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SE scrolling shooter game
I uploaded a Space Empires 4 based scrolling shooter game in the scenario/mod forum....check it out. It's fun for about 2 minutes, but I really enjoyed making it.
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Re: SE scrolling shooter game
Should have been a post in the "SE4 data/sound/graphic" thread, rather than a separate thread.
BTW: Who set the AI to high bonus, and who forgot to install my shield regenerators? http://forum.shrapnelgames.com/images/icons/icon10.gif |
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gets very hard
nice though |
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Hehe, thats fun. Will have to sent it to all my players. http://forum.shrapnelgames.com/images/icons/icon7.gif
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That is so cool=-) Is this a completed project now or are you open to suggestions?
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Just scored 2395. What score has anyone else managed?
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I got 2150 first try http://forum.shrapnelgames.com/images/icons/icon10.gif
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my first try was around 1400
my second was 2250 would be nice if the game stopped at the end and diplayed the score a little longer. hmm, maybe 'insert coin' (press F2). then we could make screen captures and maintain a highscore list http://forum.shrapnelgames.com/images/icons/icon10.gif |
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btw, I am still waiting for 'Whack the Phong' and 'Drushocka Man' (Pac Man where you have to gobble up the Eee).
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SE Spinoffs I'd like to see:
A better side scroller(yours is great, but, im talking something with multiple ships, weapons, something like the R-Type Series) Drushocka Man A MMORPG set in the SE universe...something like Starfury but massively multiplayer...hell, or even JUST multiplayer lol. Just some ideas for MM or some deranged fans to look into ;D BTW:kudos,on the great game! keep up the good stuff! |
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-races which take attack bonuses have more accurate weapons. -ones which take defensive bonuses dodge around a lot and are harder to hit. -Races that take construction bonuses would appear in swarms. -Organic, crystalline weapons etc for those races that take them... this would be really cool. And yeah, I'd love to see Druk-man. Waka waka waka waka... [ January 30, 2003, 16:59: Message edited by: dogscoff ] |
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yeah, 'Druk-Man' that was what i was looking for...couldn't remember, thanks dogscoff.
also if i had any idea of todays programming... it can't be too hard to make a game of P(h)ong. |
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How about a Space Empires mod for Dungeon Odyssey, where you can play a character in the Space Empires universe and encounter all the aliens from SE4?
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Rollo |
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back on topic: I just 'accidently' discovered that your ship can not only move right-left, but also forward-back. Well, that makes evading those shots a lot easier...
voila, new personal best: 2935 http://forum.shrapnelgames.com/images/icons/icon10.gif [ January 30, 2003, 18:40: Message edited by: Rollo ] |
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Im working on such a DO mod. Its called SE the Oddysey. Go to the SE Legacies forums and check it out in the DO section.
I just learnt now that you can fly up and down, thanks rollo! Be seeing you |
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Okay,
I added a high score screen that will let you put in a name. So, let the games begin. I'll add the file to the mod forum shortly, just overwrite the old exe. |
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I just got a new best for me. 3325. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Okay,
As per Dogscoff's request, I have done a Drushoka Pac-man game. I'll be uploading it shortly, just use the arrow keys to move the Drushoka around. As far as the next game goes....I think I'm going to move on to something a little more complex and less spoofish. In the meantime, enjoy. |
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DRUSHOCKA MAN! YAY!
WOKA WOKA WOKA WOKA WOKA WOKA WOKA have the Eee, be EEEvil, and turn into EEE, when you eat the mega pellet thing lol. For the next game, if you dont mind my suggestions, try a side scroller game in the fashion of your first, with the player using a ship (you can customise the graphics idealy) and bLasting away alien (Xi'chung perhaps?) filth! Make it in the style of R-type and other side scrolling shooters. Id recommend making all the graphics moddable if possible, just to fill our need for different targets lol. Just some ideas, probably bad ones too... |
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Ed Marshall,
you da man http://forum.shrapnelgames.com/images/icons/icon10.gif |
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LOL http://forum.shrapnelgames.com/images/icons/icon10.gif
'Mineral planets are the best' http://forum.shrapnelgames.com/images/icons/icon12.gif oh and btw, personal best in Druk-Man: 2600 [ January 30, 2003, 21:27: Message edited by: Rollo ] |
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LMFAO!
Mineral Planets are the best! Lol, you rock man! |
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I got 4280 in the EEE game. Is that good?
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My high scores hover in the 2000's in both games....so yeah, that's pretty good.
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Why do the weapons of your ship randomly stop firing sometimes? There is nothing consistent about when and why it happens, so it seems like a bug to me.
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im not very good, so i was wondering if the better players can tell me if there is anything beyond the double missile? the only controls are arrows and spacebar, right? i recently discovered that you can hold the spacebar down.
