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-   -   this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread (http://forum.shrapnelgames.com/showthread.php?t=9587)

narf poit chez BOOM June 3rd, 2003 05:03 AM

this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
there is. i made it. come look, ooh shiny.

The Misadventures Of The Missed Adventurers

[ August 01, 2003, 05:39: Message edited by: narf poit chez BOOM ]

narf poit chez BOOM June 11th, 2003 02:56 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
it really is shiny! after all, there's no reason why the wizard has to be telling the truth when he says there's no other adventureres within fifty miles.
oh. that might help to.

[ June 11, 2003, 02:39: Message edited by: narf poit chez BOOM ]

Jack Simth June 11th, 2003 03:33 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Just a thought, but you might want to direct people to it: Roleplay Thread

Jack Simth June 20th, 2003 02:18 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
We are now at a fairly good point for more people to come wandering in to the roleplay thread - just read the thread and have your character stumble across our camp (perhaps lured by the smell of roast rabbit).

[ June 20, 2003, 01:40: Message edited by: Jack Simth ]

narf poit chez BOOM June 20th, 2003 04:12 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
and don't worry, i have a few more roleplay skills than yelling 'shiny,shiny,shiny'.

[ June 20, 2003, 03:12: Message edited by: narf poit chez BOOM ]

Krsqk June 20th, 2003 04:36 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Shiny? Hmmm. Looks in need of a little polish right on this...corner...over...here! *rubs cloth vigorously on bumper which was struck by falling golem debris*

Jack Simth June 20th, 2003 04:41 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
You've been reading - does this mean you are going to be joining us?

narf poit chez BOOM June 20th, 2003 06:21 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Do you want some...toast? http://forum.shrapnelgames.com/images/icons/icon10.gif

Krsqk June 20th, 2003 06:28 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
As long as it isn't toasted rabbit. I hate the smell of toasted coney. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ June 20, 2003, 05:29: Message edited by: Krsqk ]

narf poit chez BOOM June 20th, 2003 06:38 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
no, it's toast. toasted bread.
*hands krsqk some toast*

ooc:[you have seen red dwarf, right?]

do you want a bagel? http://forum.shrapnelgames.com/images/icons/icon10.gif

The Misadventures Of The Missed Adventurers
thanks.

[ June 20, 2003, 06:08: Message edited by: narf poit chez BOOM ]

Krsqk June 20th, 2003 06:55 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
[ URL=http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=60;t=000159]Replace this text, and it comes out like[/url]
this. http://forum.shrapnelgames.com/images/icons/icon7.gif

Jack Simth June 20th, 2003 07:02 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
You also need to remove that space between [ and URL, like so:
[URL=http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=60;t=000159]Replace this text, and it comes out like[/url] this

You can also use images, simply by using the image UBB code in place of the name for the link:
http://www.stopstart.fsnet.co.uk/smilie/linesm1.gif
Which was produced by:
[URL=http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=60;t=000159][img]http://www.stopstart.fsnet.co.uk/smilie/linesm1.gif[/img][/url]

Krsqk June 20th, 2003 07:07 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
yes, I left the space in for the example so the UBB code tags would show up. Thank you for clarifying that small, vital point. http://forum.shrapnelgames.com/images/icons/icon7.gif

Oh, and check out your new nocturnal visitor. http://forum.shrapnelgames.com/images/icons/icon7.gif

narf poit chez BOOM June 20th, 2003 07:12 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
ooh, i'm scared.
squeek.

Jack Simth June 20th, 2003 07:27 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Krsqk:
yes, I left the space in for the example so the UBB code tags would show up. Thank you for clarifying that small, vital point. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="Verdana, Helvetica, sans-serif">You can achive the same effect by the &#num; method instead of just pressing [. [ corresponds to 91, like so: &#91; = [
Quote:

Originally posted by Krsqk:

Oh, and check out your new nocturnal visitor. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="Verdana, Helvetica, sans-serif">We can scarecly respond unless the visitor does something unstealth - although we may track him down while dealing with the storm.

narf poit chez BOOM June 20th, 2003 07:28 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
well, narp will have to get over his migraine first.
The Misadventures Of The Missed Adventurers
just keeping it at the top.

[ June 20, 2003, 06:29: Message edited by: narf poit chez BOOM ]

Jack Simth June 20th, 2003 07:31 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
It Lasts several hours, which means a good night's sleep should do it.

Taera June 20th, 2003 07:34 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
i've just realized that the lack of flashy graphics in games inspires creativity and prolongs games' lifes.

narf poit chez BOOM June 20th, 2003 07:41 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
ok, narp's asleep.

now you post jack, and put everybody else to sleep. http://forum.shrapnelgames.com/images/icons/icon10.gif

Jack Simth June 20th, 2003 08:07 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by narf poit chez BOOM:
ok, narp's asleep.

now you post jack, and put everybody else to sleep. http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="Verdana, Helvetica, sans-serif">http://www.stopstart.freeserve.co.uk.../moresleep.gifDone, but I also woke us up http://www.stopstart.freeserve.co.uk.../1syellow1.gif with the first few drops of rain.

