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Lord Kodos May 16th, 2003 10:21 PM

Race Set Ideas...or Shipset Requests
 
Well as you all may know I have tons of ideas for tons of races...in this thread ill post the Biolog and Society of some of these races as well as some vauge shipset ideas. If you decide to take one up and make me oh such a happy camper ill elaborate more on shipset details.

Okay here goes nothing be warned its a large post
---------------------------
Curlom Hegemony
Biology:The Curlom are a race of amphibions with a vaugely humanoid physiology. They are amphibious able to walk on land for a short period of time but must return to water after aproximatley 10 hours. Curlom have no gender and all Curlom lay aboutt 10 eggs every 5 months. After 5 years a Curlom has fully developed into an adult.
Society:Curlom live rather solitary lives. Curlom young stay with their parent for 5 years and them move out their own, having now reached audlthood.
Shipset:For the racepic think the Murlocs of WCIII. They are the basic Aquatic race in LR mod. Aquatic races have very large slow moving ships (large due to the need to hold all that water!).

Esquinotson Consortium
Biology:The Esquinotsons are a very odd race. They are, in their natural state, small lumps of flesh that are sentient, but completely unable to do anything but move, eat, sleep and reproduce. The Esquinotsons then had their world conquered by the Vrel. The Esquinotsons had mechanical bodies constructed for them. The basic Esquinotson body is a large oval with four tentacles and mask like face. The oval hovers, and is controlled psionicallyy by the Esquinotson inside. The Esquinotsons never leave their artificial bodies except for mating.
Society:The Esquinotsons, like many races in Lusinon, became independent after the fall of the Vrel. The Esquinotsons had a great understanding of machinery and built many automatons for the myriad of empires that developed in this period. Though they are traders by nature, the Esquinotson are cruel and spitefull beings should you become their enemy. The Esquinotsons had a carefree society with all work done by robotic slaves. In more modern times the Esquinotson who survived the Wer'canter destruction of their empire are slowly trieng to rebuild their intersteller trading empire.
Shipset:As you can tell the Esquinotson are based loosely off the Quintessons of Transformers and as such their set should reflect this.

Jonol Shadow
Biology:The Jonol are a race that are comprised of sentient Null Matter and as such, defy many of the laws of conventional biology, as well as physics. As time goes on Jonol become more and more aware, and the oldest Jonol can alter reality in truely awe inspiring ways. The Jonol are shapeshifters, able to rearange all of the molocules of Null Matter they are comprised of into any number of forms. The Jonol are, due to their very composition, able to warp reality around them. The Jonol typically reproduce in one of three ways. The first method, known as Infesting, is when a Jonol using null matter seeps into the brain of the host, and assumes its function, even if the host is dead. The Jonol may then create either a new individual or maintain control of the Null Matter Infection via mental telepathy. The second method, and by far the most common, is division, and like a Cell undergoing mitosis, a Jonol splits into two new entitys the amount of individuality the spawn posess's is entirely up to the parent. The third common method, and longest, is Formation. Formation is the slow, process in which semi-sentient Null Matter naturally becomes sentient. Jonol live indefinately and require nothing to survive, but must consume Null Matter after every division.
Society:The Jonol society is one of helletic chaos. The Jonol have a theocracy and beleive themselves to be the greatest children of the Dark god Va'roci. The Jonol beleive Va'roci calls upon them to exterminate all sentience in the Cosmos save their own, a goal the Jonol love. Jonol love suffering and take extreme pleasure in causing pain, both physical and mental, in others. The Jonol are dedicated to corrupting, tainting, and killing all life they find.
Shipset:I have so much that it would be too much topost here. If you are interested in making one say so and ill post it.

The Soulless
Biology:The Soulless are a race of extremely advanced Mechanoids of unknown origin. Their frame is that of a basic humanoid although variations exist based on each models function.
Society:The Soulless are extremely well organized. All Soulless are built to serve a specific purposes and carry out their duties single mindedly. Most Soulless do not posess any individuality, however some do in order to learn from experiences.
Shipset:Very menacing and imposing ships, but clearly mechanical ships. For racepic im not sure yet.

