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Troublesome technology
I'm the Minister of Science in our Play by Commitee game and I've got an RP problem with the engines. The thing is, I don't know what they are or what they do.
Ion Engine Contra-Terrene Engine Jacketed-Photon Engine Quantum Engine Okay, I know how the first one works. Really, I do. I don't know anything about the second one. I don't know what it is in reference to or anything else. No bleeping clue. I can probably fake the third. I can make up something that sounds ... well at least that's readable and related to the name. And the forth one, Quantum Engine... well, it's 'quantum', you could make up just about anthing and most folk would be okay with it. But what about those middle two? Any ideas? Anyone actually know? Anyone got a link to somewhere that explains it? [ September 30, 2003, 22:32: Message edited by: Loser ] |
Re: Troublesome technology
The descriptions are not enough? Maybe they have different descriptions in SE3, I do not recall. Go get it from MM's site (the shareware anyways) and see if it is more helpful. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Troublesome technology
Contra Terrene is french-ish for antimatter, IIRC.
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Re: Troublesome technology
Terrene/Contra-Terrene, a more accurate term for what is often called matter/anti-matter (since both are actually matter, simply in different forms). The reaction between the two forms liberates all the energy both contain, making it by far the most efficient and least polluting energy source available. For this reason, T/CT is used almost exclusively for planetary and large-craft energy needs.
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Re: Troublesome technology
Contra-Terren is Contra-Terran, i.e. anti-terran i.e. antimatter. Presumably it operates by using matter/antimatter reactions to generate thrust.
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Re: Troublesome technology
Jacketed Photon engines probably harness Photons directly as a means of propulsion.
Quantum engines probably use very small subparticles like neutrinos and such. |
Re: Troublesome technology
Basically, keep in mind it is technobabble stuff, so anything you make up that sounds plausible is fine. Just be consistent. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Troublesome technology
me... I'm waiting for the Heisenberg (sp) Improbability Drive http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Troublesome technology
Check out the events file in Adamant Mod. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Troublesome technology
Quote:
I have no idea how that would look, I just pulled it out of my arse http://forum.shrapnelgames.com/images/icons/icon12.gif |
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