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-   -   AI modders (http://forum.shrapnelgames.com/showthread.php?t=10741)

Taera November 13th, 2003 07:46 AM

AI modders
 
Hello people, i need a modder or two, or three! to bug in the next few weeks. I'm finalizing the two sets that i've released, Empire of TechnoLogic (updated graphics) and Taera Hive Imperium, and i want to have a fitting AI for these.

Files that trouble me are:
_AI_Construction_Facilities.txt
_AI_Construction_Vehicles.txt
_AI_Research.txt
_AI_Planet_Types.txt

Yes, i know how they work, but i want to create a competitive AI - i would add my AI personality touches, but i want it to build a lot and be able to support it (my current AI all too often run into financial difficulties).

Is there anyone volunteering to help? Or would you volunteer someone? http://forum.shrapnelgames.com/images/icons/icon10.gif (aka recommend someone who might help)

[ November 13, 2003, 05:47: Message edited by: Taera ]

Taera November 14th, 2003 12:28 AM

Re: AI modders
 
anyone?

Atrocities November 14th, 2003 03:54 AM

Re: AI modders
 
God I wish I was good enough to help, but I know nothing about AI modding. (This is why I have had so many problems with the ST Mod.)

I am sorry.

Taera November 14th, 2003 04:39 AM

Re: AI modders
 
well, at least thanks for the thought http://forum.shrapnelgames.com/images/icons/icon10.gif

JLS November 14th, 2003 07:14 AM

Re: AI modders
 
Taera,
What mod is your ship sets AI for?

Taera November 14th, 2003 07:40 AM

Re: AI modders
 
well, im designing my AI's for vanilla SE, i might try and design something for DevNull as this is my personally favorite mod. Otherwise, im not too familiar with other mods.

JLS November 14th, 2003 07:55 AM

Re: AI modders
 
I will give you a hand http://forum.shrapnelgames.com/images/icons/icon7.gif

Please check your PM


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