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-   -   Ringworld Question (http://forum.shrapnelgames.com/showthread.php?t=5598)

Gandalph April 5th, 2002 09:49 PM

Ringworld Question
 
I am working on a mod and am play testing it. I created a world generator base to accomadate the necessary materials to build a RW. I built a space yard ship, moved it to an empty star system, built 5 bases with 1 gravity plate each (2000kt each), built 5 bases with 1 cables each, and buit 1 base with RW generator. When I try to build the RW I get a message saying I don't have the necessary materials. Any ideas?

Fyron April 5th, 2002 10:35 PM

Re: Ringworld Question
 
Can you post/email your modified files so that we could take a look at them?

Gandalph April 5th, 2002 10:47 PM

Re: Ringworld Question
 
<Imperator Fyron>

I just emailed you the files.

Fyron April 6th, 2002 01:39 AM

Re: Ringworld Question
 
Hmm... I didn't get it. Try sending it directly through hotmail (I updated the email address here) instead of through kazharii.tk.

Gandalph April 6th, 2002 02:02 AM

Re: Ringworld Question
 
<Imperator Fyron>

Sent again.

Baron Munchausen April 6th, 2002 02:14 AM

Re: Ringworld Question
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Gandalph:
I am working on a mod and am play testing it. I created a world generator base to accomadate the necessary materials to build a RW. I built a space yard ship, moved it to an empty star system, built 5 bases with 1 gravity plate each (2000kt each), built 5 bases with 1 cables each, and buit 1 base with RW generator. When I try to build the RW I get a message saying I don't have the necessary materials. Any ideas?<hr></blockquote>

In the default config of the game you'd need five of each, yes. But have you altered the ringworld generator? The amount of materials needed is set in the Components.txt entry for the generator. If you increased the requirements than you'll need more components.

Gandalph April 6th, 2002 02:19 AM

Re: Ringworld Question
 
Here it is from the components.txt file. I don't think I changed it in any way, but maybee you can verify?

Name := Ring World Placement Generator
Description := Provides the gravitational matrix needed to assemble a ring world.
Pic Num := 169
Tonnage Space Taken := 2000
Tonnage Structure := 2000
Cost Minerals := 50000
Cost Organics := 50000
Cost Radioactives := 50000
Vehicle Type := Ship\Base
Supply Amount Used := 800
Restrictions := None
General Group := Stellar Manipulation
Family := 1050
Roman Numeral := 0
Custom Group := 1
Number of Tech Req := 1
Tech Area Req 1 := Stellar Manipulation
Tech Level Req 1 := 5
Number of Abilities := 3
Ability 1 Type := Create Constructed Planet
Ability 1 Descr := Will create a ringworld around a star.
Ability 1 Val 1 := 1
Ability 1 Val 2 := 0
Ability 2 Type := Constructed Planet Requirements
Ability 2 Descr := Must have 10000kT of Gravity Plating present at location.
Ability 2 Val 1 := 1
Ability 2 Val 2 := 10000
Ability 3 Type := Constructed Planet Requirements
Ability 3 Descr := Must have 10000kT of Hyper-Dense Cables present at location.
Ability 3 Val 1 := 2
Ability 3 Val 2 := 10000
Weapon Type := None

Gandalph April 6th, 2002 02:21 AM

Re: Ringworld Question
 
I may have answered my own question. I just noticed RW generator requires supplies and I did not leave room for them on the base. I will test and post result.

Fyron April 6th, 2002 02:25 AM

Re: Ringworld Question
 
Hotmail seems to be really laggy today. I still haven't gotten any emails from you.

Could you just upload the files to shrapnel?

Bases have infinite supply, so that isn't the problem. Did you change the size of the Gravity Plating or Hyper-Density Cables? That would require you to use more of them, since the req. is based on kilotonnage, and not simply a certain number of components.

[ 06 April 2002: Message edited by: Imperator Fyron ]</p>

Gandalph April 6th, 2002 02:36 AM

Re: Ringworld Question
 
Ok, here are those entries in component.txt. Again, nothing was changed.

Name := Planetary Gravity Plating
Description := Provides the ground material used in artificial planet construction.
Pic Num := 211
Tonnage Space Taken := 2000
Tonnage Structure := 2000
Cost Minerals := 10000
Cost Organics := 10000
Cost Radioactives := 10000
Vehicle Type := Ship\Base
Supply Amount Used := 0
Restrictions := None
General Group := Stellar Manipulation
Family := 1052
Roman Numeral := 0
Custom Group := 1
Number of Tech Req := 1
Tech Area Req 1 := Stellar Manipulation
Tech Level Req 1 := 5
Number of Abilities := 0
Weapon Type := None

Name := Hyper - Density Cables
Description := Provides the infrastructure for holding ground material used in artificial planet construction.
Pic Num := 245
Tonnage Space Taken := 2000
Tonnage Structure := 2000
Cost Minerals := 10000
Cost Organics := 10000
Cost Radioactives := 10000
Vehicle Type := Ship\Base
Supply Amount Used := 0
Restrictions := None
General Group := Stellar Manipulation
Family := 1053
Roman Numeral := 0
Custom Group := 1
Number of Tech Req := 1
Tech Area Req 1 := Stellar Manipulation
Tech Level Req 1 := 5
Number of Abilities := 0
Weapon Type := None

Fyron April 6th, 2002 02:37 AM

Re: Ringworld Question
 
Wait, never mind. The email just came in.

Gandalph April 6th, 2002 02:38 AM

Re: Ringworld Question
 
Since I already filled this subject space, here is the Last concerned input, the base I made for this.

Name := World Generator Base
Short Name := World Generator Base
Description := A special base used specifically for Ring/Sphere World building.
Code := WB
Primary Bitmap Name := Starbase
Alternate Bitmap Name := Starbase
Vehicle Type := Base
Tonnage := 2010
Cost Minerals := 2010
Cost Organics := 0
Cost Radioactives := 1000
Engines Per Move := 0
Number of Tech Req := 1
Tech Area Req 1 := Base Construction
Tech Level Req 1 := 3
Number of Abilities := 2
Ability 1 Type := Combat To Hit Defense Plus
Ability 1 Descr := +500% Defense
Ability 1 Val 1 := 500
Ability 1 Val 2 := 0
Ability 2 Type := Combat To Hit Offense Minus
Ability 2 Descr := -500% Offense
Ability 2 Val 1 := 500
Ability 2 Val 2 := 0
Requirement Must Have Bridge := True
Requirement Can Have Aux Con := False
Requirement Min Life Support := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines := False
Requirement Max Engines := 0
Requirement Pct Fighter Bays := 0
Requirement Pct Colony Mods := 0
Requirement Pct Cargo := 0

Fyron April 6th, 2002 02:49 AM

Re: Ringworld Question
 
Your Hyper-Density Cables need to be Custom Group 2. The req. that the RW generator lists use the custom group number. It requires 10000 KT of components from Custom Group 1, and 10000 KT from Custom Group 2. Planetary Gravity Plating is in Custom Group 1, so it can be used for the first req. Same thing for Hyper-Density Cables and Custom Group 2.


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