Second Vrel Imperium
Biology:The Vrel are a race of semi Insectoid Humanoids. They posess a normal humanoid physiology but a large mantis like head. All Vrel share a single Psionic link, however Vrel are able to cut themselves off from this nexus. There are two ethnicities of Vrel, the Highborn who are born from the bloodline of the archaic Vrel who where directly tutored by the Ra'shrakil and later became rulers of the first Imperium. The Highborn posess powerfull psionic powers. The other Vrel have little to no psionic powers. All Vrel live indefinately unless killed. Female Vrel exert pheramones which render males incapable of disobeying their orders, and as such the empire is always led by a Queen. In the old days of the glorious First Imperium there existed Zeral'shrakil beings composed of the pure mental energy of a Vrel, and some rumors even claim that they still exist.
Society:The Vrel have a Matriarchal society with the head of a household being the oldest living female in a family. The Vrel Highborn are still considered vastly superior but the non-highborn are no longer treated as little more then slaves, but still have few rights. The empire is no longer headed by a hereditary Queen but instead by a council of 12 females elected by the general population with a single speaker to represent the Imperium.
Shipset:For the Vrel all I need is a racepic. Think the Mantis like aliens people claim to be abducted by.

Wer'canter Swarm
Biology:The Wer'canter grow each being to serve a single distinct purpose and as such there are literally countless forms of Wer'canter. All Wer'canter; however, have no free will and are merely extensions of the Hive-Mind.
Society:Though all Wer'canter in their many many forms are merely extensions of the hivemind, there is a form of hierarchy within the Swarm. Queens serve as a form of psionic beacon and enforce the will of the Hivemind unto the lesser creatures of the Swarm, and when this psionic link is disrupted or cut off, the Wer'canter go braindead. The Swarm is also divided into hives with each Hive serving a different function, be it defense, attack, resource gathering, or even DNA gathering, all Hives have on distinct purpose.
Shipset:Think Zerg. The ships should be clearly organic, more akin to an insect or monster then a ship.
----------------------------------------

Thats all for now!

Krsqk May 16th, 2003 11:35 PM

Re: Race Set Ideas...or Shipset Requests
 
Quote:

Biology:The Jonol are a race that are comprised of sentient Null Matter
<font size="2" face="Verdana, Helvetica, sans-serif">Sorry, but I hit this point, and my brain spontaneously exploded. Oh, the pain, the pain... *tries not to rationalize this too much*

Lord Kodos May 16th, 2003 11:45 PM

Re: Race Set Ideas...or Shipset Requests
 
Think something kinda like antimatter. Its liquid metallic actually. And yeah its one big scientific error but it works and other series have gotten away with much larger ones... ^_^

Lord Kodos May 17th, 2003 07:46 PM

Re: Race Set Ideas...or Shipset Requests
 
bumpy

Fyron May 17th, 2003 11:36 PM

Re: Race Set Ideas...or Shipset Requests
 
Quote:

Originally posted by Lord Kodos:
Think something kinda like antimatter. Its liquid metallic actually. And yeah its one big scientific error but it works and other series have gotten away with much larger ones... ^_^
<font size="2" face="Verdana, Helvetica, sans-serif">No they haven't. http://forum.shrapnelgames.com/images/icons/icon12.gif

Lord Kodos May 17th, 2003 11:48 PM

Re: Race Set Ideas...or Shipset Requests
 
sure they have! uhh...i think...::whistles nervously::

Fyron May 17th, 2003 11:53 PM

Re: Race Set Ideas...or Shipset Requests
 
Almost all sci-fi shows base their wacky physics off of real theories. They aren't always the best of theories, but they do have a basis in reality. Your null-matter does not. http://forum.shrapnelgames.com/images/icons/icon12.gif

Lord Kodos May 18th, 2003 03:00 AM

Re: Race Set Ideas...or Shipset Requests
 
Well there is very little basis for Null-Space as a whole iirc. Think a solid block of nothing. And like I said its more like Liquid Metal...in any event yeah its flawed science, eh okay its non-science but, eh.

