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-   -   looking for a good single system (http://forum.shrapnelgames.com/showthread.php?t=10635)

se5a October 26th, 2003 10:27 PM

looking for a good single system
 
has anyone got a good balanced single system map for a two player TCP/IP game?
preferibly with FQM standard.

Fyron October 26th, 2003 11:30 PM

Re: looking for a good single system
 
A single system map could be built in less than 10 minutes.

se5a October 26th, 2003 11:42 PM

Re: looking for a good single system
 
I had a go, but it took me longer than 10 min and all I had was a star, 2 planets, 4 astroyeds and out of ideas...

then I tryed creating a quadrant and deleting all the unwanted systems, but I couldent find a system that was even half balenced.

Fyron October 26th, 2003 11:46 PM

Re: looking for a good single system
 
Well the only way to have it truly "balanced" would be to have a planet of each atmosphere and planet type combination, all of the same size. http://forum.shrapnelgames.com/images/icons/icon12.gif

se5a October 26th, 2003 11:58 PM

Re: looking for a good single system
 
I have just tryed again, this time with 2 stars wich makes things a little more interesting, is there any info on the diferent sector abilitys etc?

se5a October 27th, 2003 12:23 AM

Re: looking for a good single system
 
oh, and how do I make the planets show instead of the moons?

se5a October 27th, 2003 12:44 AM

Re: looking for a good single system
 
Quote:

Originally posted by Imperator Fyron:
Well the only way to have it truly "balanced" would be to have a planet of each atmosphere and planet type combination, all of the same size. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">naa just make sure that the two empires match the planet the are given.
I have made a rock carbon and a rock oxy homeworlds, and 2 each of the other sizes and atmosphears.

DavidG October 27th, 2003 12:57 AM

Re: looking for a good single system
 
Quote:

Originally posted by se5a:
aa just make sure that the two empires match the planet the are given.

<font size="2" face="sans-serif, arial, verdana">You don't even need to do that. If you set an empires starting pos on a small no atmosphere moon it will turn into the type of atmosphere the player pics when u start the game. I think the size will change too.

Getting the planets to show instead of moons depends on what order you place them in. I think the first planet place is the one that show up. However it does not appear that way in the map editor but it will in the game.

[ October 26, 2003, 23:00: Message edited by: DavidG ]

se5a October 27th, 2003 01:25 AM

Re: looking for a good single system
 
ahh good.

umnn how does a host in a tcp/ip game create an empire? - edit never mind, I figured it out... didnt go far enough.

[ October 26, 2003, 23:31: Message edited by: se5a ]


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