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-   -   Editing Data files (http://forum.shrapnelgames.com/showthread.php?t=8106)

PeterD December 26th, 2002 07:45 PM

Editing Data files
 
I've been experimenting with these files
but is there a guide anywhere or a link
to a site that could help with what some of
the lines actually do.

Thanks

Ragnarok December 26th, 2002 07:50 PM

Re: Editing Data files
 
Fyron made a modding tutorial page to help ones modding these files.
It is linked to in his sig. But for ease I got it for you
http://galileo.spaceports.com/~kazha...gTutorial.html

That should help you out alot.
Happy modding! http://forum.shrapnelgames.com/images/icons/icon10.gif

Ragnarok

geoschmo December 26th, 2002 07:50 PM

Re: Editing Data files
 
You should check out Fyron's Mod tutorial site. It is a good all around instructional site for modders.

Geoschmo

EDIT: Dang Rag! Beat me again. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ December 26, 2002, 17:51: Message edited by: geoschmo ]

DavidG December 26th, 2002 08:26 PM

Re: Editing Data files
 
You might want to check out my program. It allows you to edit the files with a graphical interface. There is also some help that will appear in the status bar to tell you what each field is for. And a help file based on the text files headers and Fyrons site.

PeterD December 26th, 2002 09:31 PM

Re: Editing Data files
 
Thanks for the link. 101 is a great help
but there are a couple of questions about
AI_Fleets and AI_Settings that he doesn't
mention. Is there any help for them?

Thanks also for the link to the program,
I'll download it asap.

Gryphin December 26th, 2002 10:18 PM

Re: Editing Data files
 
DavidG's is the best. Even a guy like me can do it. The latest vesion is better than the Last and I thought the Last was Wold Class.

Fyron December 27th, 2002 01:56 AM

Re: Editing Data files
 
My modding tutorial does not cover modding AI files. http://forum.shrapnelgames.com/images/icons/icon7.gif

Andrés December 27th, 2002 02:41 AM

Re: Editing Data files
 
These tutorials should be copied into the wiki encycopedia.

PeterD December 27th, 2002 09:27 AM

Re: Editing Data files
 
Does anyone know what those tonnage Ratings
at the start of the AI_Settings file mean?

I've seen some with values in all 6 slots and
some with all six at zero.

Fyron December 27th, 2002 09:33 AM

Re: Editing Data files
 
They refer to the maximum size of ship the AI will build, based off of what tech level start the game is at. 1 is low tech, 2 is medium tech, 3 is high tech. A 0 max tonnage means there is no limit on the size of ship they will build. I think the number of turns is how long the ship size limit will be enforced. After X turns, the AI ignores the limit.

[ December 27, 2002, 07:35: Message edited by: Imperator Fyron ]

Rollo December 27th, 2002 07:27 PM

Re: Editing Data files
 
1, 2, 3 does not refer to the tech level start. It is simply that you can set three different stages. Say, build no bigger than LC for the first twenty turns. No bigger than BB for the first forty turns and so on. Technology level has no impact on this.

Rollo

Fyron December 27th, 2002 08:59 PM

Re: Editing Data files
 
Oh, ok. http://forum.shrapnelgames.com/images/icons/icon7.gif

PeterD December 27th, 2002 09:42 PM

Re: Editing Data files
 
Thanks to you all for your help.
While you're in such a helpful mode could you
enlighten me on why most of the files I've seen
in mods only have the AI defending 3 systems at
any time.
Is it that to ask more would be too much for it?

...and is there a limit to the %ships to be used
for defence in AI_Fleets? Can this be set lower?

Fyron December 27th, 2002 10:11 PM

Re: Editing Data files
 
The AI is not very good at anything. If it is set to defend a lot of systems, it will spread its defenses too thinly, and they will not be strong enough to have an effect. Better to adequately defend three systmes than to poorly defend 10. http://forum.shrapnelgames.com/images/icons/icon7.gif

PBW is a much better way to play se4. Human opponents are almost always better than the AIs. http://forum.shrapnelgames.com/images/icons/icon7.gif

PeterD December 28th, 2002 10:04 AM

Re: Editing Data files
 
Thats what I thought.
I've been playing VGA Planets for years
so I know how hard playing against other
people can be.


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