.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Protectorates and trade/resupply? (http://forum.shrapnelgames.com/showthread.php?t=8450)

Kekkonen January 29th, 2003 11:46 AM

Protectorates and trade/resupply?
 
I've reached the point in my first "real" SE IV game where I'm thinking of making the neighboring neutral empire my protectorate. I now have a non-aggression treaty with them; if I manage to make them my protectorate, can I propose a separate trade treaty to them? And what about resupply, can I use their planets as supply base?

Fyron January 29th, 2003 11:49 AM

Re: Protectorates and trade/resupply?
 
I would assume that Protectorate allows resupplying. Check the in-game help menu (F1 key).

You can only have 1 treaty at a time with an empire. You can not make a Protectorate and a Trade Alliance with the same empire at the same time.

Kekkonen January 29th, 2003 12:13 PM

Re: Protectorates and trade/resupply?
 
I'm not sure the in-game help had anything on resupply. I agree it would be a little odd if you couldn't do it at your protectorate -- "We expect you guys to fight and die for us, but please go somewhere else for gas" doesn't sound like something you'd say to an empire several times more powerful than yours, be it friendly or not. (Of course, I could always colonize a small planet or a moon in their system and make it a supply depot, but I assume this will piss them off.)

Fyron January 29th, 2003 12:18 PM

Re: Protectorates and trade/resupply?
 
Turn off the option to claim new systems automatically. As long as you don't claim their system, they have a good chance of not noticing and getting upset. http://forum.shrapnelgames.com/images/icons/icon12.gif

couslee January 29th, 2003 12:21 PM

Re: Protectorates and trade/resupply?
 
protectorate and submissive(?)... those two treaties,
the weaker one pays the powerhouse a duty for their protection (when done right). there is trade going on with those, but it is one sided.

Fyron January 29th, 2003 12:24 PM

Re: Protectorates and trade/resupply?
 
The empire that offers the treaty is the Protector or Subjugator (the "stronger" empire). The empire that accepts the treaty is the one that is Protected or Subjugated (the "weaker" empire).

Kekkonen January 29th, 2003 12:35 PM

Re: Protectorates and trade/resupply?
 
Quote:

Originally posted by Imperator Fyron:
Turn off the option to claim new systems automatically. As long as you don't claim their system, they have a good chance of not noticing and getting upset. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Hah! http://forum.shrapnelgames.com/images/icons/icon7.gif

The problem is, I'm the Federation, and I don't think they'd do such a thing to their allies. (I'm using Atrocities Star Trek mod; I found it a good way to get into this game, because it builds on something I'm somewhat familiar with -- it's easy to get overwhelmed by all the unfamiliar stuff in the original game, at least for someone who hasn't played the previous Versions. The mod is a great piece of work, too.)

Arkcon January 29th, 2003 03:22 PM

Re: Protectorates and trade/resupply?
 
Protectorate and subjugation do not allow resupply. In fact, your ships path to avoid each other as if you were enemys. Combat does not result from occuping the same sector, you ships just don't want to. Never checked if planets blockaded each other.

You can remember this by noting, the Subjugation and Protectorate treatys are drawn in yellow, like non-agression. Not green like trade or above, or red like non-intercourse or war.

Ed Kolis January 29th, 2003 03:30 PM

Re: Protectorates and trade/resupply?
 
But it still makes sense that you should be able to supply at your vassal state's depots, doesn't it?

couslee January 29th, 2003 03:35 PM

Re: Protectorates and trade/resupply?
 
Quote:

Originally posted by Ed Kolis:
But it still makes sense that you should be able to supply at your vassal state's depots, doesn't it?
<font size="2" face="Verdana, Helvetica, sans-serif">Not really. they are already paying you a tribute. get gas at your own world, or BUY some here. since the game don't have a "buy supplies" option, you go home.

Chineese buffet owner:
Hey you, fat boi, you go!, you go now!, you eat a ereyting. http://forum.shrapnelgames.com/images/icons/icon12.gif

Fyron January 29th, 2003 09:38 PM

Re: Protectorates and trade/resupply?
 
It would only make sense to be able to resupply at their worlds.

Arkcon January 29th, 2003 09:40 PM

Re: Protectorates and trade/resupply?
 
