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OT: Oldies but Goodies
Do any of you old gamers remember these games and if so, when was the Last time you played them?
Wolfenstien 3d (95) Doom (97) Heretic (97) Dark Forces (96) Duke Nukem 3d (97) God I loved this game. http://forum.shrapnelgames.com/images/icons/icon7.gif Rebellion (2000) Quake (2002) Quake II (2003) Myst (96) There is something to say about these games that helped to define the PC gaming world. Without them we would not have had what we have now. I can remember most of the great games released and can even remember paying full price for all most all of them. From SimCity II through Freespace I had a great collection of fun and addictive games. I have to say that I loved most of them and hated only a few. Half-Life was fun and when it came out it was a great game. Tribes is and always will be my most favorite game of all time, but even games like Dark Forces and Decent are on my all time hit list. Heretic was a lot of fun MP wise, and Doom was, well it was doom. (A whole new universe opened up when I discovered that game.) Duke Nukem 3d was a bLast to play, as were DeusEx, Unreal, System Shock 1 & 2, Blade, and even the original Soldier of Fortune. Games like BOTF, Rebellion, Imperium Galactica II and Homeworld were great and offered many hours of game play. But it has been a long time since I have had a game that I truly have enjoyed playing. This year alone I have bought and played several games that just took the wind out of my sails. SimCity 4 was ok, but not as good as it could have been. Unreal II was just a plane awful game and MOO3 was by far the biggest disappointment ever released IMHO. Last year we saw Jedi Night Outcast and SOF II, but both seemed to be lacking the energy that their predecessors had, and ultimately became boring to play. What I would love to see are games that go back to the basics. Good inventive game play with solid MP and Co-Op play. Games that look good, have good stories and game play, and keep you coming back for more. I can remember playing Starcraft and wondering if I could build enough troops to keep the enemy at bay. The game was a lot of fun, and I have to say I really enjoyed it. As also did Diablo, Bolders Gate, SFC, and even Tie Fighter. (Although Freespace was a by far the best space fighter sim game I have ever played.) I can remember being blown away by the how they did Wing Commander IV and loving that game a lot. I miss that game, but I still have it. http://forum.shrapnelgames.com/images/icons/icon7.gif Like I said there is something to be said about the older games. The memories they bring to life, and feelings they inspired. I really do miss going down to the local Computer shop and buying the newest games. Now all the local computer shops are closed replaced by mega stores like Wal-Mart and Best Buy. They just don't have the feel of that small business computer shop that I came to love. Oh well, things are destined to change I guess. Lets hope that in the future some game designer comes along with a new novel idea that blows us all away and gives us another memorable game. We can hope. |
Re: OT: Oldies but Goodies
Duke Nukem 3D was a game I came back to again and again. I can remember staying up waaay too late, Duke Matching against my roommates, listening to Straus (the waltz seemed to be perfect for death match, still is).
Duke Nukem was eventually replaced by Unreal Tournament as my favorite FPS (I never did get into Team Fortress or the 'classed' FPS spawn that followed it). Civ kept me up all night, later Civ II and MoO II, then SMAC/X, now SE IV. But I never played them for more than a few months. The thing was, after staying away from them for a few more months, I could come back to them with the same zeal I felt for them at their best. Diablo was followed by Diablo II and then LoD, which I still play on Bnet every now and then. WarCraft, WC II, StarCraft, Dungeon Keeper, DK II, Shogun Total War; I still go back to SC BW, Shogun TW, and DK II. They're still great games. Descent, Descent II, those stood by themselves for me only because I haven't the head for flight sims (can't reason/track/do much of anything in three dimensions...) Homeworld was an incredibly beautiful game, but I was only barely good enough to beat the single player campaign. I still come back to it, though. The AvP Marine demo scared the snot out of me, and so did the game (excellent use of darkness!). The Sims was a great game to play games with, probably the best ever. It amazed me when it came out, but I haven't been too keen on going back to it. You're right, though. It's been a while since a new game completely blew me away. That's a real shame, because millions of dollars are being funneled into the gaming industry. Downright unacceptable... Either we've been missing out on the real kickass games or the whole industry has gone downhill. If anyone knows of a truly great game that went unmentioned, or came out recently, please speak up. |
Re: OT: Oldies but Goodies
Jane's Fleet Command and TAoW are the two old games that I never gave up on. Still keep an old box just to run them on.
