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Empire disposition toward you during war
Several times I've encountered the situation where an empire at war with me had developed the disposition of "Brotherly", but no matter what I did, they would reject my request to end the war. Are there any tricks to overcome this?
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Re: Empire disposition toward you during war
See Signature http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Empire disposition toward you during war
Dobian, if you just let them be for afew turns. ie; don't run into them, don't send them any Messages. Being that they are feeling "Brotherly" towards you that 'might' work.
All that being said (if it does not work); see mottlee Signature! http://forum.shrapnelgames.com/images/icons/icon10.gif mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif |
Re: Empire disposition toward you during war
I just wanted to get their trade back so I could build up more. It doesn't matter now in my current game, as I am now the "evil empire", and everyone has declared war on me! http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Empire disposition toward you during war
Dobian; That will happen as a hyper-expansionist! http://forum.shrapnelgames.com/images/icons/icon10.gif
mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif |
Re: Empire disposition toward you during war
It's not uncommon to see the opposite, either: a long-time ally with a mood of Murderous towards you.
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There is a setting that prevents them from accepting treaties for X turns after combat has occured.
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Sure they should. They don't like it when their ships are destroyed. http://forum.shrapnelgames.com/images/icons/icon7.gif I don't like it when I lose ships attacking someone. Why should AIs be any different? http://forum.shrapnelgames.com/images/icons/icon12.gif
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He was refering to trying to get AIs to sign treaties while at war. His sig says to just not worry about it and kill all of them.
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Re: Empire disposition toward you during war
Is there a formula where the AI player determines that you are an "evil empire"? http://forum.shrapnelgames.com/image...s/confused.gif
And if so, what is it, or where can it be found? And here I thought the SE4 AI didn't cheat! http://forum.shrapnelgames.com/images/icons/icon6.gif |
Re: Empire disposition toward you during war
It is in Settings.txt.
Look at the AI Bonus settings when starting a game. Those tell the AI to cheat and get normal resources, 2x, 3x or 5x resources (and research). http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Empire disposition toward you during war
Mega-Evil Empire isn't a cheat; it's a straightforward formula that the AI uses to decide that an opponent has become dangerously powerful.
There are separate entries in Settings.txt for the threshholds that human or AI players trigger MEE at, as well as one to turn it off entirely. |
Re: Empire disposition toward you during war
[quote]Originally posted by Dobian:
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Seriously, the AI believes all systems adjacent to it's systems belong to it. I guess war would stop if there was one layer of asteroid sytems, black holes, and nebulas, but I'd doubt it. Hmmm... must try that sometime. [ January 01, 2003, 18:21: Message edited by: Arkcon ] |
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Re: Empire disposition toward you during war
A strategy that I often use is to colonize a system next to or even that has other AI colonies in it without claiming them. In fact I turn off claiming of systems at the start of a game and only claim systems manually.
You turn off the automatic claiming of systems in the empire options screen. You can manually adjust which systems you have claimed in the boarders screen that shows you what systems other empires have claimed. This non-claiming of systems seem to reduce the anger level of other empires. |
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Re: Empire disposition toward you during war
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1) AI uses Mega Empire :=true 2) AI Mega Evil Empire Threshold score in thousands :=500 3) AI Human Mega Evil Empire Score Percent :=170 4) AI Computer Mega Evil Empire Score Percent :=250 These are my interpretations... http://forum.shrapnelgames.com/images/icons/icon7.gif 1) The on/off switch 2) Threshold whether an empire is a Mega Evil Empire (MEE) or not. (i.e. over 500) 3) Adjusted threshold for a human MEE (i.e. over 850) 4) Adjusted threshold for a computer MEE (i.e. over 1250) The question is what are the factors which determines 2 above? Like, could it be the number of planets/systems and if so what values are attached to each factor. And if it is something like planets/systems, then it is a cheat where "only view own score" is operable, because the evidence seems to be that the AI empire knows the total planets/systems you have for it to plug into the formula and not just the planets/systems it has observed. It would be much different (not a cheat) if it only plugged in the figures derived from it's actual observations. http://forum.shrapnelgames.com/image...s/rolleyes.gif |
Re: Empire disposition toward you during war
tbontob the score percent of 3.) and 4.) is compared to the player with the second highest score not to the score of 2.).
And yes the computer always knows your score. |
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That makes a lot of sense. It is the difference between the first and second placed player that triggers MEE rather than an absolute amount. Otherwise, everyone would trigger the MEE at some point in the game. http://forum.shrapnelgames.com/images/icons/icon12.gif So, this is how I would think MEE operates. Experts please correct me if you think I am all wet... http://forum.shrapnelgames.com/images/icons/icon7.gif A) There is no possiblity of it operating until a player reaches 500 points. B) Then (and in later turns) the score of the first placed player is compared to the adjusted score of the second placed player. C) In a game with other humans the adjusted score of the second played human player would be = (Score of second place humam player) x 1.7 D) In a game with human opponents, "4) AI Computer Mega Evil Empire Score Percent :=250" does not come into play. It only comes into play when a person is playing a solo game against the computer. Does anyone know what factors are used to determine the score and the values assigned to them? http://forum.shrapnelgames.com/image...s/confused.gif EDIT Whoa...seems I am making this more complicated that I need to make it. It is the normally calculated scores which are probably used. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif [ January 02, 2003, 18:53: Message edited by: tbontob ] |
Re: Empire disposition toward you during war
You have to have at least #2 points to be able to trigger MEE.
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D) If the player in first place is an AI, it will become MEE when its score is 250% of whoever is in second place. It does not matter in either case whether second place is human or AI. An empire can stop being MEE by falling below the threshholds again. Quote:
In theory, if the scoring formula is linear, one could use the numbers on (F9) Empires/Scores to derive the approximate formula, but I've never felt inspired to tackle the math. |
Re: Empire disposition toward you during war
Thanks Capnq http://forum.shrapnelgames.com/images/icons/icon7.gif
That pretty much clears things up for me. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Empire disposition toward you during war
Haven't checked this thread in awhile. Having played my Last game where I've been the MEE for better than half the game, it's become obvious that once I reach that status, there is no no way the AI can make peace with me, even if their disposition is brotherly. I tested this out by keeping a couple of AI opponents brotherly for many, many turns, to see if they would offer a treaty, and they didn't. So of course I annihilated them. http://forum.shrapnelgames.com/images/icons/icon10.gif Anyway, the explanations in this thread seem consistent with what I've seen. Thanks for the info.
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