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Atrocities Star Trek Mod (Update v1.9)
The Atrocities Star Trek mod was originally created by William Christopher, A.K.A. Atrocities back in November 2002.
The AST mod uses customized technology and race specific technology combined with 20 Major Star Trek races and 20 Minor Star Trek races specifically developed for this mod. The player can set up a race or play the using one of the pre-existing EMP files. Each of the 20 major races has EMP files available for use. The mod has an HTML document that provides information on both the MOD and the races in the mod. The AST Mod uses custom Star Trek ship sets created by Atrocities. Many of these sets are one of a kind and feature never before seen ships. The V 1.9 patch offers many improvement and enhancements for the AST mod. For a complete list of the revision you can visist the http://astmod.com web site or read the Rivision History in the ModInfo folder of the AST mod. The v1.9 patch will update the AST mod from Version 1.8 & 1.7. Enjoy (New 6.16.2003) patch v 1.9.1 Also visit the http://astmod.com web site. [ June 16, 2003, 20:39: Message edited by: CNCRaymond ] |
Re: Atrocities Star Trek Mod (Update v1.9)
I just read what happened to Kwok's hard drive. My God that is a horrible loss to the SE: IV community in whole.
I hope that he can recover the data on his hard drive and that the Star Trek mod lives on. Best of luck to you Captain K. |
Re: Atrocities Star Trek Mod (Update v1.9)
Hi, I assume you created the mod. I have a few problems with the mod. I thought it might have been some other mods I downloaded, but I installed a fresh copy of gold with th 1.84 patch and still have the same problem.
First problem (I corrected,I think). When loading the mod I got an error when loading point defense weapons. ftr\drone, etc. wasn't valid. I changed it to match the one in the original file. second problem, I cannot correct. It apparently reads the default AI research, and cannot define "CLOAKING". Error message "Unknown value Cloaking for tech area name in record cloaking" Am I the only one getting these problems? |
Re: Atrocities Star Trek Mod (Update v1.9)
Also, it seems that there a planet graphic references that don't exist in the default game and are not in the download. Where can I get them?
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Re: Atrocities Star Trek Mod (Update v1.9)
Thank you, I will look into these today and try and have them fixed by this evening.
CNC |
Re: Atrocities Star Trek Mod (Update v1.9)
Regarding the cloaking issue - are you using any none mod races in the mod?
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Re: Atrocities Star Trek Mod (Update v1.9)
I am sorry, but I have to ask this question.
Did you download the AST mod or just the patch? The full Version of the AST mod is v1.8 at this time, and is about 33 Megs. http://astmod.com on the left hand side menu on the top. The patch is about 2.5 Megs and does not include any AI files. I have play tested the mod and aside from the Point Defense Cannon error, thank you for this bug report, I did not get any other errors. In the mod only the Klingons and Romulans have access to Cloaking technology. In the TechArea.txt there is no Cloaking technology posted and in all of the AI Research.txt documents all references to cloaking technology have been removed. If you have the full mod and are getting this error, then I most definitely am missing something. Again you help is appreciated. CNC |
Re: Atrocities Star Trek Mod (Update v1.9)
I am also getting the same error message that EbonyKnight is getting. I installed the Mod (ver 1.8) then installed the patch. The install seemed to go fine except that one file you reference as NOT being a virus. My computer asked if I wanted to overwrite that and I chose yes. Does the fact that I am running Win98 and that file was created by WinME have anything to do with the problem?
Mathias Ice [ June 16, 2003, 20:25: Message edited by: Mathias_Ice ] |
Re: Atrocities Star Trek Mod (Update v1.9)
I was able to duplicate you Cloaking error. You will need to download the full mod from http://astmod.com and then apply the 1.9.1 patch.
The AST mod uses custom modded AI's designed specifically to use the new technologies and racial traits of the mod. The mod also uses the Fyron Quadrant Mod Delux, 2.4 which employs the Planet Image Pack. Also the mod has new componets that also use the component image mod. I guess I could make a dry Version of the mod that would work with basic ship sets, but the race AI's would not use the new technology, only the generic AI's would. Hummmm, I think I will fiddle around with this. I am still need to make the mod 1.49 playable as well. |
Re: Atrocities Star Trek Mod (Update v1.9)
Quote:
Data Zip |
Re: Atrocities Star Trek Mod (Update v1.9)
NOTE: If you have not already dowloaded the full Version of the AST mod you must do so in order for this patch to work. This patch is NOT the mod.
Here is the latest patch v 1.9.1 Here, if you have already installed the 1.9 patch and don't want to download the 1.9.1 patch just copy this file into your AST mod directory. Click yes to overwrite. (Replaces the Component.txt) Data Zip [ June 16, 2003, 20:41: Message edited by: CNCRaymond ] |
Re: Atrocities Star Trek Mod (Update v1.9)
Uh, no. I didn't see anywhere where it said I needed 1.8. http://forum.shrapnelgames.com/images/icons/icon7.gif
I did read the readme and it wanted me to download several different files, planets, components and such. What exactly do I need to download? Just the 1.8 and the new 1.9.1? Thank you for your quick reply and hard work. From what little I saw, it is an awsome mod. |
Re: Atrocities Star Trek Mod (Update v1.9)
A little question. If I DL the 1.8 Version and the 1.9.1 patch, will it run correctly? Won't I need any other program? I ask this because you mentioned the IF Quadrant Mod and the Image Pack.