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Re: OT: Oldies but Goodies
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Would you believe me if I told you that Alien Vs Preditor for the Jagaur was the first game in my life that I can honestly say scared the living goo out of me. I have it on video tape to prove it too. http://forum.shrapnelgames.com/images/icons/icon10.gif The PC Version demo for the Marine was a good scare and the sequal was one of the games that honestly impressed me. Too bad it was too short. |
Re: OT: Oldies but Goodies
Ah, you children make me laugh. Now I remember back to the days of the Commodore 64, playing games like Choplifter. Or playing the original Castle Wolfenstein (2d top-down maze Version) on primitive Apple computers (you remember, the ones with the green screens?) on the sly at the J.H.S. library. Heck, I remember playing Pong on the old Panasonic game console, the one that preceded the Atari 2600.
But the one I miss the most, is the old Star Trek simulator. You know, the one where you traveled from sector to sector blowing up Klingons and the occasional cloaked Romulan? Where the "graphics" were just colored text, if you were lucky? Oh for the good old days... http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: OT: Oldies but Goodies
Wolfenstien was pretty good when it was fairly new, but in the Last few years it has made me physically sick when trying to turn. Five minutes is the most I can take before I have to go lie down. I don't think I have this anymore.
Doom/Doom2: Played it no more than a week ago. A bit with the DM-ARMY mod (All the monsters look like multiplayer guys, and shoot the weapons you would expect from a multiplayer game) Then a bunch with my own deadly mini-mod. (Blood spatters have a 30% chance of exploding like a rocket to represent critical hits. http://forum.shrapnelgames.com/images/icons/icon7.gif ) Duke Nukem 3D: Haven't played it since we misplaced our serial cable, but with a mod and custom map, still good fun http://forum.shrapnelgames.com/images/icons/icon7.gif The mod we always use for challenge gives the basic enemies a 40% chance of spawning 2 more when they die, and a small chance of spawning one of the bigger baddies as well. Firing rockets into a crowd of guys can actually make things worse http://forum.shrapnelgames.com/images/icons/shock.gif However, they always drop something decent when they die, and sometimes even drop powerful things too. As well, the player nearest to an enemy who dies gets +1 health. The 4-dimensional map capability of this game is extremely cool! You could have an open field, with a twilight-zone style door standing all alone in it. Walk through the door, and suddenly you find yourself in the same open field, but at night, and with monsters! Walk around the door instead, and its still daytime http://forum.shrapnelgames.com/images/icons/icon7.gif Starcraft is pretty good. Beautiful graphics, and decent gameplay, but not terribly flexible. I did manage a nice mod to choke off the "rushes" strategy using a custom map. The way "Small Squad Tactics" works is: 1) the minerals available on the map are slashed to a fraction of the original stashes. 2) Whenever you have more gas than minerals, they are traded at a 2:1 ratio. Since gas vents merely get "depleted" and never run totally dry, you need to capture the vents in order to continue to expand. With the thin minerals, you need to capture those vents and defend your base with as few units as will do the job. As well, you want to protect the lives of all your units. If you pull out when crippled instead of fighting to the death, you'll save immense amounts of money and time by either doing repairs, recharging shields or healing instead of building a whole new unit with your meager funds. Going back to the BBS days, my favorite: Land of Devastation! Extremely moddable; there is even a programming language to add new stuff to the game! I've added convenience devices that scan the ground as you walk, and automatically pick up items of value. I've put in all kinds of monsters from other games... Protoss Archons are especially sought after, often in vain attempts to steal their shields, which have the property of self-recharging over time (which I coded in myself http://forum.shrapnelgames.com/images/icons/icon7.gif ) In VGA mode on the local computer, it really looks good too. |
Re: OT: Oldies but Goodies
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Then came the jump to windows (Ahh, how I remember it, buying that NEC computer, top of the line... now I have a low end laptop that blows it away http://forum.shrapnelgames.com/images/icons/icon7.gif ) Games like VGA trek, Civalization, X-com, Stars! And then of course, that led me to look for more games of the type, I found SEIII and have been adicted ever since.... |
Re: OT: Oldies but Goodies
Ah, Homeworld was mindblowing, though the sequel sucked big time. Ceasar III and Lords II were my first games, and Age of Kings, my first and Last RTS http://forum.shrapnelgames.com/images/icons/icon10.gif , with the exception of Anno 1602.
