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Moo Mod ?
I am a total noob to seiv and basically just getting over my moo3 depression. I have gone back to playing moo2 over the past week and am really looking for something a bit more advanced.
Are there any Moo oriented mods for this game? Ie, with the moo races? Granted i havent gotten into the game enough to know if this is just a moot question, but thanks for any info... |
Re: Moo Mod ?
Someone made a Darlok shipset and AI a long time ago. At some point the name of the shipset was changed to Drakol because of copyright issues. I believe it's part of the TDM modpack.
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Re: Moo Mod ?
Sure it would be interesting to see MOO races in SE4.
Unfortunately I don't have and have never played any Version of MOO, so I wouldn't know where to get the pics and data from. |
Re: Moo Mod ?
No offense, but I have but one question; WHY?
If you were going to make a mod based upon MOO, then why not use the graphics that the game uses. Just opon the file that contains them, which ever one that would be, and extract em. Past that, its just a bit of tweaking and converting. |
Re: Moo Mod ?
Because that is extremely difficult to do with MOO and MOO2. Only MOO3 allows it. But I think they have to be re-rendered after you get them out of MOO3.
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Re: Moo Mod ?
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You can post those pics in the forums or you can send them to me by email. |
Re: Moo Mod ?
You can take screen shots from Moo1 while you run it in windows. Just hit print screen to add it to your clipboard and paste it in MS Paint or a similar program.
Many people are fed up with moo3 and there seems to be a mass exodist to SEIV. A moo mod would be popular about now. If someone is willing to make a mod I can send them screen shots... |
Re: Moo Mod ?
For MOO3, you can get the graphics out of the data sets. You don't actually have to take many screenshots. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Moo Mod ?
Hmm... I did have a MOO2 mod in the planning phase a while back... anyone want to see what I had?
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Re: Moo Mod ?
Sure! You know I am always up for unplayable alpha Versions of mods being released to the public. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Moo Mod ?
OK, here it is!
http://galileo.spaceports.com/~ekolis/SE4/moo2mod.zip (~700K) Probably should have removed all the files I didn't get around to modifying, but hey, it's not all THAT big anyway http://forum.shrapnelgames.com/images/icons/icon10.gif (Ooh, a New Orion! Now I wish someone would make an Ithkul shipset for SE4 http://forum.shrapnelgames.com/images/icons/icon10.gif ) |
Re: Moo Mod ?
"The requested URL was not found on this server."
http://forum.shrapnelgames.com/images/icons/icon9.gif |
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Re: Moo Mod ?
The race/tank/infantry etc. graphics in MOO3 are stored in the graphics.mob file. You can open this with winzip.
Sadly the ship graphics are stored in a weird format (*.vsx files) and not extractable - but people are working on it. I guess a motivated indivdual could just make screenshots of the MOO3 ship design screens to make shipsets for the various races for now... A MOO3 mod would be very cool, i'm not sure on the legal issues though. |
Re: Moo Mod ?
just a notice - many of the MoO2 images are in Image Mod, specifically shields and such.
Readme file says it was Fyron who did it. Fyron..? http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Moo Mod ?
Taera? Was that supposed to be a question? http://forum.shrapnelgames.com/image...s/confused.gif
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Re: Moo Mod ?
"There are no legal issues. As long as you don't try to sell it, no copyright violation comes into effect."
Unless you use their images, weapon names, race names or such. Then they do. Phoenix-D |
Re: Moo Mod ?
If you try to claim them as your own, sure. They aren't going to sue you for making a mod.
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Re: Moo Mod ?
"If you try to claim them as your own, sure. They aren't going to sue you for making a mod."
Probably not, but the option is there. Phoenix-D |
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