Atrocities May 18th, 2003 03:13 AM

Re: Race Set Ideas...or Shipset Requests
 
You are more than welcome to use any of the non-assigned races I have made. Even if that means re-naming them. Right now I have one complete race, (the blue one) with no back story or other, and two nearing completion. The Huron, and yellow bug looking one.

Let me know if your interested.

Hugh Manatee May 18th, 2003 03:50 AM

Re: Race Set Ideas...or Shipset Requests
 
BEGIN QUOTES!!!
Quote:

Curlom Hegemony
Biology:The Curlom are a race of amphibions with a vaugely humanoid physiology. They are amphibious able to walk on land for a short period of time but must return to water after aproximatley 10 hours. Curlom have no gender and all Curlom lay aboutt 10 eggs every 5 months. After 5 years a Curlom has fully developed into an adult.
Society:Curlom live rather solitary lives. Curlom young stay with their parent for 5 years and them move out their own, having now reached audlthood.
Shipset:For the racepic think the Murlocs of WCIII. They are the basic Aquatic race in LR mod. Aquatic races have very large slow moving ships (large due to the need to hold all that water!).
<font size="2" face="Verdana, Helvetica, sans-serif">Is that wing commander three? I haven't finished it yet, but I think I got a couple of Ideas, perhaps this woulf fit with Atrocities' "Blue" shipset.
Quote:

Esquinotson Consortium
Biology:The Esquinotsons are a very odd race. They are, in their natural state, small lumps of flesh that are sentient, but completely unable to do anything but move, eat, sleep and reproduce. The Esquinotsons then had their world conquered by the Vrel. The Esquinotsons had mechanical bodies constructed for them. The basic Esquinotson body is a large oval with four tentacles and mask like face. The oval hovers, and is controlled psionicallyy by the Esquinotson inside. The Esquinotsons never leave their artificial bodies except for mating.
Society:The Esquinotsons, like many races in Lusinon, became independent after the fall of the Vrel. The Esquinotsons had a great understanding of machinery and built many automatons for the myriad of empires that developed in this period. Though they are traders by nature, the Esquinotson are cruel and spitefull beings should you become their enemy. The Esquinotsons had a carefree society with all work done by robotic slaves. In more modern times the Esquinotson who survived the Wer'canter destruction of their empire are slowly trieng to rebuild their intersteller trading empire.
Shipset:As you can tell the Esquinotson are based loosely off the Quintessons of Transformers and as such their set should reflect this.
<font size="2" face="Verdana, Helvetica, sans-serif">I don't know about this one. Give me more reference material and we can talk.
Quote:

Jonol Shadow
Biology:The Jonol are a race that are comprised of sentient Null Matter and as such, defy many of the laws of conventional biology, as well as physics. As time goes on Jonol become more and more aware, and the oldest Jonol can alter reality in truely awe inspiring ways. The Jonol are shapeshifters, able to rearange all of the molocules of Null Matter they are comprised of into any number of forms. The Jonol are, due to their very composition, able to warp reality around them. The Jonol typically reproduce in one of three ways. The first method, known as Infesting, is when a Jonol using null matter seeps into the brain of the host, and assumes its function, even if the host is dead. The Jonol may then create either a new individual or maintain control of the Null Matter Infection via mental telepathy. The second method, and by far the most common, is division, and like a Cell undergoing mitosis, a Jonol splits into two new entitys the amount of individuality the spawn posess's is entirely up to the parent. The third common method, and longest, is Formation. Formation is the slow, process in which semi-sentient Null Matter naturally becomes sentient. Jonol live indefinately and require nothing to survive, but must consume Null Matter after every division.
Society:The Jonol society is one of helletic chaos. The Jonol have a theocracy and beleive themselves to be the greatest children of the Dark god Va'roci. The Jonol beleive Va'roci calls upon them to exterminate all sentience in the Cosmos save their own, a goal the Jonol love. Jonol love suffering and take extreme pleasure in causing pain, both physical and mental, in others. The Jonol are dedicated to corrupting, tainting, and killing all life they find.
Shipset:I have so much that it would be too much topost here. If you are interested in making one say so and ill post it.
<font size="2" face="Verdana, Helvetica, sans-serif">Shall we talk here or over IM or E-Mail?
Quote:

The Soulless
Biology:The Soulless are a race of extremely advanced Mechanoids of unknown origin. Their frame is that of a basic humanoid although variations exist based on each models function.
Society:The Soulless are extremely well organized. All Soulless are built to serve a specific purposes and carry out their duties single mindedly. Most Soulless do not posess any individuality, however some do in order to learn from experiences.
Shipset:Very menacing and imposing ships, but clearly mechanical ships. For racepic im not sure yet.
<font size="2" face="Verdana, Helvetica, sans-serif">I'll think up something, I got a few Ideas on this already.
Quote:

Second Vrel Imperium
Biology:The Vrel are a race of semi Insectoid Humanoids. They posess a normal humanoid physiology but a large mantis like head. All Vrel share a single Psionic link, however Vrel are able to cut themselves off from this nexus. There are two ethnicities of Vrel, the Highborn who are born from the bloodline of the archaic Vrel who where directly tutored by the Ra'shrakil and later became rulers of the first Imperium. The Highborn posess powerfull psionic powers. The other Vrel have little to no psionic powers. All Vrel live indefinately unless killed. Female Vrel exert pheramones which render males incapable of disobeying their orders, and as such the empire is always led by a Queen. In the old days of the glorious First Imperium there existed Zeral'shrakil beings composed of the pure mental energy of a Vrel, and some rumors even claim that they still exist.
Society:The Vrel have a Matriarchal society with the head of a household being the oldest living female in a family. The Vrel Highborn are still considered vastly superior but the non-highborn are no longer treated as little more then slaves, but still have few rights. The empire is no longer headed by a hereditary Queen but instead by a council of 12 females elected by the general population with a single speaker to represent the Imperium.
Shipset:For the Vrel all I need is a racepic. Think the Mantis like aliens people claim to be abducted by.
<font size="2" face="Verdana, Helvetica, sans-serif">Give me a few hours, you want the whole body or just a "bust"

Quote:

Wer'canter Swarm
Biology:The Wer'canter grow each being to serve a single distinct purpose and as such there are literally countless forms of Wer'canter. All Wer'canter; however, have no free will and are merely extensions of the Hive-Mind.
Society:Though all Wer'canter in their many many forms are merely extensions of the hivemind, there is a form of hierarchy within the Swarm. Queens serve as a form of psionic beacon and enforce the will of the Hivemind unto the lesser creatures of the Swarm, and when this psionic link is disrupted or cut off, the Wer'canter go braindead. The Swarm is also divided into hives with each Hive serving a different function, be it defense, attack, resource gathering, or even DNA gathering, all Hives have on distinct purpose.
Shipset:Think Zerg. The ships should be clearly organic, more akin to an insect or monster then a ship.
<font size="2" face="Verdana, Helvetica, sans-serif">You trying to copy me boy http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon12.gif

Lord Kodos May 18th, 2003 04:03 AM

Re: Race Set Ideas...or Shipset Requests
 
WCIII is Warcraft III.

As for Jonol well their ships have "faces" the are much like big nasty evil satanic sea serpents. Dreadnough Heavy are based off of the four horsemen of the bible and should be some sort of humanoid upper torso merged onto the Sea Serpent base and armed with a huge scythe. Oha dn ll Jonol hips minus the worldships have Red Eyes and gaping maws. As for Worldships they are large orbs with a whole used to encase and consume entire planets, hence the title World Eaters.

For the Vrel whatever is easiest for you ^_^

And as to the Esquinotson ill post a ship of the Quintessons here in my next post as well as Zeroes fine Jonol racepic.