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Re: OT: Oldies but Goodies
Empire Deluxe
Turn Based 4X, Strategy. Less than 10 unit types. wonderful game. Fast Multi player. Good map editor Can't wait for Internet edition. It will never replace SEIV. |
Re: OT: Oldies but Goodies
Wolfenstien 3d
Never played it, just scoffed and thought it was funny that the Nintendo Version censored the pictures of Hitler by removing the moustache!!! Original Wolfenstein I don't think I've played since about 1987. Cool game though. I'd rather play it than Wolf 3D. I had fun with the Return to Wolf 3D demo multiplayer, but it didn't convince me to buy the game. Doom Hmm. I think probably the Last time I played this was 1995 or '96. Heretic Just played the demo, maybe in 1998. I played Hexen though LAN with my wife ... maybe 1999. Dark Forces 1996 Duke Nukem 3d Never. Rebellion Never. Quake 1999? Quake II 2002 Myst This isn't really a game; it's a puzzle adventure. I prefer Rune for first-person hacking, but only when turned down to about 80% speed or less. Any faster and it is twitchy and network lag makes it annoying. Unfortunately, most MP hosts set it to 100 or faster, and/or use the Rune powers (yawn - pointless). PvK P.S. I think the guards were asking for your pass in Wolfenstein when they said "all spice", but I don't remember what the words were supposed to be. [ May 01, 2003, 22:21: Message edited by: PvK ] |
Re: OT: Oldies but Goodies
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I also played the old Star Trek game on the Commodore 64. That game had a lot of nice features. The ship had long range sensors, phasers, shields, photon torpedos, damage control, self-destruct, etc. When you got hit by Klingons and your shields failed, your systems start to get damaged and won't work until they're fixed. You can dock at starbases to recharge and get repaired. It was a really fun game! Also on the Commodore 64: Archon, Archon II, Black Hawk, Commando, Temple of Apshai, Mail Order Monsters, G.I. Joe, Impossible Mission, Omega Race, Wizard of War. Ah, the good old days. I remember staying up all night playing these games. |
Re: OT: Oldies but Goodies
Terminal Velocity; Boy, I loved that game...
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If you think that Homeworld Cataclysm was a sequel, then it's a clear sign that you did read what the box said. Oh, and if you would like to know about the REAL sequel, go here, and find the link to the Homeworld 2 trailer. |
Re: OT: Oldies but Goodies
The first video games I ever played was on the Commodore Pet computer. It had a small monochrome green screen and a slow tape drive. The games came on cassette tapes and they took forever to load. There was Space Invaders, a racing game, a mining game, and a labyrinth game. I thought they were so cool!
And then I played games on the Intellivision. There were some really fun games: Sea Battle, Utopia, B-17 Bomber, Dungeons & Dragons, Bomb Squad, Astrosmash, Armor Battle, and, uh, hmm, what was that game called? The one where you fight robots inside a maze - Night Stalker? This was a long time ago... I miss those days. |
Re: OT: Oldies but Goodies
I never got into FPS's, but 1 game that I really got hooked on was Transport Tycoon, ran in DOS, decent 2D graphics, I loaded up a while back and played it. Chris Sayer was the programmer, he asked who ever had the legal title to it (I think Micropose) if they would sell/release it back to him so he could revamp it (it had been out of print for a long time), they said no.
Oh well, I dont know exactly why I was hooked on it, but I was. |
Re: OT: Oldies but Goodies
ah yes, us older geezers played Doom heritic, duke nukem and the quakes, but how about
the Origianl Zork (atari & commodore), Imperium Glactim (by SSI), Baltic 1998 (SSI), Guadalcanal by SSI for the Apple, and there was Naval Game for the Atair by SSI, I forget the name but I have it upstairs with all my other atari and commodore games....It was fun and you could design your own naval scenerios.... played it by the hour... just some ideas Mac |
Re: OT: Oldies but Goodies
Of all the games I played across a modem....
