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-   -   #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT (http://forum.shrapnelgames.com/showthread.php?t=9720)

tesco samoa June 19th, 2003 03:20 AM

#SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Transcript

1055985562.txt

[ July 30, 2003, 12:24: Message edited by: tesco samoa ]

tesco samoa June 19th, 2003 03:21 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
I would like to take this time to thank everyone for joining in.

I look forward to next weeks guest speaker.

#se4 channel admins will post the info ahead of time... so those who cannot attend can post questions to be asked before hand.

Captain Kwok June 19th, 2003 05:54 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
I wouldn't mind hosting a Kwok Skool of Planet Design in a couple of weeks when I'm back to 100% capacity.

Rojero June 19th, 2003 05:00 PM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
It was a great session for me and very informative!
I think sometime in the future we should have an open forum debate on different styles of play, and combat views

dogscoff June 19th, 2003 07:44 PM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
I'll be a guest speaker! Me! Me! I can talk about... um... you know, that thing I'm really good at... umm... oh.

never mind...

David E. Gervais June 20th, 2003 01:24 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Quote:

Originally posted by dogscoff:
I'll be a guest speaker! Me! Me! I can talk about... um... you know, that thing I'm really good at... umm... oh.

never mind...

<font size="2" face="Verdana, Helvetica, sans-serif">Dogscoff, you could talk about 'Vikings in the SE4 Universe' You sure qualify as an expert on that http://forum.shrapnelgames.com/images/icons/icon12.gif

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

tesco samoa June 20th, 2003 01:49 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Your on the list then..

That makes one.

narf poit chez BOOM June 20th, 2003 04:22 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
and i could talk about waking people over the head with a hammer. and give demonstrations.

tesco samoa June 20th, 2003 05:14 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
I really enjoyed that.

So I think it will become a regular thing.

I believe Fyron enjoyed it as well

Rollo June 21st, 2003 01:37 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
I could talk about AI modding or (after release of course) Starfury modding.

Rollo

tesco samoa June 22nd, 2003 04:15 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Hi guys this week at 5pm pacific 8 pm eastern on wed we will have an open topic on modding.

Everyone is welcome to join in.

The following week we will have a guest speaker again.

I will post the details on Wed.

This open topic will be a continuation on the topic of modding. Everyone will be able to talk and help each other out.

The secondary topic will be what would you like to see in the up coming weeks.

Right now I have 4 more guest speakers lined up.

Later

tesco samoa June 24th, 2003 05:48 PM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Hey just a reminder !

Captain Kwok June 24th, 2003 06:31 PM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Tesco:

There was a slight delay in the shipping of my new computer, so it will not arrive until Monday or so next week. I would like to host a chat on Wed 3 July of that week if I'm up and running at full power. http://forum.shrapnelgames.com/images/icons/tongue.gif

Either way, I'll let you know before then.

tesco samoa June 25th, 2003 01:26 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Hi Kwok... I will be sending out an email to all upcoming guest speakers tomorrow to find out their available dates.... And work on a *gasp* schedule So I can post it....

More tomorrow...

P.S.

2 weeks off after thursday.... Lets go see a ball game some time over that span.

tesco samoa June 25th, 2003 09:59 PM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Reminder that this will be occuring tonight on #se4

MC's will be Fryon and I.

All are welcome to attend.

I have to go sit on a patio and have a pint of german beer and some wings before hand.

To calm the nerves http://forum.shrapnelgames.com/images/icons/icon12.gif before the open topic.

If you cannot make it and need a question or topic you would like asked / talked about .... post it here.

We will bring it up.

tesco samoa July 3rd, 2003 03:53 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
1057196658.txt

Topic two transcripts

Captain Kwok July 3rd, 2003 06:13 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
I'll be at the next open topic for sure.

Have I given you guys (Tesco, Fyron, etc) props yet for this series? I think it's one of the best things to hit the community since PBW debuted!

tesco samoa July 3rd, 2003 07:58 PM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
p.s. kwok your next

Fyron July 3rd, 2003 11:06 PM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Quote:

(Tesco, Fyron, etc)
<font size="2" face="Verdana, Helvetica, sans-serif">It was Rojero's suggestion originally.

David E. Gervais July 8th, 2003 02:14 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Is this Wednesday just going to be a pot-luck discussion forum on #se4?

I'll try to be there, here's hoping to see alot of you there Wednesday.

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

tesco samoa July 8th, 2003 02:25 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Fyron is correct....

Mentioned once..... Ping........

Rojero July 8th, 2003 08:51 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Should be a good one this wednesday? How about we discuss making the AI's? I never could understand how to fix the error script myself

tesco samoa July 9th, 2003 03:02 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
sure it is an open forum...

We have some good ai topics coming up... down the road

Fyron July 9th, 2003 08:52 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
I will probably miss this one... http://forum.shrapnelgames.com/images/icons/icon9.gif

Atrocities July 10th, 2003 12:51 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
I am sorry I missed the ship set one.

[ July 09, 2003, 23:52: Message edited by: Atrocities ]

tesco samoa July 10th, 2003 01:16 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
at did not miss the ship set one

and you the reader will not either if you get there within the hour

tesco samoa July 31st, 2003 01:25 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
Tonight It is the Balance mod.

Lets iron this out in real time. http://forum.shrapnelgames.com/images/icons/icon7.gif

tesco samoa August 1st, 2003 01:47 AM

Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
 
well it was a long one. over 90 minutes. The minutes will be posted today.

Thanks everyone who attended the open forum


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