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Can\'t get more than 5 neutral races
I'm trying to get all six neutrals into my game. I tried editing the "min/max neutral player" lines in Settings.txt, but I never get more than five. Is this a bug?
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Re: Can\'t get more than 5 neutral races
Yes, it is.
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Re: Can\'t get more than 5 neutral races
Curious but why would you want 6 neutral empires??? http://forum.shrapnelgames.com/image...s/confused.gif Or are you some vengeful emperor who loves to subjugate people http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Can\'t get more than 5 neutral races
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I'm trying to setup a game with many neutral races and a handful of major races, similar to the setup of Star Trek: Birth of the Federation. But first I wanted to see if I could get the original six neutrals in the game before downloading more. But I guess that idea will have to wait for a future patch, if Malfador decides to fix it. Related question: what's the upper limit on the number of races in the game, neutrals plus regulars? |
Re: Can\'t get more than 5 neutral races
There can be 20 total races in a game.
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Re: Can\'t get more than 5 neutral races
I hate to bump an old thread, but I'm having this same problem. Will it ever be fixed? I've set the maximum neutrals and such, and disabled 'empires' but I still only get 5 neutrals no matter what I do, so it's not hitting the upper limit of players or anything like that.
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Re: Can\'t get more than 5 neutral races
No idea if it will ever be fixed. I doubt it is that high of a priority, and with there only being one final patch (hopefully), it might not get fixed. http://forum.shrapnelgames.com/images/icons/icon9.gif Email se4@malfador.com requesting that it be fixed. The more people that want it, the bigger of a priority it may become. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Can\'t get more than 5 neutral races
I haven't been playing this game *because* of that bug. =/
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Re: Can\'t get more than 5 neutral races
The game still has a lot to offer in spite of that bug.
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Re: Can\'t get more than 5 neutral races
I know that. http://forum.shrapnelgames.com/images/icons/icon12.gif
But I've been wanting to play a game with lots of neutrals, and Last I heard was a year ago when folks said that this would be fixed in the next patch. :> I still poke my mega uber game every so often, play a few turns on that and check on my.. uh.. ~25 ringworlds. But with nothing left to research it's kind of dull. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Can\'t get more than 5 neutral races
Granted I'm still learning PvK's Proportions mod, but based on what I know so far if you manage to subjugate a neutral early on, you'd have a huge advantage. The solution would be to have more neutrals so everybody has a chance to grab one or two. So, yeah, I hope this bug gets fixed in any final patch. It may not be priority, but it doesn't seem like it would be too difficult to fix.
My two cents. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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Seriously, is there a difference betweeen a bug and a "problem that has not yet been addressed"? Some kind of distinction between the two? IMHO bugs should be fixed as soon as they are found. Leaving bugs around because not enough people are complaining is.. well, something that might make me reconsider buying the next Version or other titles, if I wasn't such a sucker for supporting small game publishers and companies. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Can\'t get more than 5 neutral races
It is quite possible that only allowing 5 neutrals in a game was an intentional feature, you know. Shouldn't be IMO, and the fact that there is no mention of it anywhere would suggest that it wasn't intentional, but you never know.
Keep in mind that there is a lot to work on, and bugs can often be very difficult to track down. MM fixes as many bugs as they can in a reasonable time frame for only having one programmer in the company (one person in the company to begin with). Also, stuff has to be prioritized. Minor bugs (according to MM's prioritizations) tend to get less attention and fixed later than major bugs (things like TDBs doing 4x damage to ALL targets, regardless of shielding are rather major). The number of neutrals allowable is a very minor bug in comparison to other bugs. MM's track record for fixing bugs and such in patches is one of the best in the industry. [ September 08, 2003, 03:06: Message edited by: Imperator Fyron ] |
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Minimum Neutral Player Low Setting := 1 Maximum Neutral Player Low Setting := 5 Minimum Neutral Player Medium Setting := 5 Maximum Neutral Player Medium Setting := 10 Minimum Neutral Player High Setting := 10 Maximum Neutral Player High Setting := 15 ... these settings exist. If it was hard-coded why would they be here? (My Version of these are modified. Dunno what the original settings are) And whether a bug is minor or major is a matter of perspective, isn't it? http://forum.shrapnelgames.com/images/icons/icon12.gif Granted, show-stoppers like crashes and such would be agreed to be major by all. You think the TDB bug is major whereas I don't even remember what that stands for. http://forum.shrapnelgames.com/images/icons/icon12.gif [ September 08, 2003, 03:30: Message edited by: Alari ] |
Re: Can\'t get more than 5 neutral races
The settings do work, just not over 5. Try putting them on 1 or something. http://forum.shrapnelgames.com/images/icons/icon12.gif
TDB = Time Distortion Burst, a Temporal weapon. That was definitely a show-stopper and required using a mod to remove the 4x to shields ability. |
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And from what you described, TDB seems to be a less major bug than the number of neutrals. After all, it can be fixed by a mod, whereas I can't get the number of neutrals over 5 no matter what I do. |
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And from what you described, TDB seems to be a less major bug than the number of neutrals. After all, it can be fixed by a mod, whereas I can't get the number of neutrals over 5 no matter what I do.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">TDB was fixed. It was a major issue because it had the potential to ruin dozens of PBW games. And it is not the only bug of such severity to have appeared over the years (not been discovered, but appeared accidentally). Neutrals are fairly pointless as they are very easy to overrun. Having a lot of them just makes the game really easy to win. This is why I said that the number of neutrals is a minor issue. Much better off playing multiplayer. http://forum.shrapnelgames.com/images/icons/icon12.gif I don't see why we are still arguing about this. We both want it fixed. http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: Can\'t get more than 5 neutral races
I would think it would be the perspectives of their customers, the ones who pay for their software and keep them in business. ^.^
But like I said, I support small game companies when I can. edit: and I want it fixed too. :> I didn't realize we were arguing. http://forum.shrapnelgames.com/images/icons/icon12.gif But I don't think neutrals are pointless, and from what I've heard they can be made fairly challenging with the right AI files. [ September 08, 2003, 04:06: Message edited by: Alari ] |
Re: Can\'t get more than 5 neutral races
If one person complains about a relatively minor feature, it is not a big priority. If a lot of people complain, it becomes a higher priority. http://forum.shrapnelgames.com/images/icons/icon12.gif There are probably a lot more critical things to work on than number of neutrals. MM has limited time and all. http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: Can\'t get more than 5 neutral races
Right, it's not for either of us to decide their work schedules. =) But like you said, the more noise that gets made about this bug, the more likely they are to fix it. Well, here I am, making noise. http://forum.shrapnelgames.com/images/icons/icon12.gif and I know I'm not the only one who would like to see this bug squashed.
