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Adding Races
Hey If I D/L a Race and I want to add it to another mod do I add it into the mods race file or SE4G race file? http://forum.shrapnelgames.com/image...s/confused.gif
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Re: Adding Races
Add it to the mod's Pictures/Races folder, if it has one.
Otherwise, adding it to Se4's folder will do. If the mod has a separate races folder, the mod may not work right with the normal AIs. P&N, for example, needs AIs that understand Quasi-newtonian propulsion, and that will always choose the "normal" racial trait. |
Re: Adding Races
As S.J. wrote, put that race into the "your favorite mod"/pictures/races directory. You might neeed some tweaks been done to AI files. The best way is to choose the most meanicing AI from the mod you are playing and copy its files into your new race. Some care must be obviously be taken with AI_general.txt file !
[ September 24, 2002, 20:15: Message edited by: oleg ] |
Re: Adding Races
Thanks All hat helps me out......now to get faster D/L time http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: Adding Races
(BUMP)
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Re: Adding Races
Wow I think you just took bumping to a new level. You asked a question, it was answered. So why the bumb?
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Re: Adding Races
So for some of the newbee's might see it with the same Q http://forum.shrapnelgames.com/images/icons/icon7.gif
Bump (in the night) |
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Re: Adding Races
MayBe.......in some cases YUP! but there are other reasons. I did it and not in this post http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Adding Races
Actually I'm glad he did.
I currently have a Race directory here: F:\Space Empires IV Gold\TDM-ModPack\Pictures\Races and here: F:\Space Empires IV Gold\Pictures\Races Do I need both? |
Re: Adding Races
Gryphin: Some of the races in TDM use formations that are not in the default files, so you'll get errors if you use them in the normal game without either adding the new formations or changing those races to use default formations (in Racename_AI_Fleets.txt).
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Re: Adding Races
Imperator Fyron thanks,
When I am starting a new game with TDM and I choose to have Random Neutrals What folder does it pull from? What changes do I need to make to neutrals to make them TDM compatible? |
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[ September 30, 2002, 16:24: Message edited by: Ragnarok ] |
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Re: Adding Races
No, I don't think I have ever seen SJ bump a topic without actually contributing something constructive to the discussion.
Geoschmo |
Re: Adding Races
Well I went looking for where I thought I saw that it was and I could NOT find it soooo SJ I stand corrected! i do not or DID not intend on dragging you around http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: Adding Races
"What folder does it pull from?"
The neutrals would be found in the TDM\AI folder, I believe. If that folder were removed, the neutrals would be pulled from \AI "No, I don't think I have ever seen SJ bump a topic without actually contributing something constructive to the discussion." http://forum.shrapnelgames.com/images/icons/icon7.gif I am pretty proud of the combination of that and my high post count. |
Re: Adding Races
In the unmodded game, the neutral shipset is in \Pictures\RaceGeneric , and their race portraits and some AI files are in \Pictures\RaceNeutral . The rest of their AI files are in \Ai .
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I know this maynot work BUT how about adding 2 mods together as 1 like TDM and PvK's....or would that involve tweeking the I to much (have not done this) http://forum.shrapnelgames.com/images/icons/icon7.gif
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