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-   -   PBW new game: 4X + 6Y + 8Z = 1 (http://forum.shrapnelgames.com/showthread.php?t=9882)

dreamplace July 8th, 2003 07:37 AM

PBW new game: 4X + 6Y + 8Z = 1
 
Game description
Enter some descriptive text here.

Starting resources: 100000
Starting planets: 1
Home planet value: Good
Score display: Own
Technology level: High (you will get all techs at the beginning)
Quadrant type: FQM V1.18 galaxy
Quadrant size: Large
Victory conditions: Last empire or alliance (no more than 2 players) standing.
Maximum units: Max
Maximum ships: Max

Other game settings:
- Zero wrap point
- Zero intel
- Zero technology cost
- Zero racial points
- Zero computer players
- Zero ruins
- Zero event
- Zero cheating

- no surrender
- no duplicate shipsets
- if you miss more than 3 turns without a reason, you will be kicked.
- please let us know in advance if you can't submit turns.
- All players planets the same size.
- players can conduct diplomacy by email after meet in the galaxy.
- Empires evenly distruted through the quadrant.
- Ancient race is not allow.

This is my first host game, plz email or post me a msg if you have any questions.
Thank you.

Fyron July 8th, 2003 07:39 AM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
Quote:

Quadrant type: FQM V1.18 galaxy
<font size="2" face="Verdana, Helvetica, sans-serif">There will probably be a 1.19 before your game starts. It will probably just have a few new quadrant types, maybe the random tweak here and there.

dreamplace July 8th, 2003 12:57 PM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
seem no one interest.... how to attract people to join?

General Woundwort July 9th, 2003 01:06 AM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
Quote:

Originally posted by dreamplace:
seem no one interest.... how to attract people to join?
<font size="2" face="Verdana, Helvetica, sans-serif">It sometimes takes awhile. Give it time. Unless it's been pre-arranged, it usually takes several days (or even longer) to fill up a game.

tesco samoa July 9th, 2003 01:11 AM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
you might want to make the game alittle smaller say med size galaxy... It will make it more manageable with the fqm.

say 75 to 100 systems tops....

ideal would be 50 to 70 systems using fqm.

due to the number of planets.

Ed Kolis July 9th, 2003 05:43 AM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
Zero technology cost?

Even on low, it still costs something...

Baron Grazic July 9th, 2003 06:54 AM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
You must have miss this setting Ed?

Technology level: High (you will get all techs at the beginning)

dreamplace July 20th, 2003 08:18 AM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
We need one more player then we can start.
*** Sorry, this game is not for PBW newbie because of complex setting ***

If you don't know how to set up your empire in a NO INTEL and MAX TECHs game, you should not join.
Thank you.

Slynky July 20th, 2003 04:25 PM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
So, when one receives all tech at the beginning, if one takes, say, Psychic, does he get all those abilities without researching?

geoschmo July 20th, 2003 04:30 PM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
Quote:

Originally posted by Slynky:
So, when one receives all tech at the beginning, if one takes, say, Psychic, does he get all those abilities without researching?
<font size="2" face="Verdana, Helvetica, sans-serif">Yes

Slynky July 20th, 2003 04:51 PM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Slynky:
So, when one receives all tech at the beginning, if one takes, say, Psychic, does he get all those abilities without researching?

<font size="2" face="Verdana, Helvetica, sans-serif">Yes</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">So, basically, Geo, for a game like this, research should be ZERO'd, right?

geoschmo July 20th, 2003 04:54 PM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
Quote:

Originally posted by Slynky:
So, basically, Geo, for a game like this, research should be ZERO'd, right?
<font size="2" face="Verdana, Helvetica, sans-serif">Yes, unless you like spending racial points on useless characteristics. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ July 20, 2003, 15:54: Message edited by: geoschmo ]

Slynky July 20th, 2003 05:15 PM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Slynky:
So, basically, Geo, for a game like this, research should be ZERO'd, right?

<font size="2" face="Verdana, Helvetica, sans-serif">Yes, unless you like spending racial points on useless characteristics. http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Well, Geo...LOL...I HAVE been known to do some stupid things. Just like the game now with Roanon in KOTH...built the hell out of research in a system and (low and behold!) no space port! http://forum.shrapnelgames.com/images/icons/icon8.gif

Slynky July 21st, 2003 01:12 AM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
I'm in. Lock that baby down! I'm KOTHing right now, but I'll get my empire in today.

Slynky July 21st, 2003 01:12 AM

Re: PBW new game: 4X + 6Y + 8Z = 1
 
I'm in. Lock that baby down! I'm KOTHing right now, but I'll get my empire in today.

Nice double post, huh!

[ July 20, 2003, 12:13: Message edited by: Slynky ]


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