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You are correct to the only controls. Just the arrows and spacebar. |
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hey, this isnt modable. we cant plug in any old shipset http://forum.shrapnelgames.com/images/icons/icon7.gif
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Ed Marshall,
So the thread with your game is: http://www.shrapnelgames.com/cgi-bin...;f=50;t=000053 And the SE IV Shooter Game file is: http://forum.shrapnelgames.com/newup...1043953834.zip eh? KirbyEF P.S. Just trying to be helpful... [ January 31, 2003, 12:34: Message edited by: kirbyef ] |
Re: SE scrolling shooter game
Yes, but I can. Look for the "Terrans go MEE" game coming soon.
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Why do I see pictures like this:
http://se4kdy.cyberwars.com/temp/games.jpg |
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Hey... pretty cool time killer. I just broke into the 3 thousands.
Up and down arrows? Nah! Bet you didn't find the hyper-space key or the cluster bomb keys... http://forum.shrapnelgames.com/images/icons/icon12.gif ok I'm kidding! |
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This is too Funny!!!
ROFL! Thanks, it's a corker. |
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4925 on my second game.
Didn't see anything past Dual Missiles, and still really wish I had a shield regenerator http://forum.shrapnelgames.com/images/icons/icon10.gif |
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Just got 5185.
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PvK |
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Wow, Ed, this is a really fun game! Thank you for creating it and letting us play it. http://forum.shrapnelgames.com/images/icons/icon7.gif
My high score so far is 2285. It's always those light cruisers firing diagonally that kill me in the end. There's too many shots flying around and I can't dodge them all. Once I lose one ship, my other lives don't Last long because it's pretty hard by that time. Noticed that F4 switches between full screen and a window view. F1 brings up an empty info screen (handy for pausing the game). You can move diagonally by pressing an up/down key in combination with a left/right key (e.g. up and left to move diagonally up and to the left). Moving down is slower than moving up, which makes sense. |
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I noticed that diagonal movement doesn't always work... especially when you're trying to dodge those annoying diagonal shots! http://forum.shrapnelgames.com/images/icons/icon9.gif (Wonder why light cruisers have a better weapon than battlecruisers though...)
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I didn´t need to post 2 fullscreen pictures to show how graphics look distorted http://forum.shrapnelgames.com/images/icons/icon7.gif
I've noticed that when I increase color depth from the 65k I use normally to 16M instead of looking distorted, pics look "underlined" with distorted details, but everything works too slow. Maybe it's just my outdated machine, but there should be a way to solve this. |
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Andres,
Have you tried the game in windowed mode? Hit f4 to toggle between fullscreen and windowed. Give it a try if you haven't already, and let me know. |
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No window mode does not solve anything.
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Just got a new high score: 3065
http://forum.shrapnelgames.com/images/icons/icon7.gif |
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i broke into the 4000s a couple days ago. now to shoot for the 5's
was that "Terran's go MEE" thing serious, or just a joke? can we expect a new and improved scrolling shooter? |
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I hope to be able to find the time, but I am also working on a serious turn-based strategy game, and beta-testing. I just got a new system and it's running Windows XP and im porting everything from my old system still....like 30 gigs of graphics and resources. Oh, and I have a full time job and I'm married, so I don't have a ton of free time. But, I'd like to make the MEE game with every shipset SEIV has ever seen.
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THAT would be time intensive. can it be extensible with external modules? for example, can the EXE simply reference the \pictures\races directory for its images? it would be slower loading, but performace should be the same, i would guess.
of course, it sounds like you have SO much free time on your hands, you will probalby be overwhelmed just trying to decide how to spend it all. While this means that we might be without scrolling shooter updates, the flip side is that one of us has a full and happy life http://forum.shrapnelgames.com/images/icons/icon7.gif |
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I'm having a hard enough time just making games from scratch right now, I will admit that I used existing source code to make the other two , much less being able to make them editable. I'm trying to make a game from the ground up now, using all original art and sounds. It sounds impossible, but, if I win the lottery, I'll actually have the time to do it before computers are cyber-neural nets.
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5015. Almost got Fyron's record.
both great! getting stuck on corners made the drukman game pretty hard to beat tho. [ May 05, 2003, 13:10: Message edited by: Gwaihir ] |
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Yes, the Drukman *I thought it said Drunkman when I first saw it* is a bit hard to control; it gets stuck when trying to turn; although the EEE battlecruisers don't seem to get stuck as often as I do.
Edit: But It's still a fun game http://forum.shrapnelgames.com/images/icons/icon7.gif thank you for bringing this old skool mini-starfury into our laps http://forum.shrapnelgames.com/images/icons/icon10.gif [ May 05, 2003, 22:48: Message edited by: TerranC ] |
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