Hang on.... http://www.stopstart.freeserve.co.uk/smilie/dunno.gif

narf poit chez BOOM June 20th, 2003 08:14 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
grabs something.

i'm...hanging...on..but..i...don't...know...how... much...longer...i...can...hold...on...

Jack Simth June 20th, 2003 08:44 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Sorry, I meant "Hang on a minute" - you can let go now.

[ June 20, 2003, 07:44: Message edited by: Jack Simth ]

narf poit chez BOOM June 20th, 2003 08:46 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
ok.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!1

oh, sorry about that. it was only six inches.

[ June 20, 2003, 07:50: Message edited by: narf poit chez BOOM ]

Jack Simth June 20th, 2003 08:47 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Yeah, the minute was just so I could go get a ladder for you.

narf poit chez BOOM June 20th, 2003 08:49 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
*falls of the ladder*
WWWWWWWWWAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGHHHHHHHHHH HHHHH!!!!!!!!!!!!!!

FWUMP!

HEY! HAY!

The Misadventures Of The Missed Adventurers
just keeping it at the top.
i'm on se4 irc too. talking to eustace about hammers, fish, video cards and explosions. now, can you find the link? http://forum.shrapnelgames.com/images/icons/icon10.gif
whoop, looks like he just had an error.

[ June 20, 2003, 07:52: Message edited by: narf poit chez BOOM ]

Jack Simth June 20th, 2003 08:51 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Yeah, I had some extra time, and didn't entirely trust your sense of balance. Good thing, huh http://forum.shrapnelgames.com/images/icons/icon12.gif ?

narf poit chez BOOM June 20th, 2003 08:52 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
thanks.

Jack Simth June 20th, 2003 08:53 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Just a minute - this isn't a Rutha thread, is it? No? Okay - we should be safe from it degrading into utter nonsense then, shouldn't we http://forum.shrapnelgames.com/images/icons/icon12.gif ?

Sleepy now.

[ June 20, 2003, 07:54: Message edited by: Jack Simth ]

narf poit chez BOOM June 20th, 2003 09:07 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
been sleepy for an hour now, posted anyway. it can be fun. another half hour and i think i will hit the stage where i think everything is funny.
reletivily safe.

The Misadventures Of The Missed Adventurers
just keeping it at the top.

[ June 20, 2003, 08:09: Message edited by: narf poit chez BOOM ]

Jack Simth June 20th, 2003 09:12 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Good point. Hey, maybe you should just add the link to your signiture; that will keep it at the top.

narf poit chez BOOM June 20th, 2003 09:14 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
good idea! why didn't i think of that? besides the obvious. oop, the first of a little goofy frin. um, grin not frin.

narf poit chez BOOM June 20th, 2003 09:22 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
how much is that doggy in the window,
the one with the waggly tale.
how much is that doggy in the window,
oh, i do hope that doggies for sale.

Jack Simth June 20th, 2003 09:38 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Do you think all this nuttyness might drive people away from the roleplay thread?

By the way - if you put all that nuttyness in the crazy thread, it will catch up to B5 much faster.

[ June 20, 2003, 08:45: Message edited by: Jack Simth ]

narf poit chez BOOM June 20th, 2003 09:47 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
um, disclamer: roleplay thread not nutty.

you got a point.

Krsqk June 20th, 2003 06:15 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

We can scarecly respond unless the visitor does something unstealth - although we may track him down while dealing with the storm
<font size="2" face="Verdana, Helvetica, sans-serif">That's a little trick known as "buying time for sleep before character development"--all my attempts at character development were coming out like your exchange here Last night/early this morning. http://forum.shrapnelgames.com/images/icons/icon7.gif I'm sure you'll encounter something on this mountain soon enough.

Jack Simth June 20th, 2003 08:26 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
I can see where that might cause some difficulties. Oh well, Jack returned the boulder; a falling rock just doesn't appeal to his sense of aesthetics http://forum.shrapnelgames.com/images/icons/icon12.gif . The boulder's in your court again.

[ June 20, 2003, 20:03: Message edited by: Jack Simth ]

Jack Simth June 21st, 2003 04:18 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by narf poit chez BOOM (in Roleplay Thread):
ooc:[you call that small? http://forum.shrapnelgames.com/images/icons/shock.gif ]

<font size="2" face="Verdana, Helvetica, sans-serif">I plan on expanding portions of it as it comes up in the story thread. For example, we haven't gotten to the story of how Harnessed Uncertainty Jewels were invented, nor described the final exam for apprentices, nor several other things.

[ June 21, 2003, 03:22: Message edited by: Jack Simth ]

narf poit chez BOOM June 21st, 2003 04:30 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
eep!

don't worry, i'll just copy, paste, and worry about redundency later

Jack Simth June 21st, 2003 04:43 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Narf: A few quick notes on about the world of the MOTMIA

Linking to the post in the thread doesn't work well, as the reference is relative to the most recent post, and changes continuously.

