Slynky |
September 26th, 2003 01:56 AM |
Re: Is this modable?
Quote:
Originally posted by DavidG:
Is it possible to mod the game so that you can build a "Facility I" then upgrade it to "Facility II" etc but then have it so if you want to build one on a new planet you have to start with "Facility I"??
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<font size="2" face="Verdana, Helvetica, sans-serif">I don't know much about modding but I can add this (perhaps) similar bit of info:
Shipyards...if you are building a SY 1 at a place and get SY 2 capability, clicking upgrade facilities will upgrade all those SY 1's in progress. BUT, going to a single planet and clicking on upgrades will not show up the ability to change the SY 1 in progress to a SY 2...the only apparent way is to click the upgrade facilities (all of them)...which I think a bit weird.
How to force a requirement that a player must start off with the "earlier" item is probably not possible as I suspect it is an integral part of the game. It's a nice idea, though.
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