Considering it's kept me from starting any new games that I want to play, due to the time investment for the kind of gameplay that I like, and I've already played one game that's not got the quantity of AI players that I wish it to have (I've been waiting around basically since I bought the game because I read that this would be fixed in a patch) -- this is something that's fairly important to me and I hope they find the time to correct what seems like a reasonably simple bug to fix. [ September 08, 2003, 04:13: Message edited by: Alari ] |
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No? :> (I have a feeling my style of play may be a bit... er, different, than most others') [ September 08, 2003, 04:41: Message edited by: Alari ] |
Re: Can\'t get more than 5 neutral races
Umm... if you just want AI players, you can have up to 20 players in a game. The settings for normal AIs work fine. Why do you want so many neutrals anyways? They are not very good opponents.
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No? :> (I have a feeling my style of play may be a bit... er, different, than most others')</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Umm... I do not think I have ever had a game Last 500 turns... http://forum.shrapnelgames.com/images/icons/tongue.gif |
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[ September 08, 2003, 04:43: Message edited by: Alari ] |
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I'm still re-arranging the universe in that one, too. Got my nature preserves and a few alien colonies and finally decided to go ahead and clean up half the black holes so I could have a few extra gateway systems. :> Whee! It's fun but I can only play a few turns before I get the urge to go watch Star Trek. |
Re: Can\'t get more than 5 neutral races
Neutrals are no less xenophobic or war-mongering. They just can't send attacks at you. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Can\'t get more than 5 neutral races
Try the Star Trek Mod? You get the best of both worlds! http://forum.shrapnelgames.com/images/icons/icon10.gif
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No? :> (I have a feeling my style of play may be a bit... er, different, than most others')</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Umm... I do not think I have ever had a game Last 500 turns... http://forum.shrapnelgames.com/images/icons/tongue.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">500 turns is a lot to ask for in a PBW game with no combat. Most combat occurs around 50 turns and up. Think about the math on this, a game that has a turn a day for 500 days without combat. That is like nearly 2 years. NO PBW game has ever Lasted that long that I am aware of. Most die off around six months or so. |
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As for MM, they are working on SF at the moment and have not had a lot of time to work on a new patch for SEIV. I have heard that there will be one Last patch, and I hope that it will include a fix for several things. |
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Re: Can\'t get more than 5 neutral races
I see. http://forum.shrapnelgames.com/images/icons/icon7.gif
Do you realize you have something like 4000 more Posts than me. When did you do this? How did you do this? Why did you do this? And what Posts have I missed? |
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Look over there! It is a distraction! *runs away* |
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Ok, new rules, you can attack before turn 500. If you don't accidentaly trip over the minefield welcome mat and actually manage to carry out your attack, you get a complimentary black hole in your homeworld system. ^.^ *silly* Basically my playstyle would be like antimatter to your matter. I couldn't really expect to play multiplayer and have the kind of fun that I want to have. :> |
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Ok, new rules, you can attack before turn 500. If you don't accidentaly trip over the minefield welcome mat and actually manage to carry out your attack, you get a complimentary black hole in your homeworld system. ^.^ *silly* Basically my playstyle would be like antimatter to your matter. I couldn't really expect to play multiplayer and have the kind of fun that I want to have. :></font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">You could achieve this with a higher tech start and limit combat to after 100 turns. But 500 turns, man that is a lot. It boggles the mind. |
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Rollo [ September 08, 2003, 10:21: Message edited by: Rollo ] |
Re: Can\'t get more than 5 neutral races
It's actually easier than that. Just don't give them "attack ships" in their construction queues. Only "attack ships" explore. That way, they still colonize and build up their home system, and build defense ships, but don't leave home (until you find them...)
[ September 08, 2003, 15:24: Message edited by: General Woundwort ] |
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Re: Can\'t get more than 5 neutral races
Colony Ships do not explore, but pretty much any other design will.
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Granted, somehow they got the galaxy size above 250 systems... http://forum.shrapnelgames.com/images/icons/icon12.gif :> Seems long, but like I said I've been playing this one game for a year or so instead of getting into new ones. If you add up all the turns from all the games you've played, how many total would it be? (back on the subject) Hopefully they'll fix the Neutrals bug so I can start a new game. :> [ September 08, 2003, 20:53: Message edited by: Alari ] |
Re: Can\'t get more than 5 neutral races
What exactly is this smiley supposed to be? :>
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Re: Can\'t get more than 5 neutral races
The Evil Smiley. :>
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