Empire Delux: Worked flawlessly! I just remember getting upset when my tanks failed to roll off the transport and capture a nice city (100% plus). DOOM II: A good game that could be played over a modem. Lots of maps to download, but I used an editor and made many many deathmatch levels. Most of them were variations of symetrical designs but with changes (evil grin) so that it wasn't a COMPLETE symetrical arrangement. For me, Duke Nukem was too hard. Too old to play it. A few more keystrokes to rememer than in DOOM II. Yeah, I show my age to all those young "arcade jockies". |
Re: OT: Oldies but Goodies
Mac mentioned the old Zork.
Zork was upgraded a number of times and IRRC, it eventually had graphics. The original Zork? No graphics! All text and you gave instructions via the keyboard. Your imagination was a vital part of the old game. And Slynky. http://forum.shrapnelgames.com/images/icons/icon7.gif I too loved Empire Deluxe. First got hooked on its predecessor, Empire. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: OT: Oldies but Goodies
Those text-based adventure games were fun. I remember all the commands were keyboard-based, like [N]orth, [S]outh, [W]est, [E]ast, [u]p, [D]own, [F]ight, [G]et, [L]ook, etc. I never finished any of those games because I always got hopelessly lost in the labyrinths (I was too lazy to map things out on a piece of paper). I sort of just randomly wandered around all over the place, fighting stuff, picking up treasure and eventually getting killed.
Then there were those text-based games that had ascii graphics. The rooms were drawn using #### for walls or something, and there were characters like "r" and "S" and stuff moving around that represented monsters and different objects. I forget what the game was called. Never finished that one one either. I kept running out of food and starving to death. Or I'd eat some dead carcass out of desperation and get poisoned. It got kind of depressing after a while. |
Re: OT: Oldies but Goodies
WOw, this is awesome! Kamog, I too had (and still have and even occasionally use) an intellivision - yes, night stalker is the name. I had both D&D games - the original with the yellow caves and the bow, and the Treasure of Tarmin in all of its green 3d projected halls and 30 some items and 20 some monsters glory. And sea battle until one of the controllers died, and centipede (I got all the way through the level color cycle once, all the way back to where the color scheme is the same as the first level (but the level is WAAAAAAAAAAAYY faster - i think i got one, maybe two levels further and then went kaput. Only managed that once.)
Woundwort - I'm only 19, but I grew up on an Apple ][e, so I've played a bunch of the greenscreen classics - I had the star trek one on my win 3.1 machine (486DX baby!) - One game i got so fed up with the evasive Romulans that I went romulan-hunting, targeting them almost exclusively. That was fun. -Jump-Man! (whee, system speaker sound effects!) Text-based: -Enchanter -Starlord -somthing that starts you in an arctic tundra near a secret base - never survived very long in that one a few others i think mid-range oldies: -Commander Keen 1/2/3 -Monster Bash -Duke Nukem/Duke Nukem 2 -a bunch of similar to the above 3 -Rebel Assault/Rebel Assault 2 -King's Quest 3 (my sister found and played all of them, 1 through 5 or whatever it was, 7 maybe) -Camelot -Star Trek - a couple of the kind where there's a scene, you have the away team and you pick stuff up and move it around between screens, do stuff to it and the people in the scenes, and you get a redshirt to save you from one mistake. -Ringworld - a game along same lines -Death Gate - similar to above, but first person (these three are basically glorified text based games - same exact idea, only with graphical scenes and clicking on stuff as opposed to typing "pick up" "put" "go west" etc) -SimEarth (only Sim title I played) -Starflight 1/2 - I never finished 2, i go back to it and play a bit more every once in a while - these are real classics (5.25 disks, i had to copy them to 3.5 when i replaced the 486), but loads of fun wow, theres a bunch in this Category I don't remember - i have a few cd racks (and a looooooooong directory for stuff that was on disks) full of them. as far as more recent oldies (i hesitate to agree with that label): -Chuck Yeager's Air Combat - loved that one! -TIE Fighter / X-Wing vs. TIE (still come back to this occasionally, sloooowly working my way toward maximum rank through melee combat only) -Wolfenstein 3D (although i got this later than quake, figuring i had to play it for classic value) -Doom/Doom 2 -Quake (this ran on my win 3.1 machine! the 486! true, it took about 1.5 seconds to go through the kickback sequence for launching a grenade, but it DID run without crashing, if you had the patience.) -Heretic/Hexen -Dark Forces -Duke Nukem 3D -Descent 1/2 -Terminal Velocity -Zork Nemesis (the only dark one in the series - myst-like, panoramic rendered scenes) -MILO - puzzle-based game with a rendered world in which the puzzles reside a bunch here i'm leaving off too -Outpost - monotonous, and outright engraging since beating it is kinda unrewarding, and terraforming the planet just gives you a 5-second video clip -Homeworld - got the demo, loved the idea, but i couldn't get fast enough at the interface to really enjoy it - always felt like i was scrambling too much to get adequate control in a battle. -Diablo - demo and some play with full Version on a friend's comp - I like RPGs, not what amounts to a 3PS or 3PHEU (3rd person hack-em-up) -Warcraft 1/2 / Starcraft - Demo only, i never could manage RTS against humans. I do fine vs. computer, but i always screw something up vs. humans. -Worms / Worms 2 - wheeeee! "foist blood!" hahaha games I currenly play occasionally: -Quake 3: TA -Jedi Knight II -Unreal Tournament -Exile 1/ 2/ 3/Blades of Exile - an RPG, simple graphics (think sorta like SE3, but better), but excellent gameplay, huge worlds, good character system. Now remade bigger and with better graphics and some new stuff thrown in under the name Avernum -3d Ultra Pinball - wheeeee! Addicted, I am -Asteroids (98) - Activision remake of the classic with pretty graphics and neat new stuff -Mechwarrior 2: Mercenaries - better than a lot of the newer ones, decent graphics on an old computer, capable of pretty nice graphics on a nicer machine -Jane's USNF 98 - great air combat sim - Games i really loved and sometimes go back to: -Civ II (I can beat deity easily now, in or out of scenarios, so I try every now and then to make Civ rating 300% on deity . . . my best is 287% [so close, and yet so far arrrgh], Last game 265%) -Myth/Myth II (these are really really great - 3d, very pretty (3d terrain, birds-eye view that moves, zooms, orbits, and tilts, ambient effects, scenery, nice landscapes), but will run on a poor old P2-350/64megs ram, 2 or 4 meg video card, but also just good interface, fun game to play - RTT (real time tactics) - you have units, use them wisely, you don't have a base building stuff as in starcraft, just units (and sometimes reinforcements later) to complete you mission) -Myst/Riven/Exile (I got stumped on Riven for the longest time, but I came back recently and found the bloody lamp-top pin switch thing (I thought there had to be something in that area, but the only way i found it was by clicking on EVERYTHING in the vicinity, after having looked everywhere several times)) |
Re: OT: Oldies but Goodies
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Re: OT: Oldies but Goodies
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Edit: Before you download anything... I had better warn you, these games can be as addictive as SEIV. [ May 03, 2003, 14:23: Message edited by: Erax ] |
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Re: OT: Oldies but Goodies
Ultima IV for the atari, man I played that by the hour... cloth map and everything, ah looking for mandrake going down into the dungeons... My Opinion, it was the best of the early Ultima Series....
In Zork, I hated the damn Dam, always got stuck around that thing http://forum.shrapnelgames.com/images/icons/icon7.gif just some ideas Mac |
Re: OT: Oldies but Goodies
I really liked Ultima VII (one of several major omissions) - it had a good storyline, lots of funny bits somewhat in the longstanding tradition of Zork, and it even looked decent (well, thats a relative measure i guess, nothing on todays games, but pretty nice)
-Actually, there's a runner for it, Exult, which runs it on any OS, and a bunch of slowdown utils to make it workable on new, too-powerful comps. Methinks me will try to dig up the old disks again. :-) -The wizardry series, starting with Wizardry 1 ("written using all the power of the new programming language PASCAL!") - i got an apple ][e emulator just so i could play the first few after discovering the original manual tucked away in a bookcase. Then I started to port it to the TI-83 calculator, but the 3d maze wireframe took too long to render. Mebbe i should take that up again. :-) -Wizardry 8 - newest (and Last, alas for SIR-TECH) in the series - really neat, nice 3d first person RPG, with good gameplay and character dev, a bit combat-heavy for some, but overall a great game, lotsa people play it over and over to try out different parties (or to go hardcore and beat it with 1 character rather than the usual 6, with only one savegame . . . etc. I'm still working through it my first time, I just discovered it.) |
Re: OT: Oldies but Goodies
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David Gervais tiles for Angband ? And I was going to suggest that to him, too... Guess he beat me to it. The tiles are incredibly good, I loved the spellbooks and the chaos blade ! [ May 04, 2003, 13:44: Message edited by: Erax ] |
Re: OT: Oldies but Goodies
I have gone through about 15 different characters in ADOM in the Last few days. I'm not getting very far because I keep getting killed. At first, I wasn't paying attention to my hunger level, so I starved to death, and so then I improved my 'food preservation' skill whenever I can, and whenever there was a dead monster left after a fight, I ate it before it rotted.
