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Captain Kwok\'s Space Empires Depot!
Greetings!
I put together a little website this afternoon to act as my Online homebase for any projects I'll be doing in the future. It'll be dedicated to the Space Empires franchise and be updated on a regular basis. It's a little blank at the moment, but I promise more content before the next redesign. http://forum.shrapnelgames.com/images/icons/tongue.gif Anyways, let me know what you think and feel free to suggest items that I could add to the site in the future. [ July 13, 2003, 02:00: Message edited by: Captain Kwok ] |
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i think i will wait for the 9th revision.
In honour of the white album |
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You do realize that you are being given credit for your work on the Star Trek Mod? Without you the mod that is now in testing could not have been done.
Granted it is not what you had invisioned, but it is a great start to getting there. Perhaps you could host the full Version once it is ready? Hopefully by August 1st the mod will be available for all to use and enjoy. You have invested so much time into the project to let it go to waste. And Nice site, may I add it to my soon to becoming links page? [ July 13, 2003, 09:15: Message edited by: Atrocities ] |
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Kwok, your web site is clean, simple, uncluttered, well balanced and looks great. It's refreshing to see people put the 'K.I.S.S.' philosophy to good use.
Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif |
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And much, much, much better looking than mine, I should add.
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sj he feels the pressure from the coffee shop talk.... Now he must build or forever be branded as a coffee shop talker... http://forum.shrapnelgames.com/images/icons/tongue.gif
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Atrocities: I would host the mod, but I have a low transfer limit since it's webspace from my ISP. Perhaps in the future, I'll secure my own domain... |
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Why is KISS overated? Especially for web pages; it can speed download and loading time.
I hit Kwok's website, it loads frigging near instantly. I hit Fyron's web site and have to watch as it loads..then notice the actual content is squished into a much smaller square by the border, which has no links or anything funtional in it. |
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The border is an insignificant portion of the screen unless you are loading the site in a small window or very low resolution (such as 640x480). KISS is actually not taking over for web sites, as they are already generally designed really simplistically (and have been for ever). There is nothing to take over. http://forum.shrapnelgames.com/images/icons/icon12.gif
Also, with the broadband resolution, more and more people are getting on fast internet connections and the extra load time is not that significant for them. Also, the border only loads once when you first go to the site. If you stick around and spend more than ten seconds looking at it, that extra load time in the beginning is quite insignificant. Do you complain about the extra time you have to wait when starting up a computer game? I would certainly hope not. http://forum.shrapnelgames.com/images/icons/icon12.gif |
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No, because the extra wait gennerally does something. http://forum.shrapnelgames.com/images/icons/tongue.gif I'm on cable Fyron. And we have different definitions of insignificant, apparently.
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pssst... this is kwoks thread for his website not a thread on the concept of kiss
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The site is mostly simple atm since I just threw it together quickly and I didn't feel like using frames. |
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But anyways, nice site and I look forward to when its more completed. |
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I am on what is probably the slowest possible cable modem out there. I just loaded up the Kazharii Imperium web site, and it took a total of 18.95 seconds to load. To me, that is not anything to be worried about. And no, nothing of it was in my browser Cache. [ July 14, 2003, 02:26: Message edited by: Imperator Fyron ] |
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the site is very neat, very good. i like the simplicity, it is a good thing for a depot.
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what double post ?????
I agree with frames.... horrible... |
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Frames are wonderful devices. They prevent having to reload static portions of the site over and over again, and can significantly speed up browsing a site.
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hit the back button
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Yes, it goes back to the Last page you loaded. Using the back button has always worked well for me on sites using frames.
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Don't get me wrong, I usually prefer to use some sort of framing - but I always seem to use the same sort of look and I wanted this site to look different from the former STmod site and any future project website. http://forum.shrapnelgames.com/images/icons/tongue.gif
Anyways, I was supposed to be working on the planet tutorial today but I fell asleep and wasting most of my available time. Aargh! |
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A minor site update with the addition of the Captain Kwok's Skool of Planet design tutorial - or at least the first part. As mentioned in other threads, I'll be adding the other components later this week.
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Greetings.
I'll be working on my fan-fiction section for SE4 - so if you've been writing a story, send me it in either word, html, or text format and I will post it on my website for the next update. ...and yes I will get around to finishing off the planet tutorial too. |
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include works wonders
and no frames... |
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Frames are awesome.
