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-   -   How do I get the Star Trek Mod to work? (new at this)... (http://forum.shrapnelgames.com/showthread.php?t=8843)

Knavery March 13th, 2003 03:55 AM

How do I get the Star Trek Mod to work? (new at this)...
 
Hi all.. This might be the wrong forum, but I'm having problems getting the Star Trek mod to work. I downloaded all of the image packs and the latest patches and overwrote everything. However, there are images missing such as the race images. Can someone tell me in order what to do? Thanks!

Knavery

Fyron March 13th, 2003 04:01 AM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
Which Star Trek mod? There are several. If it is this one:

http://members.rogers.com/capt-kwok/index.html

then it is not ready for use yet.

If it is the AST mod, located at:

http://www.astmod.com

then check to see if the missing pictures are not named incorrectly. Compare the AST\Pictures\Races\Racename folder with one for a race that works fine. Each file should be named "Racename_XXX.bmp", where XXX is the name of the image. Compare them to a default race folder to see what the correct names are.

Knavery March 13th, 2003 04:29 AM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
That's strange. I downloaded the AST Mod full Version and the only folder within the race folder is 'Dominion' and there are no pictures in there.

KNavery

Knavery March 13th, 2003 04:56 AM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
Ok.. I uninstalled SEIV Gold and re-installed. I then applied the 1.84 patch, the AST Complete and then the new patch. There is still only one (Dominion) folder in the pictures directory under races. Is this bugged?

Knavery

Ragnarok March 13th, 2003 05:11 AM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
No, it's not bugged. You have to download the Addon pack as well with the rest of the races. Go to the AST Mod webpage and on the left side is a link to the AST Add on Mod.
That should be what you want. Hope that helps. http://forum.shrapnelgames.com/images/icons/icon7.gif

Knavery March 13th, 2003 04:28 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
Here's where I am at thus far...

Ok. For anyone out there using the AST mod, could you explain to me how you install it? I upgraded my SEIV to Version 1.84. I then downloaded and unzipped AST Complete into my SEIV directory. I then downloaded patch 7 of the mod and unzipped that in the SEIV directory. I changed the path.txt file to read from 'none' to 'AST' so it would use the MOD. I don't have the MOD launcher. I then launch SEIV and see the bold title at the bottom that I'm currently using the mod. When I try to start a quick game, I get a bunch of 'value missing' errors. However, when I start a standard new game, it appears to work. It shows the AST race pictures, but is it normal for the original empires names and empire races list to still be present instead of the Star Trek Version when trying to add new? Please let me know as I went through about 2 hours of frustration Last night and am dying to play this MOD. Thanks.

Knavery

dogscoff March 13th, 2003 04:37 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
knavery - it sounds like you've installed the mod OVER your original se4 instead of putting it into a sub-directory and leaving your original game intact.

This causes problems because the original races are then mixed up alongside the star trek ones and the game uses them when starting the game. Those races are incompatible with the ST mod and cause the errors you see.

You really ought to wipe your se4 folder, re-install, re-patch and then put the star trek mod into a sub-directory rather than overwriting your original files. Then you can use path.txt (or better yet, the mod launcher) to choose between the two games rather than mashing them together.

If you just want to make ASTmod work and don't care about the original game, you could just go into pictures/races and delete all the non-star trek race folders. I don't recommend that at all though.

oleg March 13th, 2003 04:40 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
Check if AST mod has its own "empires" folder. If not, make one. If SE can not find "empires" folder in the mod sub-directory, it goes to default folder. That is probably source of errors.

dogscoff March 13th, 2003 04:44 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
click right here for advice and examples on installing mods correctly.

[ March 13, 2003, 14:45: Message edited by: dogscoff ]

Knavery March 13th, 2003 05:47 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
Ahh yes.. Ok.. Where do I pick up this MOD launcher that everyone is talking about. Perhaps the reason I am getting errors using the Quick Game function is that it is trying to generate a standard SEIV game, but since I changed the path.txt from 'none' to 'AST', it is conflicting. Maybe with the MOD launcher, the problems will disappear.

