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Ring/Sphere World
I am 1.2 yrs form completing all my components for my first Ringworld. I read the FAQ for Newbies and my question is not answered, any input would be appreciated.
I have 8 populated worlds around the star I am building my ringworld on, will those planets be destroyed with the completion of the ringworld or will they continue to function normally? If I am a rock/oxygen race the ringworld will also be rock/oxygen correct? Thank you for your input. |
Re: Ring/Sphere World
Your planets will be unharmed, and as a side benefit will now be impervious to star destroying ships in that system.
Yes, the atmosphere type of your new ringworld will be the same as your population - in this case rock/oxygen. Congratulations on your first ringworld. Slick. |
Re: Ring/Sphere World
however, if you have any un-planetted asteroid fields in the system, you'd better use them before the ringworld is built because (unless you have multiple stars in the system) the planet-builder component will stop working in that system once the ringworld is completed.
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Re: Ring/Sphere World
Also, solar panels, solar sails (IIRC), and solar collection arrays or whatever those resource-generating crystalline thingies are will also stop working.
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Re: Ring/Sphere World
Yea, but look at the Planet you will be getting http://forum.shrapnelgames.com/images/icons/icon7.gif
Although you could consider to make them in a nearby Asteroid System after you colonized it or mined it (or not). or purge a Nebula or Black hole, Place a new Sun and put the Ring world there. [ April 30, 2003, 00:50: Message edited by: JLS ] |
Re: Ring/Sphere World
Wait, you don't get planets when you use a sun-maker? how sad. :-(
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Planet boms don't work on Ring/Sphere worlds as it's not really a planet.
And there is still a sun in the system so you can't make another one, you can only make a sun if there is no sun already in the system. |
Re: Ring/Sphere World
re: destroying ringworld or sphereworld - you actually can do it but you need to mod a new component into the game with appropriate settings. When it is destroyed, i think someone said you get a single asteroid field and thats it. not sure tho.
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[ May 01, 2003, 06:06: Message edited by: Gwaihir ] |
Re: Ring/Sphere World
"Huh? for every other sun-dependent mechanism, the Ring/Sphere is not a sun. But you still can't use a sun maker?"
I can confirm this. think about it- if it wasn't this way you could build an endless number of ringworlds. Phoenix-D |
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oh, duh.
thanks. "if i only had a brain. . . ." |
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Creating a planet uses up asteroids... so when there are no more asteroids, you can make no more planets. |
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Although, if you really wanted, you could build a ringworld, use your modded tectonic bomb to blow it up, create a new sun, repeat until you have N huge asteroid fields. Finally, create huge planets from all the 'roids, and build one Last ringworld. You should have a ringworld protected by N huge planet-moons. http://forum.shrapnelgames.com/images/icons/icon10.gif Of course, it's kind of expensive, but if you're building one molly, you might as well build a bunch of them. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Ring/Sphere World
Can you build more than one sphere/ring world in bi/tri nary star systems?
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Yes, you can.
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Re: Ring/Sphere World
Not only will yur 8 worlds function properly, if you build some population transports, you should be able to fill that RW up all the faster.
Figure out how often a freighter fleet could visit each world, if you dedicate a fleet to eahc of your 8 worlds. Then figure out how much population you can take off of those worlds, and regrow to full population by the time the ship(s) next pay a visit. Arrange for a fleet with JUST that much cargo space available for population to make repeated trips from that world, to the RingWorld (this is where Repeat Orders gets used most, IMO). Do so. If you figure an average of 20M population per world per turn, that's 160M population per turn being brought in to the Ringworld, on TOP of it's own growth. And the faster you fill the sucker up, the better, right? 8) |
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