 15 mm in calibre or so), explosive rounds for heavier weapons (20+ mm calibre), fuel for flamethrowers etc. Depending on the weapon, these may have limited armour piercing capacity, as indicated by the HE penetration value.

AP and Sabot represent ammo that is intended to be used against armoured targets, and that in game cannot even by fired against infantry targets.

HEAT ammo represent shaped charges that are intended to be used against armoured targets, but pack enough bang to have an effect on infantry targets - though usually being in limited supply, are better not wasted on them unless you are sure there are no longer armoured targets left to worry about.


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