Knavery

dogscoff March 13th, 2003 06:00 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
There's an older Version in the extras folder of your gold CD. There's also a more up to date copy in the TDM modpack. If you hold on I'll get you a URL for the latest Version...

Edit: Here ya go... Matryx's Modlauncher V2.26

[ March 13, 2003, 16:04: Message edited by: dogscoff ]

Knavery March 13th, 2003 06:15 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
Great.. Thanks for the help.. I wil now attempt it.

KNavery

Fyron March 13th, 2003 07:33 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
You can use the Quick Launch with mods. You just have to edit the races selected for Quick Launch in Settings.txt for that mod.

And remember:

You need the Add-on Pack for AST to get all of the races. Do not forget to install it too. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ March 13, 2003, 17:34: Message edited by: Imperator Fyron ]

Mahalaki April 14th, 2003 02:47 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
Knavery,
I had the same problem:
i.e. Version 1.84 of SEIV and installed the AST complete v.1.6 into the SEIV directory.
When loading the AST mod (either with the mod launcher or manually editing the PATH.TXT file) I got errors on trying to "Quick Start".
However, I noticed that the errors were to do with some of the standard races and not the custom AST ones.
So I looked in the file \Space Empires IV\AST\Data\settings.txt and noticed that the "Quick Start Style" entries were the same as the entries in the default settings.txt file.
So what I did next was to change the "Quick Start Style" entries in \Space Empires IV\AST\Data\settings.txt to the following:

Quick Start Style 1 := Fed
Quick Start Style 2 := Romulan
Quick Start Style 3 := Klingon
Quick Start Style 4 := Cardassian
Quick Start Style 5 := Ferengi
Quick Start Style 6 := Breen
Quick Start Style 7 := 8472
Quick Start Style 8 := Borg
Quick Start Style 9 := Dominion
Quick Start Style 10 :=
Quick Start Style 11 :=
Quick Start Style 12 :=
Quick Start Style 13 :=
Quick Start Style 14 :=
Quick Start Style 15 :=
Quick Start Style 16 :=

This then worked fine for me!

I'm no expert on such modding things (haven't even finished a game as yet) so maybe this isn't the most technically correct answer.

Hope it helps.

Atrocities April 14th, 2003 04:06 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
This problem has occured before.

1. delete your AST MOD Folder
2. Reinstall the AST Mod complete to your SEIV directroy. (v1.6)
3. VERIFY you have a folder named AST in your SEIV Directory.
4. Open the patch v1.7 and extract it to your desk top.
5. Open the patch folder and then open the Empires directory. COPY the Dominion EMP files to your AST mod folder EMPIRES folder.
6. Open the patch folder and then open the Pictures/Race folder and copy the DOMINION folder to your AST mod folder Pictures/Race folder. YES if it asks you to overwright.

7. Start the game using the Mod Launcher or by modifying your PATH text.

In some cases the PATCH erases the AST folder or there are double installs. IE the AST Folder is installed into the wrong folder and the patch is installed to the correct folder resulting in this error. This has always been the case. Best of luck and let us know what happens. The game is a lot of fun and the mod is too.

Atrocities April 14th, 2003 04:08 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
And I want to thank Mahalaki for posting his message about the quick start. CNC fixed that but has not uploaded the latest patch. I will get on him to do so.

Atrocities April 14th, 2003 04:10 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
There are three Versions of the AST MOD

AST COMPLETE is everything all in one v1.6
AST Full is everything except the IMAGE MOD.
AST Light is just the basic mod no Image mod or extra races. This Version requires the Addon Pack.

Mahalaki April 14th, 2003 07:08 PM

Re: How do I get the Star Trek Mod to work? (new at this)...
 
Glad to help - AST is a great mod.


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