Quote:

Originally posted by Imperator Fyron:
It would only make sense to be able to resupply at their worlds.
<font size="2" face="Verdana, Helvetica, sans-serif">MM wanted to make it unfair to both ... this is hardly a friendly treaty. There are just levels of accord between empires:
War, Nonintercourse, Nonagression, Subjugation, Protectorate, Trade, Trade and research ...you know the rest -- with incremental benefits.

Don't think of protectorate as "We want to help you flourish" think of it as "So Brigadier, you got lots of nice planets here. Be a shame if something ... happened to them"

[ January 29, 2003, 19:48: Message edited by: Arkcon ]

Arkcon January 29th, 2003 09:43 PM

Re: Protectorates and trade/resupply?
 
Quote:

Originally posted by mottlee:
Has ANY one had the AI agree to any of these?? I have not
<font size="2" face="Verdana, Helvetica, sans-serif">Many patches back, I got a neutral to agree to it. Lately, I just take over a neutral or rebel to see what it does. You're supposed to automatically get tech and ship designs -- but that never happens. I don't think it's a bug, I think MM took it out because it's too exploitative.

Phoenix-D January 29th, 2003 11:13 PM

Re: Protectorates and trade/resupply?
 
"protectorate and submissive(?)... those two treaties,
the weaker one pays the powerhouse a duty for their protection (when done right). there is trade going on with those, but it is one sided."

I think with these treaties it isn't trade. It's tarrif.

The difference is trade is generated for free, tarrif you have to pay for. The effect on the dominant end is the same, but the subjagated empire looses resources for being in this treaty.

Phoenix-D

Fyron January 29th, 2003 11:23 PM

Re: Protectorates and trade/resupply?
 
That is what Subjugation is Arkon. Protectorate is not quite the same. http://forum.shrapnelgames.com/images/icons/icon7.gif If you say, "pay us, or else," why can't you also say, "resupply us, or else?"

Ed Kolis January 29th, 2003 11:25 PM

Re: Protectorates and trade/resupply?
 
That's the thing - dominant and submissive, I the Mr. High-n-Mighty Klackon Emperor of All I See DEMAND that you grant Klackon ships access to Xiati supply depots, and who are you, you foul Xiati space scum, to say they can't? In fact maybe we should initiate the "Prima Nocte" doctrine, except our overseers don't particularly care for Xiati women http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

Arkcon January 30th, 2003 12:34 AM

Re: Protectorates and trade/resupply?
 
Quote:

Originally posted by Imperator Fyron:
That is what Subjugation is Arkon. Protectorate is not quite the same. http://forum.shrapnelgames.com/images/icons/icon7.gif If you say, "pay us, or else," why can't you also say, "resupply us, or else?"
<font size="2" face="Verdana, Helvetica, sans-serif">Possible reasons --

Codeing reason: Cause the game assigns a "level" to each treaty, and protect and sub are in the wrong position in the sequence. Notice partneship is military alliance plus something, military alliance is trade and research plus something ...

Balance reason: Cause the protect or sub can be broken at anytime. You could just park a fleet, and have it battle ready

Roleplay reason: umm I dunno http://forum.shrapnelgames.com/images/icons/icon10.gif

Andr�s January 30th, 2003 12:39 AM

Re: Protectorates and trade/resupply?
 
Quote:

Originally posted by mottlee:
Has ANY one had the AI agree to any of these?? I have not
<font size="2" face="Verdana, Helvetica, sans-serif">Yes but it cost almost as much as forcing them to surrender, it's not worth it.

mottlee January 30th, 2003 02:44 AM

Re: Protectorates and trade/resupply?
 
Quote:

Originally posted by Imperator Fyron:
The empire that offers the treaty is the Protector or Subjugator (the "stronger" empire). The empire that accepts the treaty is the one that is Protected or Subjugated (the "weaker" empire).
<font size="2" face="Verdana, Helvetica, sans-serif">Has ANY one had the AI agree to any of these?? I have not

tbontob January 30th, 2003 07:14 AM

Re: Protectorates and trade/resupply?
 
Quote:

Originally posted by mottlee:
Has ANY one had the AI agree to any of these?? I have not
<font size="2" face="Verdana, Helvetica, sans-serif">I didn't until recently about a month ago. And then I got two AI empires to agree to a subjugation treaty.
http://forum.shrapnelgames.com/images/icons/icon7.gif

EDIT In the same game!

[ January 30, 2003, 05:15: Message edited by: tbontob ]


All times are GMT -4. The time now is 11:30 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.