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Removing population from a planet.
How do you completely remove your population from a planet?
Loading them into a transport or colony ship always leaves 1 pop behind. http://forum.shrapnelgames.com/image...s/confused.gif |
Re: Removing population from a planet.
In order to get rid of the final 1M, you must use the Abandon Planet order.
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Re: Removing population from a planet.
Thanks captain! http://forum.shrapnelgames.com/images/icons/icon7.gif
That was quick!!! http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Removing population from a planet.
Only problem with using Abandon Planet Order is that the planet loses everything...facilities etc.
And must be recolonized by whoever wants it. So, it there a way to exchange planets without losing everything? |
Re: Removing population from a planet.
You can always gift the planet to the other Empire.
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Re: Removing population from a planet.
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But that still leaves our population on it. What happens to it? How is the 1 pop removed? Can the other Empire remove it? |
Re: Removing population from a planet.
If they add their own pop, then yes, they can remove your 1 mil pop from the planet.
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Re: Removing population from a planet.
Thanks Fyron http://forum.shrapnelgames.com/images/icons/icon7.gif
A very complex way to accomplish it! |
Re: Removing population from a planet.
tbontop: you can always ask someone to clear the planet with their neutron bombs
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Re: Removing population from a planet.
Well that's one evil suggestion. Yeah, nuke all the people away. http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif j/k
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Re: Removing population from a planet.
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Is the planet still habitable? |
Re: Removing population from a planet.
Radiation Bombs damage the conditions.
Neutron Bombs only damage the population. |
Re: Removing population from a planet.
A neutron bomb is only supposed to affect living organisms.
But in SE4, if it wipes out the population, does it not also wipe out the facilities? http://forum.shrapnelgames.com/image...s/confused.gif |
Re: Removing population from a planet.
Good question. If a planet (colony) with 0 pop takes 1 point of damage, it is destroyed. Even if it has 10k hit points in weapons platforms, 1 damage destroys it.
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Re: Removing population from a planet.
But how do you get a colony with 0 population with it's facilities intact?
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Re: Removing population from a planet.
You can make a colony with 0 population to begin with, and then drop weapon platforms on it.
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Re: Removing population from a planet.
Interesting! You can "colonize" a planet with 0 population, but you cannot make a 0 population planet after it has a population.
Seems like a "minor" bug to me. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Removing population from a planet.
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Geoschmo [ October 31, 2002, 15:24: Message edited by: geoschmo ] |
Re: Removing population from a planet.
Thanks Geo http://forum.shrapnelgames.com/images/icons/icon7.gif
I ran a sim without a facility, so hitting the "Abandon Planet" wiped the colony out. Should have tried running a sim wih a facility on the planet. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Removing population from a planet.
Hmmmm
Seems to me MM could change the coding to allow any race to own a "colonized planet" with zero population by simply depositing some of its population there. The planet is empty, so there is nothing to oppose another race from taking it over. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Removing population from a planet.
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Geoschmo |
Re: Removing population from a planet.
When you abandon planet, does the population go anywhere (like to your nearest inhabited world?) or do they simply all find a nice inter-dimensional doorway and go to a better place?
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Re: Removing population from a planet.
They evaporate or move another plane of exisistance.
The only practical reasons I can see to do this is to prefent them from falling into the hands of the evil forces. You could also do it to save the population from the horror of being glassed. [ October 31, 2002, 18:15: Message edited by: Gryphin ] |
Re: Removing population from a planet.
This is an interesting question. It makes some sense when you consider the lack of visable infrastructure in SEIV. Population growth on colonies is too fast, and yet homeworld populations stop the moment they hit an arbitrary limit. Resources are shared throughout the empire by the simple act of building a space port in each system, no tranports required.
I have always taken the view that there are a number of smaller "non-military" vessels flitting about that are not shown in the game. Resource traders, space liners, private vessels. And the great rate in reproduction rates on colony worlds and arbitray limits on the homeworld can simply be ignored and considered as a function of this. Call it a low level background population movement. As opposed to the "state controlled" mass movement of populations via the colony ships and military transport craft. This can also be used to explain the blockade of planets, as the stoppage of these vesels. And Abandoning populations can be thought of as simply finding passage by this other means to evacuate the planet. Of course non of this justification is neccesary to play the game, but it helps me. http://forum.shrapnelgames.com/images/icons/icon7.gif Geoschmo |
Re: Removing population from a planet.
Maybe the population just did a Jonestown.
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Re: Removing population from a planet.
I'm away from my gaming machine, now, or I'd be able to test this.
Does an abandoned planet , 0 population, but facilities still intact, show up on any of the maps as being "owned" or "claimed" by the Empire that built it? If not, by simply dropping population unto a "premade" colony, ready for production, you can do some really sneaky things... CombatSquirrel |
Re: Removing population from a planet.
Oh man Wardad. My brain just did the mental equivalent of a "double-take". http://forum.shrapnelgames.com/images/icons/icon10.gif
CS, the colony still belongs to the empire. You can still view the build que and facilities, you just can't build anything and you get no resource production. Any facilities with system wide abilities, space port, system grav shield, etc, still pperate as normal. You can drop population on it yourself, but your enemies cannot. They can destroy it fairly easily, or capture it in tactical combat, but not in strategic unfortunatly. Geoschmo |
Re: Removing population from a planet.
CS?
Could this be something for the acronym dictionary? CS = ? http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Removing population from a planet.
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Edit for spelling. [ October 31, 2002, 20:20: Message edited by: Ragnarok ] |
Re: Removing population from a planet.
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Edit for spelling.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Yes, I am very lazy. I usually abbreviate people's names when replying to a post. And I am an atrocious speller too. I am afriad to try to type Sq...Squ... See I can't do it. http://forum.shrapnelgames.com/images/icons/icon12.gif Geo |
Re: Removing population from a planet.
I know what you mean Geo. I can't spell worth anything either. Notice that post was edited for spelling, well I couldn't spell Squirrel without looking at CSs name and then figuring it out, I know it's pretty sad but it's the truth... http://forum.shrapnelgames.com/image...s/rolleyes.gif
Edit: Not for spelling but to say this. Sorry for getting off topic, I'm shutting up now so you can get back on topic without me rambling on... [ October 31, 2002, 20:32: Message edited by: Ragnarok ] |
Re: Removing population from a planet.
A colony that had been wiped clean of population can be repopulated to find all the facilities intact because the planet remains a colony yet with 0 pop, AFAIK. Does the neutron bomb damage the units first and then the pop?
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Re: Removing population from a planet.
I didn't think the neutron bomb damaged the units at all. I'd have to test that to know for sure.
Geoschmo |
Re: Removing population from a planet.
from what i know neutron bombs are the special weapon type, like plague or smart bombs, meaning they skip all means of protection, excluding planetary shield. They do though damage troops AFAIK.
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Re: Removing population from a planet.
They only damage populations though. Troops are vehicles, not people. They can go onto hostile alien planets and not suffer at all because they have self-contained atmospheres, so neutron radiation wouldn't harm them. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Removing population from a planet.
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