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Re: Maximum players?
I've never tried it, but I suspect you will get only the 20 human players. No AI's at all.
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Re: Maximum players?
Yes, if you set 20 human players, there will be no neutrals.
20 empires is a hard limit. |
Maximum players?
I guess I know the answer to this question but I need it confimed.
The max number of players is 20, right. If we are 20 human players and I set large numbers of neutral empires. Will there be more than 20 races in the game? |
Re: Maximum players?
Would be possible(maybe in a next patch), to increase the limit of players? I don't know a lot about programming, but would it be a hard thing to change? I ask this because i have a top-end machine and would like to have lot more empires in a game (i already increased the number of systems), and would not have any problem with the speed of turn processing....
Any ideas of how to change the number of empires without needing to do hardcode changes? |
Re: Maximum players?
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Re: Maximum players?
Grandpa Kim had trouble running the Last turn for Networks II. We only have 7 players left, but have lots of ships, etc. The turn took over 30 minutes for him to run. The first time it timed out after 20 minutes.
A larger game could be very difficult to handle... |
Re: Maximum players?
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[ March 09, 2004, 13:12: Message edited by: geoschmo ] |
Re: Maximum players?
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Re: Maximum players?
It is enthralling to envision SE5 with a much higher limit on the number of max systems, players, etc...
Think of what a game would be like with a thousand systems, or fifty empires? Of course, you'd have to comensurately slow down tech growth and other stuff...and it would take eons to play...but if such a thing were on PBW, it would approach a "massive Online game", no? intriguing... thanks, Alarik |
Re: Maximum players?
Personally I think I'd have difficulty in a game with more then 20 human players. I would like to see a larger number of spots for AI, and "Indiginous" races. Like Neutrals but weaker even. Bascially they'd be little more then a resource for the major empires to conquer and use to populate their colonies.
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Re: Maximum players?
You know geo, you are right...
A game with a lot of human player would be very hard to play (and to organize), but would be intersting to have more slots for AI and Neutral empires. I never play multiplayer (my work schedulle is too irregular and i lost a lot of turns Last time i tried), my objective with a higher number of empires would be to enrich the SP experience... Well, let's hope SE5 comes with a higher empire limit, meanwhile i will continue to play agains "only" 19 other AI's... |
Re: Maximum players?
well it would be hard to manage... Especially looking for replacements....
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Re: Maximum players?
You can't change the max limit of empires without changing the code. It would require a patch. But there probably won't be another patch for SE4.
Hopefully SE5 will allow for more players in a game. |
Re: Maximum players?
There are a few GUI elements that would need adjustment for more than 20 players, such as the score graph, the treaty grid, and the little icons that appear in a map sector for each empire present.
PvK |
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