You may wish to use the html <font size = x> and </font> tags to set text size for headings, putting them into Groups for easier reading.
<font size = 1>Size one</font>
<font size = 2>Size two</font>
<font size = 3>Size three</font>
<font size = 4>Size four</font>
<font size = 5>Size five</font>
Made by:
<font size = 1>Size one</font>
<font size = 2>Size two</font>
<font size = 3>Size three</font>
<font size = 4>Size four</font>
<font size = 5>Size five</font>

[ June 21, 2003, 04:05: Message edited by: Jack Simth ]

narf poit chez BOOM June 21st, 2003 06:19 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
you mean i should link to the Last post?

Krsqk June 21st, 2003 06:36 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
I just tried linking to a specific post, and I can't even get it to consistenly link to the right page, let alone the right post. I'm not sure it's going to work right. Maybe you could just say "Reply 35" and they can do the math and figure out it's probably on the third page from the end.

Jack Simth June 21st, 2003 06:46 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Just to the thread; for example, the URL to jump to the second page of this thread is
<a href="http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=23;t=009207" target="_blank">http://www.shrapnelgames.com/cgi-bin...;f=23;t=009207
</a>
Let's brake this down:
The server:
http://www.shrapnelgames.com/

The directory the page is in:
cgi-bin/

The web page itself:
ultimatebb.cgi

Signal to start feeding variables into the page
?

Variable: ubb: the action being taken: Get the topic.
ubb=get_topic;

Variable: f: the number of the forum the thread is in.
f=23;

Variable: t: the number of the thread:
t=009207;

Variable: p: the page number of the thread to view:
p=2

Unfortunately, the page number is measured from the most recent post; for now, this is page 1 (p=1); the page with the post that started the topic is on page 3 (p=3). If thirty more Posts happen, then the page with the post that started the topic will be on page 5.
You could link to a page that has a particular post, but it would require going back and editing the URL every 15 Posts in order to keep it up to date.

narf poit chez BOOM June 21st, 2003 06:50 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
um...i must be missing something here. my link in my sig works fine, it brings me right to the first post. are you saying that when it gets another page it'll go to page two?

Jack Simth June 21st, 2003 07:04 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by narf poit chez BOOM:
um...i must be missing something here. my link in my sig works fine, it brings me right to the first post. are you saying that when it gets another page it'll go to page two?
<font size="2" face="Verdana, Helvetica, sans-serif">No, I'm talking about when you link to a page in the middle of a thread with a post you want to view. The link doesn't change; however, the page numbering on the Boards runs a little oddly. Page 1 always contains the 15 most recent Posts, unless there are less then 15 Posts. Page 2 always contains the next 15 most recent Posts, unless there are less than 30 Posts, and so on. The higest numbered page (3 for this thread as I type, 8 for the one we are doing the roleplay in) has the post that started the thread. Linking to the section of The Misadventures of the Missed Adventurers where we were going over how to summon a griffin, for example, requires changing the link every so often so that it continues to point to the intended post. If that doesn't happen, it ceases to point to the post after several more Posts have occured.

The link in your signiture actually brings you to the most recent post, which is the Last post, not the first, as do my bookmarks. Try bookmarking, say, the post that started the nonsense thread, wait a week, and then load the page from the bookmark. Chances are the post won't be attached to the bookmark anymore; it will point a few pages after that post.

Krsqk June 21st, 2003 07:18 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
There's also a #xxxxxxx variable which is appended after the t=xxxxxx variable (i.e., t=009207;#000023)

So, this link should take you to the 23rd reply from the beginning of this thread, but it doesn't. On the other hand, look at the links created by the search function. They are formatted f=23;t=009207;p=2;#000023 but still don't take you to the right post. In fact, the search algorithm counts the replies correctly (earliest to latest); but when creating the link, it counts them backwards--it assumes post 1 is on page 1. http://forum.shrapnelgames.com/images/icons/icon9.gif

On a third hand, there's also a reply_num variable for some functions, but I can't seem to get that to work either. In fact, I can't get anything to work correctly. http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif

narf poit chez BOOM June 21st, 2003 08:11 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
ok. i'll import the information tomorrow.

Jack Simth June 29th, 2003 06:11 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by narf poit chez BOOM:
ooc:[well, except where krsqk comes in. we need a post from him, before we continue, i think. his Last post sounded villinious.]
<font size="2" face="Verdana, Helvetica, sans-serif">It's been 41 hours, give or take - how long should we wait before deciding to move on?

narf poit chez BOOM June 29th, 2003 06:46 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
well, he does have computer problames. he said he'd have them fixed in a week and i don't post on sunday, so...if he doesn't post by the end of monday, i propose we go with this: 1st. the wizard is a villian. 2nd his plots have interfered with whatever krsqk was trying to do. 3rd we don't get specific as to how. 4rth. if he doesn't post by wednesday, we fill in details as we have to - in other words, he slowly becomes a stuffed dummy.

Jack Simth June 29th, 2003 06:51 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Makes sense, although as he hasn't committed to traveling with the party at this point, we wouldn't need to make a stuffed dummy out of him.

narf poit chez BOOM June 29th, 2003 06:56 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
well, we could tie up the connection with the mage and then he runs of to parts unknown.


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