![]() |
Can I make colony ship using bigger ships?
Do I have to use the 300KT colony ship or can I use a bigger ship??(so I can give it more supplies and maybe carry more troops?)
|
Re: Can I make colony ship using bigger ships?
Yes you can use a bigger ship if you want.
[ January 11, 2003, 15:30: Message edited by: geoschmo ] |
Re: Can I make colony ship using bigger ships?
Yes. The destroyer class is the same size as a colony ship, and doesn't have engine restrictions.
Light cruisers are a favorite size. I even use dreads sometimes, put all 3 colony components on and send it anywhere. |
Re: Can I make colony ship using bigger ships?
Wow!
I can put multiple colonies and use 1 at a time?? I had no idea! |
Re: Can I make colony ship using bigger ships?
Well, you can only use one of the colony components, since the ship is dismantled when it colonizes the first world.
Having all three modules on a single ship means you don't have to worry about the planet being the wrong type for your ship http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Can I make colony ship using bigger ships?
Then what is the point in having multiple colony components on the same ship?
Can you transfer it to another ship like cargo?? [ January 11, 2003, 16:56: Message edited by: Tough Guy ] |
Re: Can I make colony ship using bigger ships?
Ummm... one rock, one ice, one gas. Send it anywhere. Give the colonize order. The ship uses the correct one, the rest are just small, expensive, cargo bays.
This is done in late game, when you have the colonization minister on, and you just want him to go crazy mit der Kolonisation ding If anyone actually speaks German I'm sorry -- I'm just playing around 'cause I'm at work and bored. |
Re: Can I make colony ship using bigger ships?
Quote:
|
Re: Can I make colony ship using bigger ships?
Quote:
The other 300kT gets control components, engines, supply (a solar panel or two, say), and ... more cargo. Drop colonies with more people. Other than in maxtech ... I sometimes use Medium Transports as colony ship; the doubled space lets me (a) pack in some more cargo bays for a larger population, (b) pack in more supply components to extend range, and (b) even put in a single CSM (or similar), and maybe stealth armor, "just in case" the ship runs across a lightly or even UNarmed hostile. IMO, there shopuld BE a larger -colony- hull; some mods include just that sort of ship (mine will; Exodus will have the "HCO: Heavy Colony" hull at, IIRC, 500kT). |
Re: Can I make colony ship using bigger ships?
Quote:
IOW, solely a lazy means of lessening MM. Personally, I wish there WERE "Multicolony" components, and Exodus WILL have one (able to colonise all three worlds, at 400kT size). IIRC, some other mods already have similar components. |
Re: Can I make colony ship using bigger ships?
Building those multi-colony module ships does waste a lot of resources though.
|
Re: Can I make colony ship using bigger ships?
Quote:
For solo play it might be handy to reduce some tedious micromanagement. Note that you can mod the component.txt file to include a universal colony module that is able to colonize all three planet types. Not only is this convenient for the human player, but also (IMO) it benefits the AI. Rollo [ January 11, 2003, 21:13: Message edited by: Rollo ] |
Re: Can I make colony ship using bigger ships?
Quote:
|
Re: Can I make colony ship using bigger ships?
Quote:
Since un modded Colony ships are twice the size of Escorts I guess I'll make my Medium and Large Colony ships 2x Frigate and Destroyer. These will be available when the coresponding Ship Building tech is available. Thanks for the idea. |
Re: Can I make colony ship using bigger ships?
One thing you have to be careful about when adding larger colony hulls is the AI. If the hull gets too big, the AI will use two colony modules on the ships.
IMO adding larger colony hulls to vehiclesize.txt only makes sense, if they have some built-in advantage. Something like extra supplies, built-in solar collectors, maintenance reduction, more engines allowed or (insert neat ability here). Otherwise it would make no differnce in just using a LC, CR or MT hull. just my 2c Rollo [ January 13, 2003, 12:37: Message edited by: Rollo ] |
Re: Can I make colony ship using bigger ships?
I like useing Transports for my Colony Ships. Lots of possibilities. Population, Troops, Police, Weapons Platforms and Satellites.
mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif |
Re: Can I make colony ship using bigger ships?
B5 MOD has large colony ship hull, size is 600 Kt. I normally put 1-2 extra cargo holds so I can carry along troops, sats, weapon platforms...whatever so that the colony can survive an early atatck or start production earlier/faster...
|
All times are GMT -4. The time now is 05:42 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.