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How Many Copies of SEIV Gold Have Been Sold?
Anyone know exactly how many copies of SEIV Gold Shrapnel has sold since it's launch?
For some reason this question popped into my head Last night and now my curiosity is piqued. 10,000+ ? 100,000+ ? 1,000,000+ ? |
Re: How Many Copies of SEIV Gold Have Been Sold?
You won't get an answer. Trade secret. However, Shrapnel Games has been willing to say in the past that SE4classic was by far their biggest volume seller....
edit: woo-hoo! a three minute reply! http://forum.shrapnelgames.com/images/icons/icon10.gif [ July 04, 2003, 14:11: Message edited by: dumbluck ] |
Re: How Many Copies of SEIV Gold Have Been Sold?
They also said they sold enough to where Aaron could retire right now and not have to work anymore. http://forum.shrapnelgames.com/images/icons/icon7.gif
But that would be bad. Very bad. That would mean no SEV. http://forum.shrapnelgames.com/images/icons/icon7.gif So Aaron will continue to slave for us until we have had enough. http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif [ July 04, 2003, 14:20: Message edited by: Ragnarok ] |
Re: How Many Copies of SEIV Gold Have Been Sold?
From a Shrapnel press release dated October 31, 2002 :
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Aaron achieving financial independence is a good thing, not a bad thing. He will probably continue to make games because I suspect he enjoys it. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: How Many Copies of SEIV Gold Have Been Sold?
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Re: How Many Copies of SEIV Gold Have Been Sold?
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However, IF there was no SE5, I think I could live with it. For 2 reasons: </font>
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Re: How Many Copies of SEIV Gold Have Been Sold?
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Geoschmo |
Re: How Many Copies of SEIV Gold Have Been Sold?
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It is still the same person doing the same job http://forum.shrapnelgames.com/images/icons/icon7.gif The one and the only reason Moo3 is no Moo(1or2) is because it was no longer a Steve Barcia child ! |
Re: How Many Copies of SEIV Gold Have Been Sold?
Wow, sounds like Aaron could use some healthy competition! (MOO3 doesn't count!) How much do you think it might cost to develop a new 4x game from scratch?
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Re: How Many Copies of SEIV Gold Have Been Sold?
as an ima i mean amatuer game programmer, i can tell you that the cost of even the simplest game is not measured in money or time, but headache's. not that i've ever come very close to something the size of SE.
[ July 05, 2003, 01:15: Message edited by: narf poit chez BOOM ] |
Re: How Many Copies of SEIV Gold Have Been Sold?
There was a news release a year or so ago and a thread that followed about the fact that they had sold 500,000 copies or something like that. I honestly don't remember what it said.
I do everything I can to get people interested in SEIV and have been told by over 40 people that the reason they bought the game was because of me. I bought the game because it was the best 4x game out and the production quality blew me away. |
Re: How Many Copies of SEIV Gold Have Been Sold?
AT, it was quoted earlier in the thread. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: How Many Copies of SEIV Gold Have Been Sold?
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Why else do you think i'm learning Visual Basic? http://forum.shrapnelgames.com/images/icons/icon12.gif Thanks for all the replies guys! It's nice to have an idea of how many copies have been sold. Maybe we can scare Aaron and tell him we'll organize a party for everyone at his house? http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: How Many Copies of SEIV Gold Have Been Sold?
www.darkbasicpro.com
once they get a few more patches out, i think it'll be worth it. i have a low fustration limit. i'm working on it. |
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