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Citizen Federation Version 2.0 available !
That's what it will look like :
http://diesel2035.free.fr/preview.jpg Anyone will find from what it is inspired ? [ July 05, 2003, 21:31: Message edited by: trooper ] |
Re: Citizen Federation Version 2.0 available !
Very nice!
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oooh, an eagle from Moonbase http://forum.shrapnelgames.com/images/icons/icon7.gif . nice
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Oh My God!
Sir, you are fabulous. |
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Space 1999?
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Is this the inspiration Trooper? Not exactly the same. Enough similarities that it could be the inspiration, but enough differences that I am not sure...
U.G.S.P. Geoschmo |
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God damn that's a sweet ship. If you can put some decals on it i'll be drowning people in my drool http://forum.shrapnelgames.com/images/icons/shock.gif
As fer inspiration, it looks like a ship from Starship Troopers. |
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Starship Troopers, right? In the finale "March on to Victory" mini-ad where they say "We got the guns! We got the ships! But we need troops! and so on and on."
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Wow! That is one sweet looking ship Trooper. http://forum.shrapnelgames.com/images/icons/icon7.gif I want the whole shipset now! Please. http://forum.shrapnelgames.com/images/icons/icon10.gif
One suggestion I'd make is to give it just a bit of color or a decal or something. Anything to add more then just plain silver. But if you don't, it will still be a great shipset. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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Katchoo and Iggiboo : Congratulations, you have wun the contest, I see that some here know their classics by heart. I gonna justify my avatar, at Last.
http://diesel2035.free.fr/sample2.jpg Ragnarok; no, you won't have it now, it will be a long and painfull process, as usual. Especially long this time, as I'm probably going back to work soon... Yes, I'll put more color on some parts, this silver gray is nice but quite uniform... [ April 18, 2003, 08:52: Message edited by: trooper ] |
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Looking very good. Metallic shipsets are a very dangerous thing as they can look terrible or they can look amazing (like the Federal Union) This one trooper falls into the amazing Category http://forum.shrapnelgames.com/images/icons/icon7.gif
I really like the overall look of that ship, it's not very alien though, more like something humanoids would build (obviously cos it was humans who made it in starship troppers) I like the look of the engines as well, they seem to grab my attention. Overall looking good! |
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I dunno... the Federal Union looks pretty bland to me.
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It kind of reminds me of the Thunderbirds animated show....and Starship troopers...
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i always liked the FU. partly, because it gave me an excuse to say FU alot.
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At one point, I wanted to make some shipsets from Jovian Chronicles, specifically Earth and Jupiter's respective space fleets. Unfortunately, the ships in Jovian Chronicles are long and slender, which does not translate well into SEIV sprites, sadly. http://forum.shrapnelgames.com/images/icons/icon9.gif |
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The same, with some colours. Thinks it's the final Version.
http://diesel2035.free.fr/starship/carrierpreview.jpg BTW, it's a heavy carrier. [ April 19, 2003, 18:32: Message edited by: trooper ] |
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That, IMHO, looks alot better. http://forum.shrapnelgames.com/images/icons/icon7.gif I don't think I can wait until you have it finished to get the set. But alas, I will have to.
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I want I want I waaannnttt......
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Hmmm...I think it would look better if you lighted the new dark spots. As it is the new spots blend into the background too much. Maybe a bronze or gold finish, to complement the silver hull?
[ April 19, 2003, 05:56: Message edited by: Katchoo ] |
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I like this, i like it a lot!
I guessed it was a carrier and is looking extremely good. I'm intrigued to know what the actual warships are going to look like, it's looking to be your 3rd consecutive amazing shipset! http://forum.shrapnelgames.com/images/icons/icon7.gif |
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What program are you using to make these?
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The carrier has been made with Bryce (not as easty-to-use as Doga, but very more powerful).
The characters have been retouched with photoshop. [ April 19, 2003, 15:55: Message edited by: trooper ] |
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Star Ship Troopers! I would recognize that design anywhere. Nice work, what program did you use to create it?