Hugh Manatee May 18th, 2003 04:20 AM

Re: Race Set Ideas...or Shipset Requests
 
Quote:

Originally posted by Lord Kodos:
As for Jonol well their ships have "faces" the are much like big nasty evil satanic sea serpents. Dreadnough Heavy are based off of the four horsemen of the bible and should be some sort of humanoid upper torso merged onto the Sea Serpent base and armed with a huge scythe. Oha dn ll Jonol hips minus the worldships have Red Eyes and gaping maws. As for Worldships they are large orbs with a whole used to encase and consume entire planets, hence the title World Eaters.


<font size="2" face="Verdana, Helvetica, sans-serif">This may be beyond me.... I'll see what I can do...

Lord Kodos May 18th, 2003 04:48 AM

Re: Race Set Ideas...or Shipset Requests
 
Whoo boy was I on crack? I made alot of typos...

Anyhow ill post theJonol racepic and the Quintesson stuff here tomorrow morning or later tonight, whenever i get motivated...

Fyron May 18th, 2003 04:58 AM

Re: Race Set Ideas...or Shipset Requests
 
Quote:

Originally posted by Lord Kodos:
Well there is very little basis for Null-Space as a whole iirc. Think a solid block of nothing. And like I said its more like Liquid Metal...in any event yeah its flawed science, eh okay its non-science but, eh.
<font size="2" face="Verdana, Helvetica, sans-serif">SE4 is not a sci-fi show. http://forum.shrapnelgames.com/images/icons/icon12.gif

Lord Kodos May 18th, 2003 07:36 AM

Re: Race Set Ideas...or Shipset Requests
 
http://www.ntfa.net/universe/pictures/Quintessons1.jpg Thar be a Quint. As for the Esquinotsons get as close to a Quintesson as you can without getting me sued lol but seriously. Oh and remember a Esquinotson has but one face and it is similer to the "death" face you see facing the viewer in the above image.
http://unicron.com/mainpage/unicron/unicron.htm
There you can find many images of UNICRON whose planet form should be the basis of Esquinotson Worldships.
http://www.seibertron.com/cartoon/20...tessonShip.jpg
Thar be a Quint ship. As for Esquinotson ships they should be a greenish hue.
http://www.seibertron.com/cartoon/20...intessa001.jpg
Thar be Quintessa. It could be a basis for stations i suppose.

^_^ Thats all for now ill post the stuff for the others later.

Lord Kodos May 18th, 2003 07:54 AM

Re: Race Set Ideas...or Shipset Requests
 
New Race Idea!
Lusihinnon Empire
Biology:The Lusihinnons are a race of Insectoids. They posess a vaugely humanoid physiology but are triped rather then bipeds and posess both great intellect and streangth. Due to their Anti-Matter composition the Lusihinnons must project containment fields around them in order to survive.
Society:The Lusihinnon are a race of conquerers and having conquered all neighboring races in their own Anti-Matter universe, only to have their expansion halted by another race, have traveled to Leganen in order to find easier prey.
Shipset:The Lusihinnon are the flagship Anti-Matter race for LR mod. Basically make a cool shipset, negative all the images and then make a racepic! As for the race image well follow my description ^_^ and they should be imposing and menacing, they should have body armor and be armed with some nice big gun. ^_^ night folks

Lord Kodos May 19th, 2003 12:37 AM

Re: Race Set Ideas...or Shipset Requests
 
http://forum.shrapnelgames.com/newup...1053297365.bmp

Thar be a Spawn of Darkness and Harbinger of Va'roci a Jonol. ^_^ although its kinda blurred...