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Re: Atrocities Star Trek Mod (Update v1.9)
The full mod has all the information hence its size of 33 megs. http://forum.shrapnelgames.com/images/icons/icon7.gif
I will need to revise that read-me. I appologize for it as I should have done that this time around. The next patch 1.9.2 will have it revised. ALL YOU NEED now to run the AST mod is the AST Mod 1.8 (33 megs) and then update it with the 1.9.1 patch. Look in the Modinfo Folder under the Revision History to read about the patch. Or click HERE [ June 16, 2003, 20:49: Message edited by: CNCRaymond ] |
Re: Atrocities Star Trek Mod (Update v1.9)
NOTE: If you have not already dowloaded the full Version of the AST mod you must do so in order for this patch to work. This patch is NOT the mod.
Here is the latest patch v 1.9.1 Here, if you have already installed the 1.9 patch and don't want to download the 1.9.1 patch just copy this file into your AST mod directory. Click yes to overwrite. (Replaces the Component.txt) Data Zip |
Re: Atrocities Star Trek Mod (Update v1.9)
Great, thanks!!
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Re: Atrocities Star Trek Mod (Update v1.9)
Installed new file. Loads up fine, looks GREAT!! My computer did lock up on me while exploring all the races in an all tech, all major races test run, just to look at things. Of course the lock up could be any number of non game related things... good ol' Windoze. I also got one error message while running through the races but I neglected to make a note of what exactly it was and it didn't seem to stop anything. Again, it looks wonderful.
Mathias Ice |
Re: Atrocities Star Trek Mod (Update v1.9)
Hi, I got the point defense cannon error again.
I get this. Unknown value "Ftr\Trp\Drone\Sat" for vehicle type in record "Point - Defense Cannons 1" In the components.txt file. I get that for all six entries. Last time I corrected it, I changed it to match this in the original component.txt file. Ship\Base\Sat\WeapPlat\Drone Once I change it, it loads fine. Should I keep the change? The cloaking error didn't show up. [ June 17, 2003, 00:48: Message edited by: Ebonyknight ] |
Re: Atrocities Star Trek Mod (Update v1.9)
Hi,
Another bug report. Your new race the Vaadwar, gets an error with thier technology during thier turn. There are a dozen places in Vaadwar AI research where it errors on "General Technology", when I replace it with "General Race Technology" the error goes away. |
Re: Atrocities Star Trek Mod (Update v1.9)
Thanks guys, I play tested the Vaadwaur but when I set up the patch I neglected to change the name in the Reseach.txt document to the name that the Offical mod uses. My bad, and thanks for the catch.
Ebonyknight, I updated the PDC I - IV and fixed the error. I have play tested the mod now most of the day and have gotten no errors for the PDC's. I checked all of the 1.9.1 PDC entryies and they all have: Vehicle Type := Ship\Base\Sat\WeapPlat\Drone I would keep the new ones you copied over. If they work, then by all means keep em http://forum.shrapnelgames.com/images/icons/icon7.gif . I will be posting the newest patch ,1.9.2 in just a few minutes. I have updated a few things in the mod, aside from fixing the Vaadwaur error. Thanks again for the bug reports guys, they are very very very helpful to me. CNC |
Re: Atrocities Star Trek Mod (Update v1.9)
NOTE: If you have not already dowloaded the full Version of the AST mod you must do so in order for this patch to work. This patch is NOT the mod.
Here is the latest patch v 1.9.2 Revision History Link Here, if you have already installed the 1.9 or 1.9.1 patch and don't want to download the full 2.2 meg 1.9.2 patch just extract this file into your AST mod directory. Click yes to overwrite. (Replaces the Component.txt and Vaadwaur Research.txt) Patch Fix |
Re: Atrocities Star Trek Mod (Update v1.9)
If any one has any bug reports for this mod please post hem now. I will be updating the mod with CNC's help over the next week or so.
Again, ANY and all bug reports welcome. |
Re: Atrocities Star Trek Mod (Update v1.9)
COMMING SOON
1.9.3 1. Fixed spacing errors in SystemNames.txt document 2. Removed Planet Bomb I - II form IntelProjects.txt (Missed them before) 3. Corrected typo in name of Neutral Race 002 Research.text 4. Corrected typo in name of Neutral Race 017 Research.text 5. Fixed name error in Neutral Race 008 Settings.txt 6. Changed the description.txt for Impulse Engines I - V 7. Fixed error in Crystal Enhanced Laser III 8. Updated to FQMD 2.4 9. Changed Tech Level Req 1 of Advanced Large Base Mount from Physics 3 to Physics 2(Thank You Dario) 10. Changed Tech Level Req 1 of Advanced Heavy Base Mount from Physics 2 to Pysics 3 (Thank You Dario) 11. Changed Tech Level Req 3 of Advanced Weapon Platform Mount from Computers 1 to Computers 2(Thank You Dario) 12. Changed Tech Level Req 2 of Advanced Heavy Weapon Platfrom from Computers 2 to Computers 1 (Thank You Dario) |
Re: Atrocities Star Trek Mod (Update v1.9)
COMINING SOON
Atrocities Star Trek Mod Version 1.9.5 1. Added Requirement info to all Warp Engines 2. Changed Propulsion level from 10 to 9 in Tech Area 3. Changed Slipstream Drive Tech Area Requirment 2 from 10 to 9 4. Changed AI Defualt Research in hopes of improving Ai research 5. Added Weapon types to AI Defualt Designs in hopes of improving weapon load outs Atrocities Star Trek Mod Version 1.9.4 1. Added New Borg Images by Atrocities 2. Added New Breen Images by Atrocities 3. Added New Cardassian images by Atrocities 4. Added New Andorian iamges by Atrocities 5. Added New Ferengi images by Atrocities 6. Added New Vulcan images by Atrocities 7. Added Race name to race weapons 8. Removed Copies of Phased Poloron Beam II - III |
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