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OT: Rotating Circles
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Re: OT: Rotating Circles
Thus, Fyron boldly pats his already sufficient number of Posts even further.
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Come on now, Fyron's post count accounts for less than 5%(barely) of the total Posts on this forum. http://forum.shrapnelgames.com/images/icons/icon12.gif
Come on Fyron, you can do better than that! http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: OT: Rotating Circles
Hey, that's freaky, they really do rotate... I was expecting something along the lines of a vorpal bunny appearing and an earsplitting shriek being emitted from the speakers... http://forum.shrapnelgames.com/images/icons/icon10.gif
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That's a neat optical illusion! http://forum.shrapnelgames.com/images/icons/icon7.gif
Do you see the same thing I see? When I move my head towards the screen, the inner circle turns counter-clockwise and the outer circle turns clockwise. When I move my head away from the screen, the directions reverse. But if I look directly at the diamonds and move my head, it doesn't turn. It's interesting how the shadow effect affects our depth perception on those diamond shapes. The diamonds near the top of the circles appear to be raised, and the bottom ones appear to be depressed. Somewhere on the sides, there's a transition point where the mind switches its perception from raised to depressed, but as I keep staring at it, that transition point keeps changing. If I turn my head 90 degrees, then whichever side of the circle which is now my "top" looks raised and the "bottom" looks depressed. |
Re: OT: Rotating Circles
You've been tricked by one too many link in the past Ed. I'd never post such a tricky link. Or would I... hmm...
If you stare at a point halfway between the dot in the center and the right side of the circles and move your head, it looks really funny. The left sides of the circles seem to rotate, but the right sides don't! http://forum.shrapnelgames.com/images/icons/icon10.gif [ June 09, 2003, 06:16: Message edited by: Imperator Fyron ] |
Re: OT: Rotating Circles
I should start posting in threats like this to increase my rank http://forum.shrapnelgames.com/images/icons/shock.gif
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Odd. They rotate when I move head back and forth.
But they don't when I grab monitor and push it and pull. May be because I could not make it drink as much beer as me http://forum.shrapnelgames.com/images/icons/icon10.gif |
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If we're talking optical illusions here, this has always been one of my Favorites:
http://www.sunbelt-software.com/stu/fooled.jpg |
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I must be wired wierd. I don't see rotation. Instead I see wave motion circling around. EDIT: Oh wait. I hadn't followed the directions. http://forum.shrapnelgames.com/images/icons/icon7.gif I wasn't moving my head. Now I see it. Does anyone else see the wave motion when you are holding still. http://forum.shrapnelgames.com/images/icons/shock.gif Geoschmo [ June 09, 2003, 18:03: Message edited by: geoschmo ] |
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Good grief... they ARE the same shade! http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif |
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Good grief... they ARE the same shade! http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">How'd you come to that conclusion? I'm guessing you just a RGB color picker comparison type deal to find out right? Edit: Never mind. I got it, I just opened PSP7 and used the color picker and rolled over each tile. Each of the 3 RGB numbers are 107 for both tiles. If you like Optical Illusions then here is a site with a few of them. Yes, click here. [ June 09, 2003, 18:17: Message edited by: Ragnarok ] |
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But seriously, seeing a waving motion when you are stationary is a sign that you are dehydrated. Not dangerously dehydrated, but dehydrated none the less. I'm going to use that big word one more time. Caffeine, nicotine, other stimulants and antihistamines will all cause you to become dehydrated. |
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Edit: Never mind. I got it, I just opened PSP7 and used the color picker and rolled over each tile. Each of the 3 RGB numbers are 107 for both tiles.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">[Pokes two holes in a piece of paper and holds it up to the monitor...] [Wonders if anyone hear can start a fire with sticks...] [Successfully determines that at least one person cannot, sets about removing splinters from hands...] |
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Or at least the Popeil name-file. Yeah, that'd be cool. (And by "that'd be cool." I mean that I am briefly impressed by the idea, would be truly impress were it to fine execution, but in no way do I see myself accomplishing this, myself... myself.) |
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What was typed: threats What was (apparently) meant: threads |
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Actually there's only one source of dehydration: lack of water.
All those things can make you develop sympthoms (sp?), such as peeing or sweating too much or diarrea that will make you lose more water than what you drink. Jack, do you think I don't make as many typos in my mother tonge. http://forum.shrapnelgames.com/images/icons/icon12.gif I suspect that it must have something to do with the fact that I hardly ever re-read my Posts before hitting the Add Reply button. http://forum.shrapnelgames.com/image...s/rolleyes.gif ...and very rarely afterwards... BTW Ed! Rank me with 5 stars or your family will suffer... [ June 10, 2003, 05:09: Message edited by: Andres ] |
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dizzy!
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Those things lead to a lack of sufficient levels of water, which causes dehydration. http://forum.shrapnelgames.com/images/icons/icon12.gif
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A lack of water does not cause dehydration, it is dehydration. A lack of water could cause a person to be diagnosed with dehydration, but I'm awfully sure dehydration is the name for a lack of water, not the result of a lack of water.
Note: latex paint causes dehydration. |
Re: OT: Rotating Circles
Dehydration is an extended lack of sufficient levels of water. You can become dehydrated while drinking very small amounts of water. Or while drinking sea water, which is indeed water, but the salt content makes it very very bad for humans. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: OT: Rotating Circles
That's what I telling you ! You guys pee too much. Certainly. Keep it tight and you will be alright next morning even after the 0.45L C2H5OH stimulation.
Just don't sue me for the friendly advice http://forum.shrapnelgames.com/images/icons/icon7.gif |
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although i've heard that you can drink sea water in very small quantities in an emergency.
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Oleg, holding in urine for extended periods of time causes more problems than urinating too often (which really is not a problem, just drink more water and no adverse effects will be felt). Bacteria grow and multiply in urine, and if you keep it in there too long, you run the risks of getting some nasty infections.
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Re: OT: Rotating Circles
When you begin to deyhdrate, the first thing your body does is try to hold the liquid in. So dehydrated people do not pee.
Incidentally, that's why drunk people smell so bad - alcohol inhibits your kidneys, but your body still needs to get rid of its urea, so it eliminates a part of it through the sweat glands - yes, very drunk people literally begin to sweat urine. I just think I'll go and have a shower now. http://forum.shrapnelgames.com/images/icons/icon12.gif |
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Um, no, I got it wrong. (Dammit Jim, I'm an engineer, not a doctor !) Yes, alcohol will make your kidneys work overtime, so you will lose too much liquid and become dehydrated (that's what a hangover is, really - mild dehydration, so drink plenty of water before going to sleep and you'll avoid the worst of it).
Once you are dehydrated, your body stops eliminating liquid, but it must eliminate urea and so on and so forth. |
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