EDIT, Sorry, I guess I should read all the Posts before asking a question. How long did it take you to learn Bryce? [ April 20, 2003, 07:42: Message edited by: CNCRaymond ] |
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Like Atrocities, I'm starting to think that SE IV shipset making must come to a end for me. That's why I believe this shipset will be a crowning achievement. There are so many things available yet for SE IV (trying to make all these things available is a full time job indeed), and SE V will make all that obsolete and useless next year... having this in mind doesn't give much motivation to spend so much time on a shipset. [ April 20, 2003, 08:34: Message edited by: trooper ] |
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Like Atrocities, I'm starting to think that SE IV shipset making must come to a end for me. That's why I believe this shipset will be a crowning achievement. There are so many things available yet for SE IV (trying to make all these things available is a full time job indeed), and SE V will make all that obsolete and useless next year... having this in mind doesn't give much motivation to spend so much time on a shipset.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Well said Trooper. And very nice ship indeed. I wonder how many people will make the transition from SEIV ship making to SEV? I hope to be in that club with you and Kwok(Spoogy). |
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Glad to see that you're staying around too Atrocities! http://forum.shrapnelgames.com/images/icons/icon7.gif |
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Aside from the Star Trek mod, I'm also working on the replacement for the former Spoogy Federation (now known as the Juprup Federation) shipset as my final projects for SE:IV.
After that, I'm going to start thinking about Space Empires V and a potential mod I have in mind for it already. |
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By the way, what will be the format for SE V ships ? Will it be possible to convert graphics made with doga ? with bryce ?
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Well, Starfury ships will be .x files (directx), IIRC, so one would assume that SEV ships will be the same.
There are plug-ins for many 3d programs to export to that format. If you can't find one for your program of choice there are file converters that can do it for you. A question for the shipset designers: If you make a new shipset for Starfury or SEV, can't you also release that set for SEIV, since it's just a matter of rendering to a bmp? For that matter, if you've saved the 3d project file for a SEIV shipset can't you use that for the new games? Just curious. http://forum.shrapnelgames.com/images/icons/icon10.gif |
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Trooper:
Awesome ! Looking forward to see the finished set. And more importantly: Good luck with that job thingy http://forum.shrapnelgames.com/images/icons/icon7.gif |
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It seems it's impossible to export bryce 5 files to any other format. Too bad for the pirates & starship empire.
Perhaps you will see a spaceshark SE V Version, as DOGA L3 allows savings in .x format. What software would you use to create .x file ? |
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DoGA of course http://forum.shrapnelgames.com/images/icons/icon10.gif
Although I am learning how to use 3DS Max 4 and Maya. |
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Most of the mainstream programs (Maya, Lightwave, ect.) can do the export either natively or through a plug-in. Bryce seems to be an exception, http://forum.shrapnelgames.com/images/icons/icon9.gif which is a shame since it can produce some amazing work. |
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Trooper: i've just seen the set, awesome ships there! good idea, too.
What are you using? dont tell me its DOGA! |
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If I remember correctly, Trooper stated that he used Bryce to create the images we have been drooling over http://forum.shrapnelgames.com/images/icons/icon10.gif .
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Yes, but as it seems to be a "dead end" software (no export of the 3d files possible), this work will be useless for future SE games, so I dunno if I must encourage you to do the same. Nethertheless, it's great if your aim is the short term.
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Trooper, I just read a review of Bryce 5 over at PC-Review and it claims that you should be able to export to a variety of formats. Here's a link. I hope that their information is correct so you can create with software you're comfortable with. http://forum.shrapnelgames.com/images/icons/icon10.gif
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It's a lie. All you can export is terrain. Great for landscapes, but useless for shipsets.
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POVray is the best. Moray is a good modeller if you don't want to mess w/ script, or you have a large project, but you have to pay for it if you render many scenes (nag screen).
sPatch and hamaPatch are excelent for Spline Modelling (hamaPatch is Bilingual). Above programs (except Moray) are free. 3D studio Max has a good modeller, but it does so-so rendering. Any raytraced stuff is going to take too long. |
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I'm gonna test all these softs and see what will be my favorite one.
Also added a few pics today on the starship shipset. I'll make the remaining ships with the new soft. |
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Well that just bites! http://forum.shrapnelgames.com/images/icons/icon8.gif
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And thanks Urendi Maleldil for the info. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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I'm working with bryce, but the trouble is all that work will be lost for SE V, because bryce can't export its files.
I tried Maya 4.5 but the soft always crashes when trying to extrude polygons. I couldn't find a patch to correct that. Also tried Moray, but I couldn't make it work, (maybe a moray/povray Version incompatibility) it's not very intuitive... |
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