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-   -   No AI Mod (http://forum.shrapnelgames.com/showthread.php?t=8449)

Fyron January 29th, 2003 11:17 AM

No AI Mod
 
Who has a link to the download of the No AI Mod? Both a Gold and a Non-Gold Version would be appreciated. I could not find it on PBW, or on Shrapnel.

capnq January 30th, 2003 01:14 AM

Re: No AI Mod
 
The No AI mod has never been made available for download, because it only has to be installed on the PBW server to be used.

The only time anyone else needs it is when a host wants to run turns offline. Hosts who need it for that purpose have to ask Geo to send them a copy.

The "AI_None" mod, which is available in the PBW File Library, is a different mod entirely, and outdated (it's a pre-Gold mod).

[ January 29, 2003, 23:16: Message edited by: capnq ]

Puke January 30th, 2003 01:24 AM

Re: No AI Mod
 
i have a copy of the AI_None mod that i have updated to work with gold. i believe that it is attached to the latest (2.1?) Version of the junkyard mod. or you can just download the old Version, and edit a few files.

Fyron January 30th, 2003 03:36 AM

Re: No AI Mod
 
Capnq, can you post the No AI mod somewhere so that I can download it?

geoschmo January 30th, 2003 03:51 AM

Re: No AI Mod
 
Actually I posted the 1.78 Version of the No AI mod in the Shrapnel Scenario/Mod forum back in November of '02. In case anyone wanted it for PBEM games or to incorporate it into their mod.

Here's the link.

Geoschmo

Fyron January 30th, 2003 04:02 AM

Re: No AI Mod
 
Can you post a 1.49 Version of the No AI Mod too?

geoschmo January 30th, 2003 04:36 AM

Re: No AI Mod
 
1043894049.zip

I did post this a long time ago. But I can't find the link. Probably got lost in the changeover Shrapnel did a while back.

Geoschmo

Fyron January 30th, 2003 05:17 AM

Re: No AI Mod
 
That could be why I couldn't find it! http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron January 30th, 2003 05:40 AM

Re: No AI Mod
 
Quote:

Originally posted by Puke:
i have a copy of the AI_None mod that i have updated to work with gold. i believe that it is attached to the latest (2.1?) Version of the junkyard mod. or you can just download the old Version, and edit a few files.
<font size="2" face="Verdana, Helvetica, sans-serif">You are missing a lot of lines in None_AI_Settings.txt. And also in None_AI_Fleets.

Ok... I am trying to get this thing to work here, but I can't get the AI to stop moving ships around. I think it might ahve to do with the new gold line in AI_Fleets or something. Any suggestions?

[ January 30, 2003, 04:11: Message edited by: Imperator Fyron ]

Fyron January 30th, 2003 07:23 PM

Re: No AI Mod
 
BUMP

Anyone have any answers?

geoschmo January 30th, 2003 07:33 PM

Re: No AI Mod
 
You can't get the AI to stop moving ships around. At least I have never have been able to. Has nothing to do with fleets.txt that I am aware of. That only controls whether or not the AI uses fleets and hom many ships go in it, not whether the AI moves the fleets or indivivudal ships around.

Geoschmo

Fyron January 30th, 2003 10:07 PM

Re: No AI Mod
 
Well that just sucks. http://forum.shrapnelgames.com/images/icons/icon9.gif How should the fleets file be set up so that the AI won't mess with fleets then?

geoschmo January 30th, 2003 11:21 PM

Re: No AI Mod
 
Honestly I have now clue. The fleets file is one thing I never could figure out. I made no changes to it for the No AI Mod. If anyone has some knowledge of how that file works and has some suggestions for limiting AI changes I'd be happy to incorporate them to the No AI Mod.

Geoschmo

Grandpa Kim February 9th, 2003 11:21 PM

Re: No AI Mod
 
Quote:

Originally posted by Puke:
i have a copy of the AI_None mod that i have updated to work with gold. i believe that it is attached to the latest (2.1?) Version of the junkyard mod. or you can just download the old Version, and edit a few files.
<font size="2" face="Verdana, Helvetica, sans-serif">Or better still, since you know your new AI_None Version works, why don't you upload it to the PBW site? http://forum.shrapnelgames.com/images/icons/icon7.gif

Please!....

Fyron February 10th, 2003 12:16 AM

Re: No AI Mod
 
His does not fully work. It is missing some things from several files that would cause the AIs to read the default files instead. I was working on fixing that, but I can't get the AIs to stop moving ships around. http://forum.shrapnelgames.com/images/icons/icon7.gif


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