![]() |
newbie questions
A couple of quick SE4 questions. Please forgive my relative newbieness. http://forum.shrapnelgames.com/images/icons/icon7.gif
Will shields and/or armor on a weapons platform make a difference? Furthermore, will placing ECM or combat sensors on a weapons platform make a difference? What are the relative benefits of satellites vs. weapons platform for planetary defense in the first stages of the game? Thanks! |
Re: newbie questions
Yes and Yes for both of your questions.
Weapon platforms generally have more oomph to them in terms of firepower...I generally only use satellites for point-defense comps while weapon platforms have regular weapons. |
Re: newbie questions
Shields and/or armor on a WP add to the total hit points (kt) to destroy it.
ECM and combat sensors do work on WP's. Depends on the weapons you put on them. Some people opt for sat's with missiles early on, some WP's with missiles early on. In the long run, IMHO, med and large WP's with appropriately mounted direct fire weapons are better then sats because they get greater range, damage, and hit points(total kt's). |
Re: newbie questions
Keep in mind that Sats are recoverable and can be deployed at warp points; WP's cannot.
For planetary defense I count Sat's as nearly useless - right up there with Massive Planetary Shield. They're always on the wrong side of the planet when the enemy comes calling. WP's armed with Combat Sensors and PBB or even DUC's or with CSM's will wreak havoc on an invading fleet. [ September 23, 2002, 06:40: Message edited by: Elowan ] |
Re: newbie questions
Quote:
|
Re: newbie questions
It works, but it is overkill, right?
So, why waste resources on it? |
Re: newbie questions
IF: That can be modded now, ya know. (Or was that in the upcoming patch? I can't remember...)
|
Re: newbie questions
Weapon Platforms can't be recovered?
I belive you can load them on to transports and move them to more vunerable planets. |
Re: newbie questions
yeah, that's what i do. i make a light cruiser colonizer with extra cargo space, load up some WP's and off it goes into enemy space. keeps the ai busy while my other frontier systems get a chance to build a decent defense
|
Re: newbie questions
You guys rock. Thanks for the info. I appreciate your help!!
|
Re: newbie questions
Quote:
|
Re: newbie questions
I think of them as military bases, with few actual civilians present.
I had a few of those types of colonies, although they were not cannon fodder... rather they were outPosts attempting to stem the tide of aliens before it hit my core systems. They would have a significant ship/base presence in order to protect the wounded, and to hurt enemies that were capable of wiping out the colony. They would get wiped out fairly often, so the value was stuck at 0%, but they were mainly needed for the resupply depot and space yards. [ September 23, 2002, 21:45: Message edited by: Suicide Junkie ] |
Re: newbie questions
minipol,
Just a philosophical quesiton, How do you sell this, "load up some WP's and off it goes into enemy space. " to the colonist in question, or do you name the planet, "New Austrialia" and only send criminals there? /just trying to be humorous. |
Re: newbie questions
Quote:
|
All times are GMT -4. The time now is 07:51 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.