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-   -   Something mildly interesting about remote mining (http://forum.shrapnelgames.com/showthread.php?t=8067)

geoschmo December 21st, 2002 12:47 AM

Something mildly interesting about remote mining
 
I have suspected this for a while, but just confirmed it through a test. Income generated from remote mining is not shared with your trade partners. So if you were a race that got a lot of it's income from remote mining your allies would be potentially getting less benefit from the treaty than you, even though if you both had equal economies. Could be something someone would want to do on purpose I suppose. Just thought I'd point it out. http://forum.shrapnelgames.com/images/icons/icon7.gif

Geoschmo

mlmbd December 21st, 2002 12:54 AM

Re: Something mildly interesting about remote mining
 
Oh sure! Now he tells us! http://forum.shrapnelgames.com/images/icons/icon10.gif

Gee, Thanks! I mean Geo, Gee Thanks!ARGH! http://forum.shrapnelgames.com/images/icons/icon12.gif

mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif

rextorres December 21st, 2002 01:10 AM

Re: Something mildly interesting about remote mining
 
Do racial bonuses apply to remote mining?

Fyron December 21st, 2002 01:15 AM

Re: Something mildly interesting about remote mining
 
Quote:

Originally posted by rextorres:
Do racial bonuses apply to remote mining?
<font size="2" face="Verdana, Helvetica, sans-serif">No, I don't think that they do.

jimbob December 21st, 2002 01:37 AM

Re: Something mildly interesting about remote mining
 
so then a really low scoring race should pursue remote mining and they won't suffer their racial penalties! (?)

Fyron December 21st, 2002 01:42 AM

Re: Something mildly interesting about remote mining
 
Maybe... I have never tested it. http://forum.shrapnelgames.com/images/icons/icon7.gif

Puke December 21st, 2002 02:21 AM

Re: Something mildly interesting about remote mining
 
interesting... take resource penalties, and gather all of your min/org/rads from asteroids. use you planets for research and intel..

PvK December 21st, 2002 02:32 AM

Re: Something mildly interesting about remote mining
 
Yep, and form lots of trade alliances, while you slowly leech the resources out of the quadrant...

Fyron December 21st, 2002 02:38 AM

Re: Something mildly interesting about remote mining
 
Assuming I am right, anyways. http://forum.shrapnelgames.com/images/icons/icon7.gif Maybe someone should test that. http://forum.shrapnelgames.com/images/icons/icon7.gif

geoschmo December 21st, 2002 03:10 AM

Re: Something mildly interesting about remote mining
 
Confirmed, racial characteristics have no effect on remote mining.

Grandpa Kim December 21st, 2002 04:49 AM

Re: Something mildly interesting about remote mining
 
Quote:

Originally posted by geoschmo:
Could be something someone would want to do on purpose I suppose.

Geoschmo

<font size="2" face="Verdana, Helvetica, sans-serif">And I thought you were doing it on purpose! http://forum.shrapnelgames.com/images/icons/blush.gif I was getting diddly squat from you in "Terran Prime".

Slick December 21st, 2002 05:22 AM

Re: Something mildly interesting about remote mining
 
*Knock, Knock*

Excuse me ladies and gentlemen, no need to be alarmed - this is official business. I am hereby commandeering the good info in this thread for the Newbie FAQ. Credit will be given to the authors.

*Flashes around his shiny official looking badge far to quickly to be read*

Please stand back while I take pictures.

****FLASH**** ****FLASH**** ****FLASH****

*Leaves, closes door, and trots away to the Newbie FAQ thread wondering what paragraph this stuff goes into*

PvK December 21st, 2002 05:41 AM

Re: Something mildly interesting about remote mining
 
Up until now, it was kinda advanced learning, apparently. http://forum.shrapnelgames.com/images/icons/icon12.gif Would be good to add it to Encyclopaedia Malfidorica. Perhaps I should learn how to add stuff to that some time. http://forum.shrapnelgames.com/images/icons/icon12.gif

PvK

Arkcon December 21st, 2002 05:46 AM

Re: Something mildly interesting about remote mining
 
Quote:

Originally posted by PvK:
Up until now, it was kinda advanced learning, apparently. http://forum.shrapnelgames.com/images/icons/icon12.gif Would be good to add it to Encyclopaedia Malfidorica. Perhaps I should learn how to add stuff to that some time. http://forum.shrapnelgames.com/images/icons/icon12.gif

PvK

<font size="2" face="Verdana, Helvetica, sans-serif">I figured it out ... by definition therefore, it is very simple.

Just go there, find a dead link, and click on the ? mark.

Or click the edit button at the bottom of the page.

It will ask for a user name, no password is needed.

geoschmo December 21st, 2002 06:25 AM

Re: Something mildly interesting about remote mining
 
Quote:

Originally posted by Grandpa Kim:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by geoschmo:
Could be something someone would want to do on purpose I suppose.

Geoschmo

<font size="2" face="Verdana, Helvetica, sans-serif">And I thought you were doing it on purpose! http://forum.shrapnelgames.com/images/icons/blush.gif I was getting diddly squat from you in "Terran Prime".</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Oh see now that was an equally devious but not nearly so complicated tactic called, "Make treaties with everybody, live off the treaty income, scrap all your resource facilities and build research facilities on all your planets."

That wasn't so much an effort to keep you from enjoying the benefit of trade income as it was a way to find room to build enough research facilities. That Only own type/only own atmosphere was tough. That entire game I never found a free planet to colonize. Only ones I ever got other than my homeworlds were ones I took from the Knights and made from asteroids.

Geoschmo

Grandpa Kim December 21st, 2002 07:24 PM

Re: Something mildly interesting about remote mining
 
Quote:

Originally posted by dumbluck:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">...That Only own type/only own atmosphere was tough. That entire game I never found a free planet to colonize. Only ones I ever got other than my homeworlds were ones I took from the Knights and made from asteroids.
...

<font size="2" face="Verdana, Helvetica, sans-serif">Yeoch! Hmmm, maybe I DON'T want those settings for my next PBW game...</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Actually it was a lot of fun mainly because it was different. I (and others I presume) had to learn a whole new way to play the game. Geo did it by mining asteroids; I built planets. The killer was only 1 planet in 14 was usable! You couldn't simply use the standard,mass colonization strategy; you had to work. http://forum.shrapnelgames.com/images/icons/icon6.gif

dumbluck December 22nd, 2002 02:16 AM

Re: Something mildly interesting about remote mining
 
Quote:

...That Only own type/only own atmosphere was tough. That entire game I never found a free planet to colonize. Only ones I ever got other than my homeworlds were ones I took from the Knights and made from asteroids.
...
<font size="2" face="Verdana, Helvetica, sans-serif">Yeoch! Hmmm, maybe I DON'T want those settings for my next PBW game...


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