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-   -   Does TCP/IP work now? (http://forum.shrapnelgames.com/showthread.php?t=6960)

javaslinger August 11th, 2002 10:59 PM

Does TCP/IP work now?
 
I'm sending off for gold tommorow and it just occured to me that TCP/IP is supposed to work now!

Does it? Is there a limit to players? Just 1 on 1 with some AI's or more??

Thanks,

Ken

Phoenix-D August 11th, 2002 11:05 PM

Re: Does TCP/IP work now?
 
I tried it once, and it took a little going to get moving but eventually it did work. It can be set up any way a normal game can.

Phoenix-D

Ragnarok August 12th, 2002 03:14 AM

Re: Does TCP/IP work now?
 
Yup, works fine now. Just gotta get it going.

tesco samoa August 12th, 2002 03:32 AM

Re: Does TCP/IP work now?
 
I could not get it going... and i have helped set up 1500 clients over 3 buildings...

please explain step by step what you did..

Sort of a iso9000 of seiv tcpip

Captain Kwok August 12th, 2002 04:52 AM

Re: Does TCP/IP work now?
 
Ugh! Fyron and I tried desperatly to get it to work...but to no avail. I must admit it is a little complicated. I think the problem was that he had a firewall.

Would anyone without a firewall like to attempt to try a tcp/ip game with me...just send me an e-mail at capt-kwok@rogers.com. I'm curious to see if that was the problem or not.

Thanks!

Ragnarok August 12th, 2002 05:47 AM

Re: Does TCP/IP work now?
 
Quote:

Originally posted by tesco samoa:

please explain step by step what you did..

<font size="2" face="Verdana, Helvetica, sans-serif">I don't know what we did to get it going. I know it was tough and took a few days to finally get it. But it's been so long that I forgot what exactly we did. Sorry man. http://forum.shrapnelgames.com/images/icons/icon9.gif

geoschmo August 12th, 2002 06:09 AM

Re: Does TCP/IP work now?
 
Your firewall has to pass ports 6716 and 6720 for tcp/ip tp be able to connect.

Geoschmo

Phoenix-D August 12th, 2002 06:11 AM

Re: Does TCP/IP work now?
 
Well, first of all, running IIRC:

-My firewall was NOT SE4's friend. I had to disable Zonealarm.
-The game must have a name, and BOTH players need the name, which *must* be typed identically. If it's not, it Will Not Work.
-the game host is automaticlly included in the game

those were the really obvious problems we had..

Phoenix-D

Fyron August 12th, 2002 07:17 AM

Re: Does TCP/IP work now?
 
Geoschmo, who exactly would one go about doing that?

Richard August 12th, 2002 10:50 PM

Re: Does TCP/IP work now?
 
I have also made a sticky a promising TCP/IP post from sometime back.

geoschmo August 13th, 2002 01:25 AM

Re: Does TCP/IP work now?
 
Quote:

Originally posted by Imperator Fyron:
Geoschmo, who exactly would one go about doing that?
<font size="2" face="Verdana, Helvetica, sans-serif">That is going to depend entirely on your firewall. For me it's a router and I had to read the router manual and figure out how to get it to allow those ports by. Some firewalls are software based, but the principle is the same. You are going to have to do a little research about your particular flavor of firewall and figure out how to configure it.

Geoschmo


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