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-   -   Creating stars (http://forum.shrapnelgames.com/showthread.php?t=8960)

Guille March 23rd, 2003 02:10 AM

Creating stars
 
Is there any way to create a star in a system when there is already one?

Guille March 23rd, 2003 02:14 AM

Re: Creating stars
 
I mean editing something of the game to make it possible.

oleg March 23rd, 2003 02:38 AM

Re: Creating stars
 
No, it is impossible. One of the reason is crystalline races can build multiple suns in the system and overproduce anybody using solar plants.

Another reason is "realism" - when star is created, it uses all available matter in the system. Nothing is left for another. Existence of binary systems can be explain that they were creted practically simultaneously, splitting the matter.

Ed Kolis March 23rd, 2003 05:25 AM

Re: Creating stars
 
Too bad you can't turn nebulas into stars - that's how they form in real life, after all... make those nebula systems useful for something other than stealth bases! (then again, where would you get the planets?)

Taera March 23rd, 2003 06:58 AM

Re: Creating stars
 
well you can destroy the nebulae and create a star there... but if you're there it'd be more efficient to just make a shortcut via warp-point opener.

Taera March 23rd, 2003 06:59 AM

Re: Creating stars
 
it'd be most cool if nebulae systems would in fact have something hidden under them. i think that was one of the original feature promises/requests.

edit: typo

[ March 23, 2003, 04:59: Message edited by: Taera ]

Ed Kolis March 23rd, 2003 07:48 AM

Re: Creating stars
 
There used to be a bug where you could get planets in a nebula... that was cool, especially if your homeworld was there! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon6.gif

Guille March 23rd, 2003 06:14 PM

Re: Creating stars
 
I see. So I can't create more than 100 stars to make the biggest colony in sphereworlds. Too bad.

PvK March 23rd, 2003 09:16 PM

Re: Creating stars
 
Quote:

Originally posted by Taera:
it'd be most cool if nebulae systems would in fact have something hidden under them. i think that was one of the original feature promises/requests.

<font size="2" face="Verdana, Helvetica, sans-serif">You can probably mod this, and/or use the map editor.

You can also create storms on top of your existing planets during play.

PvK

Andrés March 24th, 2003 04:53 AM

Re: Creating stars
 
Quote:

Originally posted by Ed Kolis:
There used to be a bug where you could get planets in a nebula... that was cool, especially if your homeworld was there! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon6.gif
<font size="2" face="Verdana, Helvetica, sans-serif">I think that can still happen when using a loaded map and random location.

And IIRC once you create a shpereworld, the star ceases to exist http://forum.shrapnelgames.com/images/icons/icon12.gif so then you can make a new one http://forum.shrapnelgames.com/images/icons/icon10.gif

Guille March 24th, 2003 05:27 PM

Re: Creating stars
 
Quote:

Originally posted by Andr&eacutes Lescano:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Ed Kolis:
There used to be a bug where you could get planets in a nebula... that was cool, especially if your homeworld was there! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon6.gif

<font size="2" face="Verdana, Helvetica, sans-serif">I think that can still happen when using a loaded map and random location.

And IIRC once you create a shpereworld, the star ceases to exist http://forum.shrapnelgames.com/images/icons/icon12.gif so then you can make a new one http://forum.shrapnelgames.com/images/icons/icon10.gif
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">No, unfortunately, if you create a sphereworld around it, you can't create more stars, because there is already one in the system. To create more stars, just destroy the one there is. However, you can't turn asteroids into planets anymore once you created a sphereworld, because there is no star, yes.

oleg March 24th, 2003 05:54 PM

Re: Creating stars
 
Quote:

Originally posted by Andr&eacutes Lescano:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Ed Kolis:
There used to be a bug where you could get planets in a nebula... that was cool, especially if your homeworld was there! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon6.gif

<font size="2" face="Verdana, Helvetica, sans-serif">I think that can still happen when using a loaded map and random location.

And IIRC once you create a shpereworld, the star ceases to exist http://forum.shrapnelgames.com/images/icons/icon12.gif so then you can make a new one http://forum.shrapnelgames.com/images/icons/icon10.gif
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">No, SEIV tells "can not create a star in a system with either a star or artificial planet"

[ March 24, 2003, 17:24: Message edited by: oleg ]

Fyron March 24th, 2003 08:56 PM

Re: Creating stars
 
Quote:

Originally posted by Guille:
I see. So I can't create more than 100 stars to make the biggest colony in sphereworlds. Too bad.
<font size="2" face="Verdana, Helvetica, sans-serif">You can have up to 255 systems in a map. Go into Settings.txt in the Data folder and increase the Max Systems setting (near the top). Higher than 255 will cause an error in SE4, so don't make it higher than that.

Guille March 25th, 2003 01:10 AM

Re: Creating stars
 
Wich is the limit of stellar objects in a system?
In other words: Can I create a map with 9999999999999 sphereworlds in a system?

Fyron March 25th, 2003 03:00 AM

Re: Creating stars
 
There is either a 255 per system limit, or an overall limit for the entire map (which is probably 256^2-1). Whatever it is, it is too large to be able to hit it practically. http://forum.shrapnelgames.com/images/icons/icon7.gif

Guille March 26th, 2003 12:11 AM

Re: Creating stars
 
Too much for ceating them in the editor.


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