So the food situation was OK, but then when I go past the first couple of towns to the west, I keep getting killed by a group of chaos sisters who are really strong and I always die. So I tried to build up my levels before I meet them, by wandering around the wilderness and fighting random monsters. This worked to a certain extent, but inevitably I have an unlucky battle and die. ADOM is more difficult than most other RPG's I've played... gaining a few levels does not make the battles easier by that much even when you fight the same monsters; also you can't revert to a saved game when you die - you have to start all over. Oh well, keep trying! http://forum.shrapnelgames.com/images/icons/icon7.gif Angband seems to be a bit easier. I haven't played this one very much so far. The labyrinth is huge and I haven't gone very deep because I know I'll get lost. I'm thinking of finishing ADOM first before I go back to Angband... http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: OT: Oldies but Goodies
In ADOM, talk to the people in the first town. The easier dungeons only appear if you are on a quest. Don't go west of the river before you finish one or two of these quests.
You can also buy food in the first town. It is highly recommended that you do so (you can't eat your money when you starve). Edit: Eating some monsters may give you skills, raise or lower your stats, or poison / kill you (this info is in the manual). In Angband, the levels are all random and they are generated whenever you go up/down the stairs. So you go, for example, from L1 -> L2, explore L2, then come back up... and there's a brand new L1 to explore. [ May 12, 2003, 00:16: Message edited by: Erax ] |
Re: OT: Oldies but Goodies
Thanks, Erax. I'll try that. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: OT: Oldies but Goodies
DO NOT start playing Angband or Nethack. I wasted many, many, many days which should have been spent studying for my graduate classes playing Nethack, which I personally prefer to Angband. I don't think the developers of Nethack have left any possibilities out of their programming. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: OT: Oldies but Goodies
NetHack rules! By far the coolest way to play it is on a public server, where you have access to "bones piles", or levels where other players have died and dropped all their goodies. Kind of lends a multiplayer feel to it. Of course, usually the overwhelming joy at finding a pile of awesome equipment is tempered somewhat by the agony of getting whacked a couple of moves later by the monster(s) who did the first guy in.
If you can get used to the interface and (lack of) graphics, NetHack makes Diablo seem about as deep as Pong. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: OT: Oldies but Goodies
I discovered Angband long before I heard about Nethack. When I started playing Nethack, I felt frustrated because many of my old Angband tricks wouldn't work. I have it on my HD but I don't play it.
About the graphics, there's a free interface add-on that makes it MUCH nicer. It's called Falcon's Eye. There seems to be some sort of connection between Scandinavians and roguelike games. Well, at least it gives me a good excuse - "I can't help being addicted to Angband, dear, must be my Finnish genes". http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif |
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There seems to be some sort of connection between Scandinavians and roguelike games. Haha, you're not the first one to point that out! There was a discussion on rec.games.roguelike.nethack a while back on that phenomenon. I guess Finns just have great taste in games. http://forum.shrapnelgames.com/images/icons/icon10.gif |
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Sometimes the fates are against you, though. I had a game called Starflight for which i always kept several saves on disk, yet one day, my save was corrupt. No problem, i used the backup. nope, corrupt too! so i go back through all of my backups of previous days. nope, all corrupt! magic, poof, all gone. ( i think now that the program had gotten corrupted and that it destroyed the files upon opening them. Problem is, i opened every copy i had and didn't make new ones first. http://forum.shrapnelgames.com/images/icons/blush.gif ) Probably lost well over a hundred hours. Obviously, it took less time to get back to that point, since i had my old notes, but still, its the principle of the thing . . . that hurt! http://forum.shrapnelgames.com/images/icons/icon9.gif |
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[ May 14, 2003, 13:10: Message edited by: Erax ] |
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