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When that news page popped up, I was suddenly struck by the ghost of the lurk report...
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Hi there.
I've sent you the NGC2 story, hopefully there will be some draven updates soon. Don't miss this story as it was voted THE BEST story ever in one of the polls some time ago: http://forum.shrapnelgames.com/images/icons/icon10.gif Best story poll |
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Just a request...if you send me a story please check your spelling!
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Ok...ok...
I've learned that Fyron is going to have a fan fiction section at his new site, http://www.spaceempires.net, so I'll let him worry about collecting the stories and posting them. I'll provide a link from my website in that case. I just don't have the time to format the stories if they're going to be available at another site. http://forum.shrapnelgames.com/images/icons/tongue.gif [ August 06, 2003, 01:32: Message edited by: Captain Kwok ] |
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Great site CK
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I heard that everything on your site is over there... http://forum.shrapnelgames.com/images/icons/shock.gif
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[ August 07, 2003, 17:13: Message edited by: Captain Kwok ] |
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A minor website update including some new stuff in the mods section and some download links to common SE4 resources...
Edit: "new Stuff" in bold for emphasis... [ August 09, 2003, 16:25: Message edited by: Captain Kwok ] |
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Space Food Empires?!?!?!
I have to assume the Lima Beans are the evil empire out to destroy all other vegetable life... Celery, Broccoli, gotta be... |
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The mod is actually based on a series I made back when I was younger, so I've had no shortage of ideas and plans for the details. I'm currently working on a website for the mod, but here is a little more information:
There are ten major empires: Banana Star Republic Broccoli Collective Carrot Imperium Corn Confederacy Fruit Federation Meat Empire Potato Alliance Pumpkin Patch Tomato Union Vegetable Dominion Each race is created to play differently. Once I make available the race descriptions it will become more obvious. |
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http://forum.shrapnelgames.com/images/icons/icon10.gif [ August 10, 2003, 11:13: Message edited by: General Woundwort ] |
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I'm afraid not...the Meat Empire and Potato Alliance are at odds with one another.
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Time to resurrect a long dead thread!
If you haven't checked out my little website recently you might have missed the re-launch of Captain Kwok's planet factory. All my new planets are being developed in the "Kwok noveau style". Follow the link in my signature to see the early results! For comparison, planets made in the "Kwok old-skool style" can still be viewed at the old Star Trek mod site in the graphics > planet images section here: Old Star Trek Mod Site. Some of you may have pondered the fate of the Space Food Empires mod. It is not dead! Work has been slow but continuous and results are coming shortly. As the school year winds down for me, more free time lies ahead! More free time should translate to more mod-related production. You can find a partially functional/updated test website here: Space Food Empires Partially Completed Site. The website site does have a mostly updated common components list that may be of interest. [ March 31, 2004, 00:21: Message edited by: Captain Kwok ] |
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I get a 'forbidden' on the space food empires site.
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Got it.
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Hmm, the new planets are nice looking, but they just look oddly misshapen... like the clouds are too thick above the surface or something and making them asymmetrical... http://forum.shrapnelgames.com/image...s/confused.gif
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It's really from the fact that the clouds are actually above the surface of the planet, and because of the SE:IV portrait size, the atmospheric haze (which is nicely present in larger renders) is lost. The effect for some planets with clouds at either N-S or E-W poles is the appearance of a slight elongation - I can fix it with a little editing to show more atmosphere...
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http://forum.shrapnelgames.com/images/icons/icon7.gif Those are some humorous empire names! http://forum.shrapnelgames.com/images/icons/icon7.gif
"Broccoli Collective", sounds good. |
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I've added another 40 oxygen planets to the mix. You can visit my website to see some larger images, but here are mini portraits for the first batch of 60 O2-rock planets:
http://members.rogers.com/capt-kwok/...t-sampleo2.png Next up are 80 more O2 planets split evenly between ice and gas giant. I plan on making 500-600 new planets (approximately 100-120 for each SE:IV planet type) over the next few months. |
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Bump.
Check two Posts below. I've updated and upgraded the planets I've made so far. You can see some bigger images at the website. I do have another 30 or so O2 Ice planets, but their still waiting for some "enhancement". |
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Now those are very cool.
Captain Kwok, the Planet Maker. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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Nice work on those planets. Only 4 more atmosphere types to go, eh? http://forum.shrapnelgames.com/images/icons/icon10.gif
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