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-   -   Seeking tactical advice (http://forum.shrapnelgames.com/showthread.php?t=10456)

Merry Jolkar October 2nd, 2003 09:08 PM

Seeking tactical advice
 
I have two big fleets ready to pounce on an enemy fleet. I am concerned that the enemy may split his fleet into many different individual ships and send them in different directions to avoid my fleets.

If I set my fleets to "patrol", will they sequentially seek out enemy ships?

Any other suggestions/advice?

Thanks!
Merry

[ October 02, 2003, 20:13: Message edited by: Merry Jolkar ]

Suicide Junkie October 2nd, 2003 11:04 PM

Re: Seeking tactical advice
 
"Patrol" means to stay put until an enemy is spotted or supplies reach the "warning" level, at which time, the patrol order is cleared and any subsequent orders are followed.

It also allows you to have an order on ships that are supposed to be not moving, so you can filter them out of the next/previous ship button.

Arkcon October 2nd, 2003 11:14 PM

Re: Seeking tactical advice
 
Merry, if your concerned about a fleet spliting, you have to split your fleet. You already have two fleets, so, when you give your fleets an attack target, you will be asked to specify an enemy target. Select two different targets inside the enemy fleet. Here'e where statagey comes in... which two ships are likely to be in separate fleets?

tesco samoa October 2nd, 2003 11:18 PM

Re: Seeking tactical advice
 
seiv is a strenght in numbers game.

Leave a few back to protect the exit warp point.

THen Leave a few to attack his small fleets and send the bulk of the fleet onward to take out his planets.

His breaking up of his fleet is really his problem not yours. Take advantage of it.

Never openly give the inititive to your enemy. Always act not react. He will be forced to concentrate and follow your ships.

DavidG October 2nd, 2003 11:29 PM

Re: Seeking tactical advice
 
Spliting up his fleet would be an act of desperation. I've had this tactic used against me. I just ignored them and kept my fleet together and had a jolly good time smashing his planets. http://forum.shrapnelgames.com/images/icons/icon10.gif

Merry Jolkar October 3rd, 2003 12:45 AM

Re: Seeking tactical advice
 
Thanks for your advice, all! Unfortunately, he is in MY system (which I recently took from him and is thus not well defended with WP and Starbases!). So, he could potentially split up and take out several planets. In any event he will lose the bulk of his fleet.
Merry

rdouglass October 3rd, 2003 06:13 PM

Re: Seeking tactical advice
 
Quote:

Originally posted by Suicide Junkie:
"Patrol" means to stay put until an enemy is spotted or supplies reach the "warning" level, at which time, the patrol order is cleared and any subsequent orders are followed.

It also allows you to have an order on ships that are supposed to be not moving, so you can filter them out of the next/previous ship button.

<font size="2" face="sans-serif, arial, verdana">Don't want to second-guess you SJ, but isn't that the "Sentry" command? And then, in SEIV anyways, it doesn't use supplies and will sit there until an enemy sighting. In SEIII a ship / fleet used supplies while "Sentry". Maybe you confused / mixed the two.

IIRC "Patrol" is designed for continuous movement between 2 points until enemy sighting.

Or has something changed while I wasn't looking.... http://forum.shrapnelgames.com/image...s/confused.gif

Seik October 4th, 2003 01:59 AM

Re: Seeking tactical advice
 
Quote:

Originally posted by rdouglass:
IIRC "Patrol" is designed for continuous movement between 2 points until enemy sighting.

Or has something changed while I wasn't looking.... http://forum.shrapnelgames.com/image...s/confused.gif
<font size="2" face="sans-serif, arial, verdana">No, you are right!
"PATROL" is used to move between X points and the ship(s) current position.

Merry Jolkar October 5th, 2003 09:16 PM

Re: Seeking tactical advice
 
Is there any way to have ships intercept enemy ships when they first, say enter a system? Or, when they are observed?

When someone opens a wormhole into my system and moves to close the only other wormhole, it's already too late to stop them. They'll close the 'hole next turn, before I can move ships in to fight them.

It would be nice to have ships "on patrol" that would immediately move to attack em. Any way to do this?
Thanks, M

Grandpa Kim October 5th, 2003 09:31 PM

Re: Seeking tactical advice
 
Sorry, no way to intercept ships as you describe. I agree, it should be possible. Seems silly that your ships just sit there for a month admiring the enemies shiny new ships and the colorful explosions they create. http://forum.shrapnelgames.com/images/icons/icon12.gif


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