Thats courtesy of Zeroaddunn ^_^

[ May 18, 2003, 23:42: Message edited by: Lord Kodos ]

Ed Kolis May 19th, 2003 04:58 AM

Re: Race Set Ideas...or Shipset Requests
 
A tripedal race... that reminds me of the Hydrans from Starfleet Command... those guys were cool, and it was always comical to hear the Hydran tutorial guy (supposed to be a three-armed three-legged three-eyed bluish-purple thing that vaguely reminded me of the MOO2 Silicoids) talking with a Cockney accent about "and now would milord be so kind as to click on that theh Fusion Beam icon, ah, I must say, those Fusion Beams DO make nice wehk of those pesky Romulan freightehs!" http://forum.shrapnelgames.com/images/icons/icon10.gif

Oh, and did you ever see some of their officer names... "Slarti Bartfast"? http://forum.shrapnelgames.com/images/icons/icon10.gif

Lord Kodos May 19th, 2003 10:45 PM

Re: Race Set Ideas...or Shipset Requests
 
BUMP

Lord Kodos May 20th, 2003 09:29 PM

Re: Race Set Ideas...or Shipset Requests
 
BUMP!

Raging Deadstar May 20th, 2003 09:52 PM

Re: Race Set Ideas...or Shipset Requests
 
Even though it's completely un-rationable and scientifically unplausable and is made up on star trek proportions i like the idea of the Jonol! It sounds interesting! anyway just say you're adding variety to the game! http://forum.shrapnelgames.com/images/icons/icon7.gif

Lord Kodos May 21st, 2003 12:37 AM

Re: Race Set Ideas...or Shipset Requests
 
Thanks ^_^

And yeah the Jonol are my "evil incarnate, screw conquering the universe lets destroy it instead" race ^_^

So anyone interested? Manatee you decide to make anyone of those a shipset? Is my soda warm?

And a little note i forgot to mention. Due to the Jonols god(devil >=D) like nature their ships warp and bend reality to their whims, and should have "ripples" around them and for the largest ships like worldships, reality is heavily distorted and the ripples get realy intense ^_^

jimbob May 21st, 2003 01:19 AM

Re: Race Set Ideas...or Shipset Requests
 
I have a shipset request. Could anyone do a Jawa ship set? Yea, that's right, as in those diminutive little traders/snakeoil salesmen from Star Wars?

Would be muchly appreciated.

[ May 21, 2003, 00:20: Message edited by: jimbob ]

Lord Kodos May 21st, 2003 09:40 PM

Re: Race Set Ideas...or Shipset Requests
 
lol...but Jawas had no ships, but they where cool. Seeing as how they where raiders you could just compile a bunch of Star Wars shipset images.

Gryphin May 21st, 2003 10:47 PM

Re: Race Set Ideas...or Shipset Requests
 
Nice work, I love the pics.

For those having trouble reading
the text because it is two wide
you can view it in Print Preview
mode, (bottome left)

Love the ideas here.

Lord Kodos May 22nd, 2003 12:38 AM

Re: Race Set Ideas...or Shipset Requests
 
Thanks ^_^

Yeah im real proud of my Races too ^_^

Hugh Manatee May 22nd, 2003 02:29 AM

Re: Race Set Ideas...or Shipset Requests
 
http://forum.shrapnelgames.com/newup...1053563136.JPG

^ how's that for a Vrel? Should I use a more "feminine" body since they are matriarcal? I think I can do better with the coloring too.

Lord Kodos May 22nd, 2003 03:02 AM

Re: Race Set Ideas...or Shipset Requests
 
ooh very nice. Vrel are gray though ^_^ and if possible remove some spines, they are none too imposing. And yeah more feminine would be nice. Im aiming for a thin elegent look to them, think kinda like Vulcans. Their race has, since the fall of the First Imperium, which was due to their greed, tried to abolish emotion in exchange for reson.

Still very kick *** man!

