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-   -   "max . event severity" - does it work ?? (http://forum.shrapnelgames.com/showthread.php?t=10172)

oleg August 21st, 2003 04:30 PM

"max . event severity" - does it work ??
 
As we all know, SEIV lets you restrict the severity of the random events. For example, if you don't want stars to be destroyed, set "max. severity" to High and Catastrophic events won't happen. Or so I thought. In my Last game one AI home system was destroyed, but I swear I set up the game with max. severity High !! http://forum.shrapnelgames.com/images/icons/icon8.gif !!
(it was earlier game and nobody had StarDestroers either)

Is it possible to check what was the setup of the game ???

It is AIC game, but events.txt file lists "star-destroyed" as catastrophic event, just like plain SE.

Did anybody observe the supposedly "impossible" random events or am I hallucinating ?? http://forum.shrapnelgames.com/images/icons/shock.gif

oleg August 21st, 2003 10:13 PM

Re: "max . event severity" - does it work ??
 
!!! Another SE bug/feature - important for all SE modders !!!

Simple experiment - I edited events.txt file for unmoded SE. It now contains just two events. One is "high". Another is "catastrophic". Events 1 preceeds Event 2 in the file. I start the test game with max. severity High. All is well, only event 1 happens

Now, I exchange event 1 and event 2 - Now the catastrophic event is listed first in the file.

I start new game with max. severity High and, lo and behold - CATASTROPHIC event happens !!
http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif

Conclusion - Events MUST go in ecsending order. If "lesser" event is in the file behing "higher" event, it will overwrite the severity of the later !!

All moded events.txt need very close inspection.

Pax August 21st, 2003 11:30 PM

Re: "max . event severity" - does it work ??
 
Hmm, that IS significant.

jimbob August 22nd, 2003 02:38 AM

Re: "max . event severity" - does it work ??
 
no, that's CATASTOPHIC!!

http://forum.shrapnelgames.com/images/icons/icon12.gif

narf poit chez BOOM August 22nd, 2003 03:07 AM

Re: "max . event severity" - does it work ??
 
ok, that's a bad joke.

*wacks Jimbob with a hammer*

Baron Grazic August 22nd, 2003 05:09 AM

Re: "max . event severity" - does it work ??
 
That was a bad joke, I'm surprised you didn't right it Narf http://forum.shrapnelgames.com/images/icons/icon10.gif

narf poit chez BOOM August 22nd, 2003 07:17 AM

Re: "max . event severity" - does it work ??
 
I have better taste!!

well, uh, most of the time.

Krsqk August 23rd, 2003 03:42 AM

Re: "max . event severity" - does it work ??
 
Does the mouse prefer mozzarella or sharp cheddar?

Jack Simth August 23rd, 2003 04:01 AM

Re: "max . event severity" - does it work ??
 
As long as you don't give him a cookie, you should be okay. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ August 23, 2003, 03:20: Message edited by: Jack Simth ]

narf poit chez BOOM August 23rd, 2003 06:16 AM

Re: "max . event severity" - does it work ??
 
COOKIE?
CHEESE COOKIE!


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