Lord Kodos May 22nd, 2003 03:33 AM

Re: Race Set Ideas...or Shipset Requests
 
http://wow.crgaming.com/images/scree..._thumbnail.jpg
Image of a Murloc ^_^

Hugh Manatee May 22nd, 2003 06:20 AM

Re: Race Set Ideas...or Shipset Requests
 
Quote:

The Soulless
Biology:The Soulless are a race of extremely advanced Mechanoids of unknown origin. Their frame is that of a basic humanoid although variations exist based on each models function.
Society:The Soulless are extremely well organized. All Soulless are built to serve a specific purposes and carry out their duties single mindedly. Most Soulless do not posess any individuality, however some do in order to learn from experiences.
Shipset:Very menacing and imposing ships, but clearly mechanical ships. For racepic im not sure yet.
<font size="2" face="Verdana, Helvetica, sans-serif">\|/ how's that?

http://forum.shrapnelgames.com/newup...1053576661.JPG

There's 2 ways to go with this, I could put this on a skeletal body or in like a jar like some CPU controlling entity, I like option 2 for a race pic and the body for troops, but I wanted to see what you thought

http://forum.shrapnelgames.com/newup...1053576712.JPG

^ that's the Soulless ship, I've been dying to use that texture forever, what do you think?

[EDIT]Have you checked your private massages lately, I sent you the Azlokian models and I wanted to be sure you got them.

[ May 22, 2003, 05:24: Message edited by: Hugh Manatee ]

Raging Deadstar May 22nd, 2003 08:06 PM

Re: Race Set Ideas...or Shipset Requests
 
Nice ships Hugh. I like the Souless Ship a lot, that texture is great! I like the circular loop at the back. Lord Kodos is a lucky guy! http://forum.shrapnelgames.com/images/icons/icon7.gif

Lord Kodos May 23rd, 2003 01:55 AM

Re: Race Set Ideas...or Shipset Requests
 
OOOO....

Yeah I like option 2 as well, put troops in a skelatel body, but dont give troops a mouth, I like the "silent death" idea. And for racepic yeah, put that head in a jar ^_^

And that ship...wow...just....wow..very, very impressive ^_^

Lord Kodos May 23rd, 2003 02:15 AM

Re: Race Set Ideas...or Shipset Requests
 
Oh, yeah i got the models now, lol thanks.

I always forget to check my PMs...

Fyron May 23rd, 2003 02:28 AM

Re: Race Set Ideas...or Shipset Requests
 
The texture makes the ships look blocky or pixelated around the edges. The texture either needs fewer white lines in it or the ships need to be smoothed around the edges.

Lord Kodos May 23rd, 2003 07:25 PM

Re: Race Set Ideas...or Shipset Requests
 
bump

jimbob May 24th, 2003 12:11 AM

Re: Race Set Ideas...or Shipset Requests
 
Wow that ship looks nifty! I particularily like the large ring structure at the back. The lightning texture is fun too.

Will the blockiness disappear as the picture is smaller in the game?

Lord Kodos May 26th, 2003 02:22 AM

Re: Race Set Ideas...or Shipset Requests
 
BUMP!

Lord Kodos May 26th, 2003 02:22 AM

Re: Race Set Ideas...or Shipset Requests
 
BUMP!

Lord Kodos May 27th, 2003 01:55 AM

Re: Race Set Ideas...or Shipset Requests
 
bump bump bump!

Lord Kodos May 29th, 2003 07:39 AM

Re: Race Set Ideas...or Shipset Requests
 
BUMP

PS:Can anyone help me make an Azlokian AI? I can do Speech and General but other then that im lost.

Thanks.

Lord Kodos June 2nd, 2003 05:07 AM

Re: Race Set Ideas...or Shipset Requests
 
BU-BUMP!!!

Hugh Manatee June 4th, 2003 02:41 AM

Re: Race Set Ideas...or Shipset Requests
 
I think I almost got your Vrel race pic to look right. I'm just not sure of the texture, do you want them scally or smooth or rough or shiny or bumpy or what?

EDIT:BTW, you got Instant Messaging, it makes contacting you with updates easier and makes harrasing me into finishing your stuff MUCH easier. (ask Fyron http://forum.shrapnelgames.com/images/icons/tongue.gif )

[ June 04, 2003, 01:46: Message edited by: Hugh Manatee ]

Lord Kodos June 4th, 2003 03:07 AM

Re: Race Set Ideas...or Shipset Requests
 
My aim name is TYRANT343

yeah, im a stinking AOL user...::cries::


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